Preperation:
Seviper - Psychic - HP90
Basic Pokemon
[C] Store Poison: This Pokemon is now Poisoned.
[P][C] Poison Effect: 20 damage. If this Pokemon is Poisoned, this attack does an additional 60 damage. Afterwards, this Pokemon’s Poison condition is removed.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2
A deck of this seviper, Toxicroak G, and Skuntank G could lead to a potential power house material.
Reason's:
Seviper can inflict 80 damage for 2 energy (without E-belt). Note that it's a basic. Also, when versing a pokemon that can't be affected by special conditions, it shouldn't slow this seviper down since it's for self poison.
I'm sure we are all familiar with the Toxicroak and Skuntank combo, but for those who aren't, here are some reasons:
They are also both basic. Use the wonderful SP accessibilities. Skuntank offers easy poison option when you have a stadium. Toxicroak has a built in unown G, (which we all should know how useful it is. *cough*machamp*cough*)
Since you need 1-2 energy to perform any of these attacks, energy shouldn't be a problem. Let's not forget that Pokemon Collector grabs all 3. Also, since these pokemon have 80-90HP they would be hard to turn1 donk.
I'm sure if this was given a mewtwo counter tech and (it's gonna be suggested anyways) Crobat G, you got a high class deck.
Seviper - Psychic - HP90
Basic Pokemon
[C] Store Poison: This Pokemon is now Poisoned.
[P][C] Poison Effect: 20 damage. If this Pokemon is Poisoned, this attack does an additional 60 damage. Afterwards, this Pokemon’s Poison condition is removed.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2
A deck of this seviper, Toxicroak G, and Skuntank G could lead to a potential power house material.
Reason's:
Seviper can inflict 80 damage for 2 energy (without E-belt). Note that it's a basic. Also, when versing a pokemon that can't be affected by special conditions, it shouldn't slow this seviper down since it's for self poison.
I'm sure we are all familiar with the Toxicroak and Skuntank combo, but for those who aren't, here are some reasons:
They are also both basic. Use the wonderful SP accessibilities. Skuntank offers easy poison option when you have a stadium. Toxicroak has a built in unown G, (which we all should know how useful it is. *cough*machamp*cough*)
Since you need 1-2 energy to perform any of these attacks, energy shouldn't be a problem. Let's not forget that Pokemon Collector grabs all 3. Also, since these pokemon have 80-90HP they would be hard to turn1 donk.
I'm sure if this was given a mewtwo counter tech and (it's gonna be suggested anyways) Crobat G, you got a high class deck.
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