Cyrus
Iron Chef - Master Emeritus
I have been testing some strong decks, including Ludicolo and Delcatty, over my easter break. However, that's not what I'm posting about! I'm hear to talk about how i've improved one of my most favorite creation through the help of these:
Super
Inventive
TecH
aka STITCH (yeah the old name was great =x). The goal of one of Pokemon TCG's most insane decks ever made is to play straight 1-1 lines of some of the strongest stage 1's out there, and through my testing of ludicolo (a magcargo user), and delcatty (scramble energy user), I've found some obvious-and not-so obvious-ways to fix this wonderful deck:
Episode 3: revenge of the SITH
Pokemon (19):
4 Dunsparce
2 Slugma (collect or magma ring?)
2 Magcargo (Smooth over)
2 Shroomish
1 Breloom RS
1 Breloom DX
1 Chinchou HL1
1 Lanturn HL
1 Snorunt DRG
1 Glalie HL
1 Drowzee
1 Dark Hypno
1 Jirachi DX
Trainers (24):
4 Celio
4 Steven
4 Swoop! Teleporter
3 Pokemon Retriever
3 TV Reporter
2 Crystal Shard
1 ATM Rock
1 Strength Charm
1 Copycat
1 Administrator
Energy (17):
4 Multi
3 DRE
3 Lightning
3 Fighting
2 Scramble
1 Water
1 Psychic
A lot of changes, thanks to testing from Whicker, SuperTyranitar, Evilcacturne, Sleeping Bag Boy, and several others.
First, what I have concluded from my testing, and 2, what I have concluded from results at state championships.
-From Ludicargo and catty: Coolhedgie mentioned this too, but Magcargo and jirachi are really good together. Also, a million people have cited how great scramble energy is in here, and yes, it IS!!! So I'm now fully convinced that these two cards definitely have a place in here.
-From others: At the Oklahoma state championships, I was very excited that my creation T8'ed in not only one 15+ slot, but two! However, Whicker and Ryan (evilcacturne) were paired up against two of SITH's worst matchups: gardevoir and rock-lock (the third and final being walrein). So in order to win that matchup, you'll notice that Dark Muk and Medicham are no longer used (both psychic weak), and I've opted to use the breloom pair (grass breloom is actually pretty good vs gardevoir and gardevoir ex for a late game finisher). For rock-lock, I kinda feel it would have been closer if Ryan had more time to fully realize that adding different lines really hurt vs rocklock. Although great players still have the ability to outplay a breloom set, you can hopefully outdo them with the sheer speed of this deck.
Also, in Pennsylvania and Virginia, Luke R suffered dragonite swarming, and when his crystal shards and glalies ran out, it was GG, so I have thrown in a 2nd shard...perhaps bringing back togetic or another stage 1 colorless is the true answer?
Any and all tips are welcome, and thanks for reading my boring post =x
Super
Inventive
TecH
aka STITCH (yeah the old name was great =x). The goal of one of Pokemon TCG's most insane decks ever made is to play straight 1-1 lines of some of the strongest stage 1's out there, and through my testing of ludicolo (a magcargo user), and delcatty (scramble energy user), I've found some obvious-and not-so obvious-ways to fix this wonderful deck:
Episode 3: revenge of the SITH
Pokemon (19):
4 Dunsparce
2 Slugma (collect or magma ring?)
2 Magcargo (Smooth over)
2 Shroomish
1 Breloom RS
1 Breloom DX
1 Chinchou HL1
1 Lanturn HL
1 Snorunt DRG
1 Glalie HL
1 Drowzee
1 Dark Hypno
1 Jirachi DX
Trainers (24):
4 Celio
4 Steven
4 Swoop! Teleporter
3 Pokemon Retriever
3 TV Reporter
2 Crystal Shard
1 ATM Rock
1 Strength Charm
1 Copycat
1 Administrator
Energy (17):
4 Multi
3 DRE
3 Lightning
3 Fighting
2 Scramble
1 Water
1 Psychic
A lot of changes, thanks to testing from Whicker, SuperTyranitar, Evilcacturne, Sleeping Bag Boy, and several others.
First, what I have concluded from my testing, and 2, what I have concluded from results at state championships.
-From Ludicargo and catty: Coolhedgie mentioned this too, but Magcargo and jirachi are really good together. Also, a million people have cited how great scramble energy is in here, and yes, it IS!!! So I'm now fully convinced that these two cards definitely have a place in here.
-From others: At the Oklahoma state championships, I was very excited that my creation T8'ed in not only one 15+ slot, but two! However, Whicker and Ryan (evilcacturne) were paired up against two of SITH's worst matchups: gardevoir and rock-lock (the third and final being walrein). So in order to win that matchup, you'll notice that Dark Muk and Medicham are no longer used (both psychic weak), and I've opted to use the breloom pair (grass breloom is actually pretty good vs gardevoir and gardevoir ex for a late game finisher). For rock-lock, I kinda feel it would have been closer if Ryan had more time to fully realize that adding different lines really hurt vs rocklock. Although great players still have the ability to outplay a breloom set, you can hopefully outdo them with the sheer speed of this deck.
Also, in Pennsylvania and Virginia, Luke R suffered dragonite swarming, and when his crystal shards and glalies ran out, it was GG, so I have thrown in a 2nd shard...perhaps bringing back togetic or another stage 1 colorless is the true answer?
Any and all tips are welcome, and thanks for reading my boring post =x
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