The Onixceptable Child
New Member
Im undecided on these two lists for my local tourney coming up soon. Any help/ suggestions would be extremely helpful. Keep in mind when making a critique that the tourney is not timed and does not reward in Championship Points towards Nats/Worlds. Also, my meta is full of Blastoise/Keldeo, and other decks that manually attach energy such as fighting decks and a few Yveltal based decks.
Quaking Puff Strategy: Another variant of the Seismitoad deck, but this time with Slurpuff. Since Slupuff provides Pokemon draw support, the deck is able to cut back on cards such as Professor Juniper/Sycamore, N, and Colress and include heay counts such as Team Flare Grunt, Enhanced Hammer, and Crushing Hammer, and other tech cards such as Max Potion.
Quaking Puff 1.0
Pokemon
4x Seismitoad ex
4-4 Slurpuff Phantom Forces
1x Jirachi
=13
Supporters
3x Professor Juniper/Sycamore
3x N
3x Team Flare Grunt
2x Skyla
2x Lysandre
=13
Items
4x Crushing Hammer
4x Muscle Band
3x Enhanced Hammer
3x Ultra Ball
3x Switch
2x VS Seeker
2x Max Potion
1x Computer Search
1x Professor's Letter
1x Startling Megaphone
=24
Energy
6x Water Energy
4x DCE
=10
Quaking Puff 2.0
Pokemon
4x Seismitoad ex
4-3 Slurpuff Phantom Forces
1x Jirachi
=12
3x Professor Juniper/Sycamore
3x N
2x Team Flare Grunt
2x Skyla
2x Lysandre
=12
Items
4x Crushing Hammer
4x Muscle Band
4x Hypnotoxic Laser
2x Enhanced Hammer
3x Ultra Ball
2x Switch
2x VS Seeker
2x Max Potion
1x Computer Search
1x Professor's Letter
1x Virbank City Gym
=27
Energy
6x Water Energy
4x DCE
=10
I am really on the fence with these two decks as I intend to use these decks for the rest of the season. Sorry for the long post, but I wanted to inform people of the strategy of this deck as it a red face paint deck that I made up myself. Thanks for all the feedback!
Quaking Puff Strategy: Another variant of the Seismitoad deck, but this time with Slurpuff. Since Slupuff provides Pokemon draw support, the deck is able to cut back on cards such as Professor Juniper/Sycamore, N, and Colress and include heay counts such as Team Flare Grunt, Enhanced Hammer, and Crushing Hammer, and other tech cards such as Max Potion.
Quaking Puff 1.0
Pokemon
4x Seismitoad ex
4-4 Slurpuff Phantom Forces
1x Jirachi
=13
Supporters
3x Professor Juniper/Sycamore
3x N
3x Team Flare Grunt
2x Skyla
2x Lysandre
=13
Items
4x Crushing Hammer
4x Muscle Band
3x Enhanced Hammer
3x Ultra Ball
3x Switch
2x VS Seeker
2x Max Potion
1x Computer Search
1x Professor's Letter
1x Startling Megaphone
=24
Energy
6x Water Energy
4x DCE
=10
Quaking Puff 2.0
Pokemon
4x Seismitoad ex
4-3 Slurpuff Phantom Forces
1x Jirachi
=12
3x Professor Juniper/Sycamore
3x N
2x Team Flare Grunt
2x Skyla
2x Lysandre
=12
Items
4x Crushing Hammer
4x Muscle Band
4x Hypnotoxic Laser
2x Enhanced Hammer
3x Ultra Ball
2x Switch
2x VS Seeker
2x Max Potion
1x Computer Search
1x Professor's Letter
1x Virbank City Gym
=27
Energy
6x Water Energy
4x DCE
=10
I am really on the fence with these two decks as I intend to use these decks for the rest of the season. Sorry for the long post, but I wanted to inform people of the strategy of this deck as it a red face paint deck that I made up myself. Thanks for all the feedback!