Pokémon TCG: Sword and Shield—Brilliant Stars

Ratio's of Game Winning Contributors.

As I see it, it more relies on not only the person playing the deck as to what matters most. Some people (Like me.) Are horrible at coin flips, top decks, and other luck related things. So I build my decks away from TSD, SSU, Victory Medal and other luck factors.

Some people (Like my sister.) Have amazing luck. I actualy build decks based around luck just because she ends up getting heads 75% of the time. But she isn't very stratigical (Not gramericly correct or spelled right :tongue:.) and so her decks stay away from heavy stratedy.

Deck is most likely the only thing that doesn't rely on the owner of the deck. It relies on everyone he/she has a chance of playing.

As I see it, it's
~30% Deck - 10% to 50% Luck - 10% to 50% Skill
because it depends on the person more than the statistics. :biggrin:
 
Deck choice is not luck. Metagaming is a very important skill that is extremly difficult to learn. Do you think the elite players get "lucky" at every tourney? Doubtful.
 
Deck choice is not luck. Metagaming is a very important skill that is extremly difficult to learn. Do you think the elite players get "lucky" at every tourney? Doubtful.

Deck choice is a gamble.

Do "elite" players flip coins or roll the dice???

If the answer is no I want to be one because that is luck, chance etc......

Their deck's and skill can over come luck and thus be lucky. Hmmmmmm........
 
Deck choice is a gamble.

Do "elite" players flip coins or roll the dice???

If the answer is no I want to be one because that is luck, chance etc......

Their deck's and skill can over come luck and thus be lucky. Hmmmmmm........

Deciding to use Gallade in a Blissey enviornment isn't luck. Knowing what they are going to see before a tournoment and playing accordingly is not luck, its anticipation. Sometimes this can backfire (nats 07 anyone?), but for the most part, deck choice is one of the most important factors in a player's arsenal.
 
Deciding to use Gallade in a Blissey enviornment isn't luck. Knowing what they are going to see before a tournoment and playing accordingly is not luck, its anticipation. Sometimes this can backfire (nats 07 anyone?), but for the most part, deck choice is one of the most important factors in a player's arsenal.

Yep, that factor is limited though with the choices we have to play now.
 
Deciding to use Gallade in a Blissey enviornment isn't luck. Knowing what they are going to see before a tournoment and playing accordingly is not luck, its anticipation. Sometimes this can backfire (nats 07 anyone?), but for the most part, deck choice is one of the most important factors in a player's arsenal.

LOL, nobody played Water overhere so I decided to run a fire deck, and during that tournament 50% of the people showed up with WATER.
I did ended in top 4 beating some of them but still you cannot say, "know the metagame and choose".
Unless you are playing in an environment were people don't chance much.
 
LOL, nobody played Water overhere so I decided to run a fire deck, and during that tournament 50% of the people showed up with WATER.
I did ended in top 4 beating some of them but still you cannot say, "know the metagame and choose".
Unless you are playing in an environment were people don't chance much.

Oh yes I can, and yes I am. As I said, it can occasionally backfire, but I would sooner make observations and make my deck choice for what will GENERALLY be seen than take a wild guess on what MIGHT be seen. During cities, it was quite obvious Blissey was going to be seen, so I adjusted my deck to be better prepared for it. Same with with cities, my decks were always prepared to deal with Gallade and Magmortar. Luck is a small part of it, but intelegent thinking will usually prevail over luck.
 
Oh yes I can, and yes I am. As I said, it can occasionally backfire, but I would sooner make observations and make my deck choice for what will GENERALLY be seen than take a wild guess on what MIGHT be seen. During cities, it was quite obvious Blissey was going to be seen, so I adjusted my deck to be better prepared for it. Same with with cities, my decks were always prepared to deal with Gallade and Magmortar. Luck is a small part of it, but intelegent thinking will usually prevail over luck.

Well in that case, show me some inteligent thinking and tell me what will show up at the first States (SPT's)?
Sure there will be Gallade and Magmortar but what else?
 
Well...assuming the person's ultimate goal is to win the tournament...

60% Luck
30% Deck
10% Skill

Randoms can easily build a random archetype and make it into top cut if they get lucky. By the same virtue, skilled players who got donked in one game can miss the cut thanks to the tiebreaker. Sure, it takes SOME skill (and luck) to go x-0 or x-1, but when it comes time to trip the extra x-1s, luck is all they have.

However, if the person just wants to put up a good record, then this is more like it:

20% Luck
40% Deck
40% Skill
 
Well in that case, show me some inteligent thinking and tell me what will show up at the first States (SPT's)?
Sure there will be Gallade and Magmortar but what else?

Hurricane, probably a few Blissey Variants attempting to show up again, Porygon Z (if they know how to use it), Swampert, possibly new Blaziken style decks played by the more adventurous people.
I have never played in your metagame, so I have no idea. I have a good idea what will be used down here, but I would need to have a rough idea of what people have been bragging about or trying to trade for alot of before making any relative guesses as to the metagame. There probably won't be a general state metagame until after the first week goes by.
 
They build on each other.
Let's talk in terms of ELO.

A average player playing a starter deck might have an ELO of 1600.
A great player can only take a starter deck so far thus to a 1650 ELO ranking.
A strong but straightforward/simple deck can be ran by a average player to to a 1750 ELO ranking
A strong but straightfoward/simple deck can be ran by a great player maybe to a 1800 ELO ranking.
A stronger but complicated deck will be ran by average player might only to 1725 ELO ranking.
But that stronger and complicated deck can be ran by a great player could achieve a 2000 ELO score.

Luck / Match ups flow into the rest, but the great players can play more complicated decks that they know will beat the "predicted field".

Thus a great deck can have success in hands of a average player, and sometimes we direct younger players to most straight forward decks that can win by consistency and brute strength. But the more complicated decks in the hands of great players will often win tournaments.
 
Hurricane, probably a few Blissey Variants attempting to show up again, Porygon Z (if they know how to use it), Swampert, possibly new Blaziken style decks played by the more adventurous people.
I have never played in your metagame, so I have no idea. I have a good idea what will be used down here, but I would need to have a rough idea of what people have been bragging about or trying to trade for alot of before making any relative guesses as to the metagame. There probably won't be a general state metagame until after the first week goes by.

Well if that's your metagame I would like to play overthere. Anything better as 60% Gallade or Magmortar with Absol.
Anyway of course after the first batches of SPT's I will know what some people will play.
There is always a group who looks for the best performing decks in the USA and play those Pokemon/trainers.
And what people brag/trade is not always what they will play, well unless it's Claydoll EX:biggrin:
 
I don't see this whole percentage business making any sense at all. In order to win, you need to have the following before arriving at the tournament: 1) A perfect deck 2) Perfect amount of skills, experience and playtesting. Then, once the tournament begins, if there are other people close to you at those areas you need 1) luck of draw 2) lucky matchups 3) other luck as well.
 
Well if that's your metagame I would like to play overthere. Anything better as 60% Gallade or Magmortar with Absol.

I never said Magmortar and Gallade wouldn't be dominant, you asked what decks BESIDES those two. I named powerful red face paint decks that came to mind, and that I personally had seen/tested.
 
Deck 30%
Skill 60%
Luck10%
I actually have won a tourney with a starter deck once :biggrin:
I believe skill is a big part of this game. Though luck does come around a lot with coin flips, bad starts, luck of the draw... but a skilled player knows to try to increase there chances by making sure they are in control of there deck as much as possible. Though luck can never be totally eliminated, it can be reduced by how well you build your deck and this also takes skill. The deck is also a factor since a fire deck going up vs a grass deck, you know the fire deck has the upher hand. Yet as we know just because you have the upper hand with weakness does not mean you will always win.
 
If it's a metagame deck then it's:

99% deck
0.5% skill
0.5% luck

If it's a rogue deck then it's:

70% deck
10% skill
20% metagaming luck-- and coin flips
 
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