ArmoredMewtwo
New Member
Well, with SV here and BR's on the way, I have started to toy with ideas of decks revolving around the Level X cards from the set. However, the combo I discovered seems to be a little more along the lines of league play.
Charizard G Level X's Call to Power (as most of you know) allows for a player to move energy from their Benched Pokemon to their Active Charizard G Level X. People commonly wish to combine this with cards such as Typhlosion, Electivire FB Level X, and Heatran. The last of the three is a good idea. The other two, however, are not. Typhlosion, in and of itself, is rather weak on its own. If it is forced active, it won't stand a chance at all. Electivire, meanwhile, can hold its own for a little while, but it tends to do poorly without another equally-sprayable power on the field to even it out. Heatran makes the grade simply because all Charizard needs to perform the attack are two Fire Energies and two energies of another variety (assuming a Gain is attached). With the great abundance of powers being used at the time, Power Spray has become a necessary addition to most SP Decks. Claydol and Uxie are the common faces of this Power Spike.
Which brings us to the point of this topic. Currently, I am experimenting with Charizard G and a rather unexpected partner: Tyranitar SF. I have a distinct feeling that this isn't going to be considered Tier 1, but it's not meant to be. As I said, it's simply a fun combo.
The decks I've tested out so far have two distinct paths they can follow, paths that you can switch off when necessary. You can either...
A.) Power up the Tyranitars quickly through discarding energies, moving them to Charizard when the opportunity arises.
or B.) Attack ala Godzilla.
The funny thing about this is what it can do to Luxape, when the right synergy is made. Luxray's power may call up one of your weaker Pokemon, but at least you'll get energies from the process. Same with Infernape.
I'm still testing this out, but I hope to try it sometime at League. The combo looks fun, but I doubt it'll make a splash competitively, especially given the concerns of many players' parts on the playability of Charizard.
Discuss, if you please. :3
Charizard G Level X's Call to Power (as most of you know) allows for a player to move energy from their Benched Pokemon to their Active Charizard G Level X. People commonly wish to combine this with cards such as Typhlosion, Electivire FB Level X, and Heatran. The last of the three is a good idea. The other two, however, are not. Typhlosion, in and of itself, is rather weak on its own. If it is forced active, it won't stand a chance at all. Electivire, meanwhile, can hold its own for a little while, but it tends to do poorly without another equally-sprayable power on the field to even it out. Heatran makes the grade simply because all Charizard needs to perform the attack are two Fire Energies and two energies of another variety (assuming a Gain is attached). With the great abundance of powers being used at the time, Power Spray has become a necessary addition to most SP Decks. Claydol and Uxie are the common faces of this Power Spike.
Which brings us to the point of this topic. Currently, I am experimenting with Charizard G and a rather unexpected partner: Tyranitar SF. I have a distinct feeling that this isn't going to be considered Tier 1, but it's not meant to be. As I said, it's simply a fun combo.
The decks I've tested out so far have two distinct paths they can follow, paths that you can switch off when necessary. You can either...
A.) Power up the Tyranitars quickly through discarding energies, moving them to Charizard when the opportunity arises.
or B.) Attack ala Godzilla.
The funny thing about this is what it can do to Luxape, when the right synergy is made. Luxray's power may call up one of your weaker Pokemon, but at least you'll get energies from the process. Same with Infernape.
I'm still testing this out, but I hope to try it sometime at League. The combo looks fun, but I doubt it'll make a splash competitively, especially given the concerns of many players' parts on the playability of Charizard.
Discuss, if you please. :3