DrewDioxin
New Member
after looking at my foily black pokemon I decided why not actually use them.
so I came up with this control deck that basically seeks to get a couple prizes and spread damage and try and win through time and frustration. the dusknoir line helps with this by spreading damage around and the shadow command gives me draw power in a meta full of freaking ghosts. Absol is early disruption if started with or a turn 1 donk on just about anthing popular,as is Sableye,plus he gets me to start first,sets me up a dusknoir draw engine and donks as well. let me know what you think. Kingdra seems to be my only problem I can think of.
Poke:17
3/1/3/1 Duksnoir (SW,Dark 1 Eye,Shadow command x2,Dark palm x1,X)
Sableye x3
Absol x3
Unown G x2
Azelf LA x1
Energy:14
4 Special dark
2 Basic dark
8 Psychic
Supporters:10
bebe x3
Rosey x3
wager x2
cynthia x1
Oaks Visit x1
Trainers:17
Lux Ball x1
Premier ball x2
Pokedrawer x2
Night Maintenance x2
Warp x2
Poke Blower x4
Candy x4
Stadium:2
Moonlight
so I came up with this control deck that basically seeks to get a couple prizes and spread damage and try and win through time and frustration. the dusknoir line helps with this by spreading damage around and the shadow command gives me draw power in a meta full of freaking ghosts. Absol is early disruption if started with or a turn 1 donk on just about anthing popular,as is Sableye,plus he gets me to start first,sets me up a dusknoir draw engine and donks as well. let me know what you think. Kingdra seems to be my only problem I can think of.
Poke:17
3/1/3/1 Duksnoir (SW,Dark 1 Eye,Shadow command x2,Dark palm x1,X)
Sableye x3
Absol x3
Unown G x2
Azelf LA x1
Energy:14
4 Special dark
2 Basic dark
8 Psychic
Supporters:10
bebe x3
Rosey x3
wager x2
cynthia x1
Oaks Visit x1
Trainers:17
Lux Ball x1
Premier ball x2
Pokedrawer x2
Night Maintenance x2
Warp x2
Poke Blower x4
Candy x4
Stadium:2
Moonlight