Pokémon TCG: Sword and Shield—Brilliant Stars

Pokemon Line Center

pmg24

Member
Let's make some Pokemon Lines. Here's some of mine:

Ponyta 70HP :fire:
Basic

:fire::colorless: Charge! 30
Flip a coin. If tails, this Pokemon does 20 damage to itself.

:fire::fire: Fire Tackle 40
Flip a coin. If heads, the Defending Pokemon is now Burned.

Weakness: :water:x2
Resistance:
Retreat Cost: :colorless:


Rapidash 100HP :fire:
Stage 1: Evolves from Ponyta

Ability: Flash Fire
If Rapidash is damaged by a :fire: Pokemon, prevent that damage and each of this Pokemon's attacks do 20 more damage during your next turn.

:fire::fire::colorless: Burning Horn 60
Discard up to 2 cards from your hand. For each card you discard, discard the top card of your opponent's deck.

:fire::fire::fire::colorless: Fire Rush 100
Discard 2 :fire: Energy attached to this Pokemon.

Weakness: :water:x2
Resistance:
Retreat Cost: :colorless::colorless:


Mudkip 50HP :water:
Basic

:water: Water Spit 10

:fighting::colorless: Muddy Tackle 30

Weakness: :lightning:x2
Resistance:
Retreat Cost: :colorless:


Marshtomp :fighting: 80HP
Stage 1: Evolves from Mudkip

:fighting::colorless: Mud Splash 30+
If this Pokemon has at least 2 :fighting: Energy attached to it, this attack does 30 damage plus 20 more damage.

:fighting::fighting::colorless: Swamp Blow
Does 20 damage to 2 of your opponent's Pokemon. (Don't apply Weakness or Resistance for Benched Pokemon.)

Weakness: :grass:x2
Resistance: :lightning:-20
Retreat Cost: :colorless::colorless:


Swampert :fighting: 120HP
Stage 2: Evolves from Marshtomp

Ability: Swamp Cover
Any damage done to this Pokemon is reduced by 10 for each :fighting: Energy attached to it. No more than 40 damage can be reduced.

:fighting::colorless::colorless: Swamp Pump 40+
Does 40 damage plus 10 more damage for each :water: Energy attached to this Pokemon. Flip a coin. If heads, this attack does 10 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness or Resistance for Benched Pokemon.)

:fighting::fighting::fighting::colorless: Ground Break 80
Discard the top 2 cards of your deck. If the Defending Pokemon is Knocked Out by this attack, discard the top 4 cards of your deck.

Weakness: :grass:x2
Resistance: :lightning:-20
Retreat Cost: :colorless::colorless:

I'll make cards Monday through Saturday unless I'm busy on any of those days. You guys can join and make some too.
 
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Magikarp 30HP :water:
Basic

[.] Floppy Draw
Draw 2 cards.

:colorless: Flail 10x
Does 10 damage times the number of damage counters on Magikarp

Weakness: :lightning:x2
Resistance:
Retreat Cost: :colorless:


Gyarados 110HP :water:
Stage 1: Evolves from Magikarp

Ability: Moxie
When this Pokemon Knocks Out the Defending Pokemon, each of this Pokemon's attacks do 30 more damage during your next turn.

:water::water::colorless: Crushing Wave 60
Flip a coin. If heads, this attack does 20 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness or Resistance for Benched Pokemon.)

:water::water::water::colorless: Destructive Whirlpool 10x
Does 10 damage times the number of :water: Energy attached to Gyarados to each of your opponent's Pokemon (don't apply Weakness or Resistance for Benched Pokemon). Discard all Energy attached to Gyarados.

Weakness: :lightning:x2
Resistance: :fighting:-20
Retreat Cost: :colorless::colorless:
 
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The problem with Moxie is, how are you going to keep track of it? Unless you introduce some form of counters, this is going to be a huge nuisance for judging and players alike. "Gyarados DID KO something. Did not. Did too." Etc, etc...
Also, it should specify if he only does that additional damage to the defending poke, or to benched ones as well.
 
Edited, good enough?

---------- Post added 06/08/2011 at 02:31 PM ----------

Klink 50HP :metal:
Basic

:lightning: Charge Beam 10
Each this Pokemon's attacks do 10 more damage during your next turn.

:metal::colorless: Gear Grind 20x
Flip 2 coins. This attack does 20 damage times times the number of heads.

Weakness: :fighting:x2
Resistance: :grass:-10
Retreat Cost: :colorless:


Klang 80HP :metal:
Stage 1: Evolves from Klink

:metal::colorless: Gear Blast 40
Discard the top card of your opponent's deck.

:metal::colorless::colorless: Thunderbolt 70
Discard all Energy attached to this Pokemon.

Weakness: :fighting:x2
Resistance: :grass:-20
Retreat Cost: :colorless::colorless:


Klinklang 110HP :metal:
Stage 2: Evolves from Klang

Ability: Clear Body
Prevent all effects of attacks excluding damage done to this Pokemon. Any damage done to this Pokemon is increased by 30.

:metal::colorless::colorless: Gear Slice 50+
If this Pokemon was damaged by an attack during your opponent's last turn, this attack does 20 more damage.

:lightning::metal::metal::colorless: Gear Shock 100
Discard all Energy attached to this Pokemon. The Defending Pokemon is now Paralyzed.

Weakess: :fighting:x2
Resistance: :grass:-20
Retreat Cost: :colorless::colorless::colorless:
 
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