Lag kills all online play, seriously. I can't think of a single competitive fighting game that isn't completely ruined by lag. Why are you complaining about it in brawl, when every single game can't deal with it? No real competitive player takes online play in any fighting game seriously anyway.
I like to see a smash tournament or ladder for that matter where items is legal.
No smash balls though.
I like to see a smash tournament or ladder for that matter where items is legal.
No smash balls though.
I like to see a smash tournament or ladder for that matter where items is legal.
No smash balls though.
And this is why I only play the game casually.
No one memorizes how to do 'competitive' things like L-Cancel, or wavedashing. We stick to the basics, making basic dodging and rolling seem more advanced.
We never bother to look for 'infinite combos' and the like, we just brawl.
I'll bet that in less than a year there will be a version of Brawl that is no where near as glitchy that will please you. They fixed most of Melee's, I see gigalypuff/most other glitches leaving the scene permanently.
Items show no skill. All items show is "who got lucky enough to be next to the hammer/heart when it showed up?".
BTW, just the thought of playing against Pikachu or ToonLink with items makes me sick. >_>