Original post and discussion on Bulbagarden, where I will continue to provide updates over the next day or so.
As a little bit of backstory....I did work for Croftminster, the local distributor of the Pokémon Trading Card and Figure games here in Australia, demonstrating the game to people at the events held in Brisbane on the 7th and 8th of this month for the Journey Across Oz Pokémon 10th Anniversary tour. Aside from the materials for those demonstrations, which were mine to keep (2 CG starters, and 2 TFG starters. I ended up giving away those two TFG starters piecemeal to the kids at the events after we finished on the Sunday), I recieved an entire carton of Pokémon TFG boosters, containing 4 boxes of 8 boosters, for a total of 32 boosters. As I'd noticed a number of irregularities when purchasing my own boosters in stores (issues with the poison/paralyze counters, which have since been acknowledged by the company, and strange distributions of figures, an issue that's yet to be addressed), I decided to use this carton to do some testing. While the results and conclusions I may draw from a single carton may not be enough to reach any definitive position, it's quite obvious from what I've done thusfar that there are issues that need to be corrected before the sale of this game in America and Japan.
As a little bit of backstory....I did work for Croftminster, the local distributor of the Pokémon Trading Card and Figure games here in Australia, demonstrating the game to people at the events held in Brisbane on the 7th and 8th of this month for the Journey Across Oz Pokémon 10th Anniversary tour. Aside from the materials for those demonstrations, which were mine to keep (2 CG starters, and 2 TFG starters. I ended up giving away those two TFG starters piecemeal to the kids at the events after we finished on the Sunday), I recieved an entire carton of Pokémon TFG boosters, containing 4 boxes of 8 boosters, for a total of 32 boosters. As I'd noticed a number of irregularities when purchasing my own boosters in stores (issues with the poison/paralyze counters, which have since been acknowledged by the company, and strange distributions of figures, an issue that's yet to be addressed), I decided to use this carton to do some testing. While the results and conclusions I may draw from a single carton may not be enough to reach any definitive position, it's quite obvious from what I've done thusfar that there are issues that need to be corrected before the sale of this game in America and Japan.
Doing a little test with the boosters I've recieved as payment for my efforts at the Pokétour.
I got 1 carton of 4 boxes of boosters, each box containing 8 boosters. I'll record the results of them after I've opened them below (and since they take a while to open, I'll only open two boxes a day, one morning, one evening), as well as my thoughts on the issue.
Boxes are stacked in layers of 2 inside the carton. Box 1 will be top left, Box 2 top right, and so forth.
Boosters are stacked in layers of 4 inside the individual boxes. Booster 1 is top layer top left, 2 top layer top right, 3 top layer bottom left, and so forth.
Box 1:
- Feraligator, Golem
- Charizard, Absol
- Charizard, Dratini
- Charizard, Brock
- Spearow, Golem
- Spearow, Mudkip
- Marril, Mudkip
- Marril, Pikachu
To get so many of the same figures, repeatedly, is an issue. There seems to be a case where a booster is likely to contain at least one of the figures from the boosters next to it (in any direction, including the one directly beneath it in the next layer), though it's not 100% guarenteed.
Box 2:
- Dratini, Pikachu
- Sentret, Marril
- Sentret, Zangoose
- Marril, Golem
- Zangoose, Nidoran M, 2 Paralyze Counters
- Sentret, Zangoose
- Machop, Misty, Max Revive Trainer Card
- Absol, Nidoran M, 2 Paralyze Counters
While we'd already established that Paralyze and Poison counters are getting mixed up in the boosters, it's easy to see here that it's happening for further confirmation. It's interesting that it's taken us this long to get a single trainer card. While they're all labeled as "common", it's highly unlikely anyone will ever complete the full set, with them coming out this rarely. Getting a Misty in one of these boosters makes me slightly confident that most boxes should contain at least one trainer. From experience at the PokéTour though, I know it can't be 100%, as there were at least 2 boxes opened which had no trainers in the boosters whatsoever.
Box 3:
- Marril, Murkrow
- Absol, Nidoran M, 2 Paralyze Counters
- Marril, Zangoose, Max Revive Trainer Card
- Sentret, Pikachu
- Zangoose, Nidoran M, 2 Paralyze Counters
- Marril, Pikachu
- Duduo, Dratini
- Sentret, Dratini
I lost track of which was Box 3 and which Box 4 overnight. I'm hoping this is Box 4, actually, since if it's Box 3, my growing suspicions that the contents of boosters may be influenced by the contents of the boosters in adjacent Boxes would lead me to suspect that I'm not likely to get anything worthwhile in the last box. It's very significant that out of 16 figures in this box, only 1 was a figure I did not have previously, and only 2 are figures which did not turn up somewhere in Box 2. Furthermore, one of those two figures which did turn up here and not in Box 2, is Murkrow, a figure that can be found in starters.
More to come.