Pokémon TCG: Sword and Shield—Brilliant Stars

Smash Bros. Cards Brawl: Newcomers

Shadowmaster

New Member
***THIS TOPIC IS NO LONGER BEING SUPPORTED, TO CHECK THE LATEST UPDATES FOR THIS SET, PLEASE CLICK ON THIS LINK***


Set Title: http://img.photobucket.com/albums/v...SSB Cards/Brawl/Newcomers/NewcomerTitleV6.png

Because of the vast amount of cards I have planned for the Brawl set, the Brawl set has been divided into smaller subsets. This set is based on the new characters that make an appearance in Super Smash Bros. Brawl on Wii.

This set introduces the Grass type Smashers, as well as the devastating Final Smash cards (Based on Pokemon TCG's Lv.X cards).

For more information on the differences between the Smash Cards and the Pokemon TCG, click here.

Also click here if you want to see more Smash card sets.


Card Listing

They will be listed the same way as the Pokemon TCG cards are (With the exception of the Stage category, which I'm making simply for convenience), but the numbers will jump because they're usually listed differently.

Rare
27/83 Charizard PT
33/83 R.O.B.

Uncommon
19/83 Zero Suit Samus
24/83 Pokémon Trainer Red
26/83 Ivysaur PT
30/83 Toon Link
31/83 Wolf
32/83 Lucario

Common
17/83 Wario
18/83 Diddy Kong
20/83 Pit
21/83 Meta Knight
22/83 King Dedede
23/83 Olimar
25/83 Squirtle PT
28/83 Ike
29/83 Lucas

Support Cards
34/83 Waluigi
35/83 Mr. Resetti
36/83 Nintendog
37/83 Starfy
38/83 Kat & Ana
39/83 Lyn
40/83 Helirin
41/83 Barbara
42/83 Ray MK III
43/83 Isaac
44/83 Jill
45/83 Smash Ball
46/83 Superspicy Curry
47/83 Cracker Launcher
48/83 Gooey Bomb
49/83 Smoke Ball
50/83 Pitfall
51/83 Unira
52/83 Soccer Ball
53/83 Team Healer
54/83 Franklin Badge
55/83 Character Select Screen BRAWL
56/83 Stage Builder

Stage Cards
57/83 Battlefield
58/83 Delfino Plaza
59/83 Rumble Falls
60/83 Pirate Ship
61/83 Norfair
62/83 Halberd
63/83 Lylat Cruise
64/83 Pokémon Stadium 2
65/83 Spear Pillar
66/83 Castle Siege
67/83 WarioWare, Inc.
68/83 Distant Planet
69/83 Smashville
70/83 New Pork City
71/83 Skyworld
72/83 PictoChat
73/83 Hanenbow
74/83 Practice Stage

Energy Cards
75/83 Fighting Energy
76/83 Grass Energy
77/83 Fire Energy
78/83 Water Energy
79/83 Electric Energy
80/83 Metal Energy
81/83 Psychic Energy
82/83 Dark Energy
83/83 Star Energy

Final Smash Cards
1/83 Wario FS
2/83 Diddy Kong FS
3/83 Zero Suit Samus FS
4/83 Pit FS
5/83 Meta Knight FS
6/83 King Dedede FS
7/83 Olimar FS
8/83 Squirtle PT FS
9/83 Ivysaur PT FS
10/83 Charizard PT FS
11/83 Ike FS
12/83 Lucas FS
13/83 Toon Link FS
14/83 Wolf FS
15/83 Lucario FS
16/83 R.O.B. FS

Now admittingly I haven't made any of the actual cards yet, all of the card spoilers have been made. I had struggled trying to come up with unique effects for some of the cards, hence why I'll be posting the card spoilers beforehand so other people can give me their opinion on whether any of the effects would be good or not before I begin making the cards. I'll be posting more card spoilers than I normally would every 1-2 days.


Wario FS 110HP [C]
Stage Final Smash Put onto Wario

Smash Power: Mini Game Hoarder
Once during your turn (Before your attack), you may search your deck for a Stage card, show it to your opponent, and put it into your hand. Shuffle your deck afterward. This power can't be used if Wario is affected by a Special Condition.

[C][C][C] Waft-Splosion 60
Does 20 damage to each player’s Benched Smashers (Don’t apply Weakness and Resistance for Benched Smashers). If there are any Stage cards in play, discard them.

Weakness: +20
Resistance: [F] -20
Retreat Cost: 2
1/83 Ultra Rare

Image: http://img.photobucket.com/albums/v.../SSB Cards/Brawl/Newcomers/BNew1WarioFSV5.png

Pit FS 90HP
Stage Final Smash Put onto Pit

Smash Body: Palutena's Blessing
Each of your [C] and Smashers (Excluding any Pit) get +30 HP. You can't use more than 1 Paluntena's Blessing Smash Body each turn.

[C][C] Palutena's Army 50+
Does 50 damage plus 10 more damage for each Smasher on your Bench.

Weakness: [D] +30
Resistance: [F] -20
Retreat Cost: 1
4/83 Ultra Rare

Image: http://img.photobucket.com/albums/v383/Shadow_master9000/SSB Cards/Brawl/Newcomers/BNew4PitFSV5.png

Wario 70HP [C]
Stage Basic

[C] Wario Waft 20x
Discard all Energy cards attached to Wario. You can’t discard more than 5 Energy cards. This attack does 20 damage times the number of Energy cards discarded.

[C][C] Road Hog 10
If your opponent has any Benched Smashers, flip a coin for each of them. If heads, this attack does 10 damage to that Smasher (Don't apply Weakness and Resistance for Benched Smashers).

Weakness:
Resistance:
Retreat Cost: 2
17/83 Common

Image: http://img.photobucket.com/albums/v383/Shadow_master9000/SSB Cards/Brawl/Newcomers/BNew17WarioV7.png
Pit 50HP
Stage Basic

Smash Body: Wings of Icarus
If an effect would prevent Pit from retreating, ignore that effect.

Palutena's Arrow
Does 20 damage to 1 of your opponent's Smashers. Don't apply Weakness or Resistance for this attack.

[C] Mirror Shield
During your opponent's next turn, prevent all effects of attacks, and any damage done to Pit is reduced by 20 (After applying Weakness and Resistance).

Weakness: [D] +20
Resistance: [F] -20
Retreat Cost: 1
20/83 Common

Image: http://img.photobucket.com/albums/v383/Shadow_master9000/SSB Cards/Brawl/Newcomers/BNew20PitV4.png

Waluigi
Assist

[.] Stomp Fury 30+
Flip a coin until you get tails. This attack does 30 damage plus 10 more damage for each heads.

34/83 Common

Image: http://img.photobucket.com/albums/v...SSB Cards/Brawl/Newcomers/BNew34WaluigiV4.png
Mr. Resetti
Assist

Shuffle your hand into your deck and draw 7 cards. Then, put 3 damage counters on your Active Smasher.

35/83 Rare

Image: http://img.photobucket.com/albums/v...B Cards/Brawl/Newcomers/BNew35MrResettiV2.png
Kat & Ana
Assist

[.] Double Strike 40x
Flip 2 coins. This attack does 40 damage times the number of heads.

38/83 Common

Image: http://img.photobucket.com/albums/v.../SSB Cards/Brawl/Newcomers/BNew38KatAnaV2.png
Smash Ball
Item

Search your deck or your discard pile for a FS Smasher, show it to your opponent, and put it into your hand. If you searched your deck, shuffle your deck afterward.

45/83 Rare

Image: http://img.photobucket.com/albums/v...B Cards/Brawl/Newcomers/BNew45SmashBallV3.png
Pitfall
Equipment

[.] Ground Implant 20
This attack's damage isn't affected by Weakness or Resistance. After using this attack, discard this card and put a Pitfall marker on the Defending Smasher. Any Smashers with Pitfall markers on them can't retreat and between turns their player must flip 2 coins. If both of them are heads, that player can remove the Pitfall marker from that Smasher. If a Smasher with a Pitfall marker on it has been Benched, remove the Pitfall marker from that Smasher.

50/83 Uncommon

Image: http://img.photobucket.com/albums/v...SSB Cards/Brawl/Newcomers/BNew50PitfallV2.png
Soccer Ball
Equipment

[.] Comet Ball 80
Flip a coin. If tails, this attack does nothing. Either way this attack's damage isn't affected by Weakness or Resistance. After using this attack, discard this card.

52/83 Common

Image: http://img.photobucket.com/albums/v...SB Cards/Brawl/Newcomers/BNew52SoccerBall.png
WarioWare, Inc.
Stage

Once during each player’s turn, if that player has Wario in play, that player may attach a Stage card from their hand to WarioWare, Inc. If there is already a Stage card attached to WarioWare Inc, it is returned to their player's hand. WarioWare Inc. uses the effects of the Stage card that is attached to it.

67/83 Common

Image: http://img.photobucket.com/albums/v... Cards/Brawl/Newcomers/BNew67WarioWareInc.png
Smashville
Stage

Each [C] Smasher has no Weakness.

69/83 Common

Image: http://img.photobucket.com/albums/v... Cards/Brawl/Newcomers/BNew69SmashvilleV2.png
Skyworld
Stage

When a player’s Benched Smasher is damaged from an opponent’s attack, that player flips a coin. If tails, the opponent chooses a card from the player's hand without looking, and that player discards it. Ignore this effect if more than 1 of your Benched Smashers was damaged by the opponent’s attack.

71/83 Common

Image: http://img.photobucket.com/albums/v.../SSB Cards/Brawl/Newcomers/BNew71Skyworld.png
PictoChat
Stage

Once during each player’s turn, that player may attach an Equipment card to this stage. If there is already another Equipment card attached to it, discard it. All Smashers (Excluding Ex Smashers) may use that card's attack instead of their own (You still need the necessary Energy to use that attack).

72/83 Common

Image: http://img.photobucket.com/albums/v...SSB Cards/Brawl/Newcomers/BNew72PictoChat.png
 
Last edited:
You are so good at this.

Love the FS cards and some of the ideas you have here (Pictochat??).
 
Cheers. Is PictoChat one of the ideas you're unsure about? Because I admit I had a hard time trying to come up with a unique effect for PictoChat (Same with Hanenbow which I'm about to post).

Diddy Kong FS 80HP [G]
Stage Final Smash Put onto Diddy Kong

Smash Power: Ammo Exhaust
Once during your turn (Before your attack), if Diddy Kong is your Active Smasher, you may discard any number of cards from your hand. For each card discarded, when you use Diddy Kong's Rocketbarrel Barrage attack and flip a coin, treat it as heads.

[C][C][C] Rocketbarrel Barrage
You may flip a coin until you get 2 tails. For each heads, this attack does 20 damage to 1 of your opponent's Smashers (Don't apply Weakness and Resistance for Benched Smashers). If you get 2 tails, Diddy Kong does 20 damage to himself.

Weakness: [R] +30
Resistance: [F] -20
Retreat Cost: 0
2/83 Ultra Rare

Image: http://img.photobucket.com/albums/v... Cards/Brawl/Newcomers/BNew2DiddyKongFSV2.png
Zero Suit Samus FS 90HP [C]
Stage Final Smash Put onto Zero Suit Samus

Smash Power: Power Charge
Once during your turn (Before your attack), when you put Zero Suit Samus FS from your hand onto your Active Zero Suit Samus, you may search your discard pile for up to 2 Energy cards and attach them to Zero Suit Samus.

[L][C] Crystal Flash 40
Remove Zero Suit Samus FS and shuffle her into your deck. Search your hand, deck or discard pile for Samus Aran and switch her with Zero Suit Samus (Any cards attached to Zero Suit Samus, damage counters, Special Conditions and any other effects are on the new Smasher). If you can't, this attack does nothing. If you have searched your deck, shuffle your deck afterward.

Weakness: [F] +10
Resistance:
Retreat Cost:
3/83 Ultra Rare

Image: http://img.photobucket.com/albums/v383/Shadow_master9000/SSB Cards/Brawl/Newcomers/BNew3ZSSFS.png
Olimar FS 90HP [G]
Stage Final Smash Put onto Olimar

Smash Power: Shuttle Safety
Once during your turn (Before your attack), if Olimar is your Active Smasher, you may choose 1 of your Benched Smashers. Until the end of your opponent's next turn, prevent all effects of attacks, including damage, done to that Smasher (Benching Olimar ends this effect).

[G][C][C] End of Day
Flip a coin for each Smasher (Excluding Olimar). If heads, this attack does 30 damage to that Smasher. This attack’s damage isn’t affected by Weakness or Resistance.

Weakness: [F] +30
Resistance:
Retreat Cost:
7/83 Ultra Rare

Image: http://img.photobucket.com/albums/v...SSB Cards/Brawl/Newcomers/BNew7OlimarFSV6.png
Diddy Kong 40HP [G]
Stage Basic

[C] Banana Peel
During your opponent's next turn, if an attack does anything to your Active Smasher, your opponent flips a coin. If tails, that attack does nothing and put 1 damage counter on the opponent's Active Smasher.

[C][C] Peanut Popgun 10+
You may flip up to 3 coins. This attack does 10 damage plus 10 more damage for each heads. If you get 2 or more tails, this attack does nothing.

Weakness: [R] +10
Resistance:
Retreat Cost:
18/83 Common

Image: http://img.photobucket.com/albums/v...SSB Cards/Brawl/Newcomers/BNew18DiddyKong.png
Zero Suit Samus 50HP [C]
Stage Basic

[L] Paralyser 10
Flip a coin. If heads, the Defending Smasher is now Stunned.

[L][C] Plasma Whip 10
Does 10 damage to 2 of your opponent's Benched Smashers (Don't apply Weakness and Resistance for Benched Smashers).

Weakness:
Resistance:
Retreat Cost:
19/83 Uncommon

Image: http://img.photobucket.com/albums/v383/Shadow_master9000/SSB Cards/Brawl/Newcomers/BNew3ZSSFS.png
Olimar 40HP [G]
Stage Basic

[C] Pikmin Pluck
Search your deck for an Energy card, show it your opponent and put it in your hand. Shuffle your deck afterward.

[G][C] Pikmin Throw 20
Choose an Energy card attached to Olimar. If you choose [R] Energy, flip a coin. If heads, the Defending Smasher is now Burned. If you choose [W] Energy, flip a coin. If heads, the Defending Smasher is now Asleep If you choose [L] Energy, flip a coin. If heads, the Defending Smasher is now Stunned. If you choose [D] Energy, flip a coin. If heads, the Defending Smasher is now Poisoned.

Weakness: [F] +10
Resistance:
Retreat Cost:
23/83 Common

Image: http://img.photobucket.com/albums/v...B Cards/Brawl/Newcomers/BNew23PikOlimarV2.png
Cracker Launcher
Equipment

[.] Firework Blast
Choose 1 of your opponent’s Smashers. You may discard any number of Energy cards from your hand. If you do, flip a coin for each Energy card discarded this way. This attack does 20 damage plus 20 more damage for each heads to that Smasher. This attack's damage isn't affected by Weakness or Resistance. Put 1 damage counter on this card afterward.

47/83 Uncommon

Image: http://img.photobucket.com/albums/v...s/Brawl/Newcomers/BNew47CrackerLauncherV3.png
Smoke Ball
Accessory

Prevent all effects of Stage cards to the Smasher this card is attached to.

49/83 Common

Image: http://img.photobucket.com/albums/v...SSB Cards/Brawl/Newcomers/BNew49SmokeBall.png
Team Healer
Equipment

[.] Team Heal
Remove 5 damage counters from 1 of your Benched Smashers. After using this attack, discard this card.

53/83 Uncommon

Image: http://img.photobucket.com/albums/v...SB Cards/Brawl/Newcomers/BNew53TeamHealer.png
Delfino Plaza
Stage

Remove 4 damage counters instead of 2 when using a Food item card.

58/83 Common

Image: http://img.photobucket.com/albums/v...ards/Brawl/Newcomers/BNew58DelfinoPlazaV2.png
Rumble Falls
Stage

At the end of each player’s turn, that player puts 1 damage counter on each of their Benched Smashers that have a Retreat Cost.

59/83 Common

Image: http://img.photobucket.com/albums/v...B Cards/Brawl/Newcomers/BNew59RumbleFalls.png
Norfair
Stage

At the end of each player’s turn, that player puts 1 damage counter on each of their Benched Smashers (Excluding any [R] Smashers).

61/83 Common

Image: http://img.photobucket.com/albums/v383/Shadow_master9000/SSB Cards/Brawl/Newcomers/BNew61Norfair.png
Distant Planet
Stage

Whenever any player attaches an Energy card from their hand to their [G] or [W] Smashers, that player removes 1 damage counter and all Special Conditions from that Smasher.

68/83 Common

Image: http://img.photobucket.com/albums/v...Cards/Brawl/Newcomers/BNew68DistantPlanet.png
Hanenbow
Stage

At the end of your turn, if you have 3 or more Smashers of different types in play, you may draw a card.

73/83 Rare

Image: http://img.photobucket.com/albums/v.../SSB Cards/Brawl/Newcomers/BNew73Hanenbow.png
 
Last edited:
Distant Planet = Dawn Stadium lol.

And, I love these ideas. All of the ideas. All of them. I want this to be an actual Pokemon TCG spinoff. I would so play it.

Pictochat is still the winner but Hanenbow is cool. Is it just me or is ZSS, you know, like, good? *goes back to look at original Samus card*

Edit: How does Crystal Flash interact with the FS? Does the FS stay on Samus Aran (even though it's a name mismatch) or does the FS get shuffled into the deck?
 
I love the touch of using "her" in the description of the Samus card.

Samus is real. ;P

More more more more hey can I help you with these some time oh man these are cool.
 
XD I always refer to Smashers by their genders (If they do have one, if not, then I do the same as with Pokemon).

Anyways apologies for late reply, been out at Ju-Jitsu and just finished writing up a few of the cards. Today's batch is actually Pokemon themed. XD

Squirtle PT FS 80HP [W]
Stage Final Smash Put onto Squirtle PT

Smash Body: Withdraw
As long as Squirtle PT is on your Bench, prevent all damage done to Squirtle PT by attacks (Both yours and your opponent's).

[W][c][c] Triple Finish 120
If you don't have Ivysaur PT and Charizard PT in play, this attack does nothing. Discard an Energy card attached to Squirtle PT, Ivysaur PT and Charizard PT. This attack's damage isn't affected by Weakness or Resistance.

Weakness: [G] +20
Resistance:
Retreat Cost:
8/83 Ultra Rare

Image: http://img.photobucket.com/albums/v...B Cards/Brawl/Newcomers/BNew8SquirtleFSV2.png
Ivysaur PT FS 110HP [G]
Stage Final Smash Put onto Ivysaur PT

Smash Power: Vine Pull
Once during your turn (Before your attack), if Ivysaur PT is your Active Smasher and your opponent has any Benched Smashers, you may switch 1 of them with your opponent's Active Smasher. This power can't be used if Ivysaur PT is affected by a Special Condition.

[G][c][c] Triple Finish 120
If you don't have Squirtle PT and Charizard PT in play, this attack does nothing. Discard an Energy card attached to Ivysaur PT, Squirtle PT and Charizard PT. This attack's damage isn't affected by Weakness or Resistance.

Weakness: [R] +30
Resistance:
Retreat Cost: 2
9/83 Ultra Rare

Image: http://img.photobucket.com/albums/v.../SSB Cards/Brawl/Newcomers/BNew9IvysaurFS.png
Charizard PT FS 130HP [R]
Stage Final Smash Put onto Charizard PT

Smash Body: Enraging Flame
If Charizard PT is damaged by an opponent's attack (Unless if Charizard PT is Knocked Out), you may search your discard pile for up to 2 [R] Energy and attach them to Charizard PT.

[R][c][c] Triple Finish 120
If you don't have Squirtle PT and Ivysaur PT in play, this attack does nothing. Discard an Energy card attached to Charizard PT, Squirtle PT and Ivysaur PT. This attack's damage isn't affected by Weakness or Resistance.

Weakness: [W] x2
Resistance:
Retreat Cost: 3
10/83 Ultra Rare

Image: http://img.photobucket.com/albums/v...SSB Cards/Brawl/Newcomers/BNew10Charizard.png
Lucario FS 100HP [F]
Stage Final Smash Put onto Lucario

Smash Body: Aura Fury
If you have more Prize cards left than your opponent, each of Lucario's attacks does 20 more damage to your opponent's Active Smasher (Before applying Weakness and Resistance).

[F][F][c] Aura Storm
Does 30 damage plus 10 more damage for each damage counter on Lucario to 1 of your opponent's Smashers (Don't apply Weakness and Resistance for Benched Smashers).

Weakness: [P] x2
Resistance: [D] -20
Retreat Cost: 1
15/83 Ultra Rare

Image: http://img.photobucket.com/albums/v...B Cards/Brawl/Newcomers/BNew15LucarioFSV2.png
Pokémon Trainer Red
Assist

Search your deck for a Smasher SP, show it to your opponent, and put it into your hand. Shuffle your deck afterward.

24/83 Uncommon

Image: http://img.photobucket.com/albums/v...ards/Brawl/Newcomers/BNew24PkmnTrainerRed.png
Squirtle PT 40HP [W]
Stage Basic (SP)

[W] Rapid Spin 10
During your opponent's next turn, prevent all effects of attacks done to Squirtle PT.

[W][c][c] Hydro Pump 20+
Does 20 damage plus 10 more damage for each [W] Energy attached to Squirtle PT. You can't add more than 40 damage this way.

Weakness: [G] +10
Resistance:
Retreat Cost:
25/83 Common

Image: http://img.photobucket.com/albums/v.../SSB Cards/Brawl/Newcomers/BNew25Squirtle.png
Ivysaur PT 70HP [G]
Stage Basic (SP)

[G][c] Bullet Seed 10x
Flip a coin until you get tails. This attack does 10 damage times the number of heads.

[G][c][c] Solar Beam 40

Weakness: [R] +20
Resistance:
Retreat Cost: 2
26/83 Uncommon

Image: http://img.photobucket.com/albums/v383/Shadow_master9000/SSB Cards/Brawl/Newcomers/BNew26Ivysaur.png
Charizard PT 100HP [R]
Stage Basic (SP)

Smash Body: Fire Heart
Whenever you attach a [R] Energy card from your hand to Charizard PT, remove 1 damage counter from Charizard PT.

[F][c] Rock Smash 20
This attack's damage is unaffected by Resistance, Smash Powers, Smash Bodies or any other effects on the Defending Smasher.

[R][c][c] Fire Blast 40
Discard a [R] Energy attached to Charizard PT and flip a coin. If heads, the Defending Smasher is now Burned.

Weakness: [W] x2
Resistance:
Retreat Cost: 3
27/83 Rare

Image: http://img.photobucket.com/albums/v...SSB Cards/Brawl/Newcomers/BNew27Charizard.png
Lucario 60HP [F]
Stage Basic

[F][c] Aura Reversal 10+
Does 10 damage plus 10 more damage for each damage counter on Lucario.

[F][F][c] Aura Sphere 40
This attack's damage isn't affected by Weakness, Resistance, Smash Powers, Smash Bodies or any other effects on the Defending Smasher.

Weakness: [P] +30
Resistance: [D] -20
Retreat Cost: 1
32/83 Uncommon

Image: http://img.photobucket.com/albums/v383/Shadow_master9000/SSB Cards/Brawl/Newcomers/BNew32Lucario.png
Nintendog
Assist

Look at your opponent's hand, then choose you or your opponent. That player shuffles their hand into their deck and draws up to 4 cards.

36/83 Uncommon

Image: http://img.photobucket.com/albums/v...SSB Cards/Brawl/Newcomers/BNew36Nintendog.png
Jill
Assist

[.] Drill Dozer 20
Flip a coin until you get tails. For each heads, discard the top card of your opponent’s deck.

44/83 Common

Image: http://img.photobucket.com/albums/v383/Shadow_master9000/SSB Cards/Brawl/Newcomers/BNew44JillV2.png
Pokémon Stadium 2
Stage

Once during each player’s turn, that player may attach a Basic Energy card to this stage. If there is already another Energy card attached to it, discard it. The Retreat Cost for each Smasher (Excluding Ex Smashers) that are the same type as the Energy card attached to this Stage is 0.

64/83 Common

Image: http://img.photobucket.com/albums/v...SSB Cards/Brawl/Newcomers/BNew64PkmnStad2.png
Spear Pillar
Stage

Each player may evolve a Smasher that they just played or evolved during that turn.

65/83 Uncommon

Image: http://img.photobucket.com/albums/v...B Cards/Brawl/Newcomers/BNew65SpearPillar.png
Practice Stage
Stage

If any of your Basic Smashers have been Knocked Out (Excluding Ex and FS Smashers), instead of discarding that Smasher, you may put that Smasher back into your hand (Discard all cards attached to that Smasher). If you do, your opponent may draw 2 cards. This still counts as that Smasher being Knocked Out and your opponent takes a Prize card.

74/83 Uncommon

Image: http://img.photobucket.com/albums/v...Cards/Brawl/Newcomers/BNew74PracticeStage.png
 
Last edited:
Next batch.

Meta Knight FS 80HP [M]
Stage Final Smash Put onto Meta Knight

Smash Power: Dimensional Cape
Once during your opponent's turn, if an attack does anything to Meta Knight, flip a coin. If heads, prevent all effects of that attack and damage done to Meta Knight. This Smash Body stops working while Meta Knight is affected by a Special Condition.

[M][D][C] Galaxia Darkness 60
Flip 2 coins. If both of them are heads, this attack does 20 damage to each of your opponent's Benched Smashers (Don't apply Weakness and Resistance for Benched Smashers). If both of them are tails, this attack does nothing.

Weakness: x2
Resistance:
Retreat Cost: 1
5/83 Ultra Rare

Image: http://img.photobucket.com/albums/v...Cards/Brawl/Newcomers/BNew5MetaKnightFSV2.png

King Dedede FS 120HP [C]
Stage Final Smash Put onto King Dedede

Smash Power: Summon Minions
Once during your turn (Before your attack), you may flip a coin until you get 2 tails. For each heads, search your deck for a Basic Smasher (Excluding Ex and FS Smashers), show it to your opponent, and put it into your hand. Shuffle your deck afterward.

[C][C] Waddle Dee Army 40x
Discard as many Smasher cards from your hand as you like. This attack does 40 damage times the number of Smashers discarded this way.

Weakness: [F] +20
Resistance:
Retreat Cost: 3
6/83 Ultra Rare

Image: http://img.photobucket.com/albums/v...SSB Cards/Brawl/Newcomers/BNew6DededeFSV3.png
Toon Link FS 80HP [F]
Stage Final Smash Put onto Toon Link

Smash Power: Ballad of Gales
Once during your turn (Before your attack), if you have any Benched Smashers, you may flip a coin. If heads, choose 1 of your Benched Smashers (Excluding any Toon Link), and return that Smasher to your hand. Discard all other cards attached to that Smasher. This power can't be used if Toon Link is affected by a Special Condition.

[F][F][C][C] Wind's Requiem
Does 20 damage to each of your opponent's Smashers. Don't apply Weakness and Resistance for this attack. If your opponent has any Benched Smashers, you may choose 1 of them, and return that Smasher and all cards attached to them to your opponent's hand.

Weakness: [P] +20
Resistance: [D] -20
Retreat Cost: 1
13/83 Ultra Rare

Image: http://img.photobucket.com/albums/v...SB Cards/Brawl/Newcomers/BNew13ToonLinkFS.png
Meta Knight 50HP [M]
Stage Basic

Smash Power: Dimensional Slash
Once during your opponent's turn, if Meta Knight is your Active Smasher and an attack does damage to Meta Knight (Unless if it Knocks Out Meta Knight), flip a coin. If tails, put 2 damage counters on your opponent's Active Smasher. This power can't be used if Meta Knight is affected by a Special Condition.

[M][C] Shuttle Loop 20
You may switch Meta Knight with 1 of your Benched Smashers.

[M][C][C] Mach Tornado 10x
Flip 6 coins. This attack does 10 damage times the number of heads.

Weakness: +20
Resistance:
Retreat Cost: 1
21/83 Common

Image: http://img.photobucket.com/albums/v...SB Cards/Brawl/Newcomers/BNew21MetaKnight.png

King Dedede 90HP [C]
Stage Basic

[C][C] Waddle Dee Toss 30+
Discard a Smasher card from your hand. If the Smasher you discarded was Waddle Dee, this attack does 30 damage plus 20 more damage.

[C][C][C] Jet Hammer 50
Flip a coin. If tails, King Dedede does 30 damage to himself.

Weakness: [F] +20
Resistance:
Retreat Cost: 3
22/83 Common

Image: http://img.photobucket.com/albums/v383/Shadow_master9000/SSB Cards/Brawl/Newcomers/BNew22Dedede.png
Toon Link 50HP [F]
Stage Basic

[G][C] Deku Leaf 20
Discard all Equipment and Accessory cards attached to the Defending Smasher.

[F][C][C] Skull Hammer 30+
Flip a coin. If heads, this attack does 30 damage plus 20 more damage.

Weakness: [P] +10
Resistance:
Retreat Cost: 1
30/83 Uncommon

Image: http://img.photobucket.com/albums/v.../SSB Cards/Brawl/Newcomers/BNew30ToonLink.png
Starfy
Assist

Your opponent switches their Active Smasher with 1 of their Benched Smashers, if any. Either way, the opponent’s Active Smasher can’t retreat during your opponent’s next turn. You may switch your Active Smasher with 1 of your Benched Smashers.

37/83 Uncommon

Image: http://img.photobucket.com/albums/v.../SSB Cards/Brawl/Newcomers/BNew37StarfyV2.png
Helirin
Assist

Don't discard Helirin until the end of your opponent's next turn. During your opponent's next turn, prevent all effects of attacks, including damage, done to your Benched Smashers.

40/83 Uncommon

Image: http://img.photobucket.com/albums/v383/Shadow_master9000/SSB Cards/Brawl/Newcomers/BNew40Helirin.png
Barbara
Assist

[.] Sonic Waves
Flip 3 coins. This attack does 10 damage to each of your opponent's Smashers times the number of heads.

41/83 Uncommon

Image: http://img.photobucket.com/albums/v...SSB Cards/Brawl/Newcomers/BNew41BarbaraV2.png
Superspicy Curry
Accessory

The Smasher this card is attached to is now Burned (Even if that Smasher can't be Burned), and the condition can't be removed. When the Smasher this card is attached to attacks your opponent's Active Smasher, that attack does 20 more damage (After applying Weakness and Resistance), and you flip a coin. If heads, the Defending Smasher is now Burned. At the end of your opponent's turn, put 1 damage on this card. When you discard this card, the Smasher this card was attached to is no longer Burned.

46/83 Uncommon

Image: http://img.photobucket.com/albums/v383/Shadow_master9000/SSB Cards/Brawl/Newcomers/BNew46SSCV3.png
NOTE: Superspicy Curry has a 3 damage counter limit.

Gooey Bomb
Equipment

[.] Sticky Blast
Remove this card from your Active Smasher and put it next to your Active Smasher. Prevent all Stage effects that would force you to discard this card. At the end of your opponent's turn, put 1 damage counter on this card. When this card has 3 damage counters on it, discard this card and this attack does 60 damage to your opponent’s Active Smasher. This attack's damage isn't affected by Weakness and Resistance.

48/83 Uncommon

Image:http://img.photobucket.com/albums/v...B Cards/Brawl/Newcomers/BNew48GooeyBombV2.png
Unira
Equipment

[.] Spike Counter
Remove this card from your Active Smasher and put it next to your Active Smasher. If your Active Smasher is attacked during your opponent’s turn, your opponent flips a coin. If tails, put 2 damage counters on the opponent's Active Smasher. At the end of your opponent’s turn, put 1 damage counter on this card.

51/83 Common

Image: http://img.photobucket.com/albums/v383/Shadow_master9000/SSB Cards/Brawl/Newcomers/BNew51UniraV2.png
NOTE: Unira also has a 4 damage counter limit.

Pirate Ship
Stage

Whenever your opponent’s Smasher is Knocked Out, you may draw a card for each Equipment or Accessory card attached to that Smasher.

60/83 Uncommon

Image: http://img.photobucket.com/albums/v... Cards/Brawl/Newcomers/BNew60PirateShipV2.png
Halberd
Stage

Each player's Active Metaknight may use attacks on this card instead of their own.

[C][C][C][C] Combo Cannon 50
Flip a coin. If heads, this attack does 20 damage to each of your opponent's Benched Smashers. If tails, this attack does 20 damage to each of your Benched Smashers (Don't apply Weakness and Resistance for Benched Smashers).

62/83 Common

Image: http://img.photobucket.com/albums/v383/Shadow_master9000/SSB Cards/Brawl/Newcomers/BNew62Halberd.png
 
Last edited:
Next batch, nearly done.

Ike FS 110HP [R]
Stage Final Smash Put onto Ike

Smash Body: Great Leadership
Each of Ike's attacks does 10 more damage for every 2 Smashers on your Bench to your opponent's Active Smasher (After applying Weakness and Resistance).

[R][R][C] Great Aether 40
Remove 1 damage counter from each of your Smashers.

Weakness: [D] +30
Resistance:
Retreat Cost: 2
11/83 Ultra Rare

Image: http://img.photobucket.com/albums/v383/Shadow_master9000/SSB Cards/Brawl/Newcomers/BNew11IkeFSV6.png
Lucas FS 90HP [P]
Stage Final Smash Put onto Lucas

Smash Power: Sudden Courage
Once during your turn (Before your attack), if Lucas is your Active Smasher, you may move all Energy cards attached to your Benched Smashers to Lucas. This power can't be used if Lucas is affected by a Special Condition.

[P][P][C][C] PK Starstorm
Discard all Energy cards attached to Lucas. This attack does 30 damage to 1 of your opponent's Smashers for each Energy card discarded this way. Don't apply Weakness or Resistance for this attack.

Weakness: [D] +20
Resistance:
Retreat Cost: 1
12/83 Ultra Rare

Image: http://img.photobucket.com/albums/v383/Shadow_master9000/SSB Cards/Brawl/Newcomers/BNew12LucasFS.png
Wolf FS 90HP [D]
Stage Final Smash Put onto Wolf

Smash Power: Wave Reflector
Once during your opponent's turn, if an opponent's attack does damage to Wolf (Unless if it Knocks Out Wolf), flip a coin. If tails, put 1 damage counter on each of your opponent's Benched Smashers. This power can't be used if Wolf is affected by a Special Condition.

[D][D][C][C] Wolfen Airstrike
This attack does 30 damage to each of your opponent's Smashers that already has any damage counters on them. Don't apply Weakness or Resistance for this attack.

Weakness: [F] +30
Resistance:
Retreat Cost: 1
14/83 Ultra Rare

Image: http://img.photobucket.com/albums/v383/Shadow_master9000/SSB Cards/Brawl/Newcomers/BNew14WolfFS.png
Ike 70HP [R]
Stage Basic

Smash Body: Revenge
If any of your Smashers were Knocked Out by damage from an attack during your opponent’s last turn, each of Ike's attacks does 30 more damage to the opponent's Active Smasher (After applying Weakness and Resistance).

[R][C] Aether 20
Remove 1 damage counter from Ike.

[R][R][C] Eruption 40
Ike does 10 damage to himself. The Defending Smasher is now Burned.

Weakness: [D] +20
Resistance:
Retreat Cost: 2
28/83 Common

Image: http://img.photobucket.com/albums/v383/Shadow_master9000/SSB Cards/Brawl/Newcomers/BNew28IkeV4.png
Lucas 50HP [P]
Stage Basic

Smash Power: PSI Healing
Once during your turn (Before your attack), if Lucas is on your Bench and your Active Smasher is affected by any Special Conditions, you may discard an Energy card attached to Lucas. if you do, remove all Special Conditions from your Active Smasher.

[P] PSI Burst 20

[P][W][C] PK Freeze 40
Flip 2 coins. If both of them are heads, the Defending Smasher is now Stunned. If both of them are tails, this attack does nothing.

Weakness: [D] +10
Resistance:
Retreat Cost: 1
29/83 Common

Image: http://img.photobucket.com/albums/v383/Shadow_master9000/SSB Cards/Brawl/Newcomers/BNew29Lucas.png
Wolf 60HP [D]
Stage Basic

[D][C] Claw Blaster 20
Does 10 damage to 1 of your opponent's Benched Smashers (Don't apply Weakness and Resistance for Benched Smashers).

[D][D][C] Rend 20+
If the Defending Smasher has any damage counters on them, this attack does 20 damage plus 30 more damage.

Weakness: [F] +20
Resistance:
Retreat Cost: 1
31/83 Uncommon

Image: http://img.photobucket.com/albums/v383/Shadow_master9000/SSB Cards/Brawl/Newcomers/BNew31Wolf.png
Lyn
Assist

[.] Flash Blade
Don't discard Lyn at the end of your turn. At the end of your next turn, this attack does 50 damage to the opponent's Active Smasher, and discard this card afterward. You can still use another attack during your next turn but you can't play another Assist card during your next turn.

39/83 Common

Image: http://img.photobucket.com/albums/v383/Shadow_master9000/SSB Cards/Brawl/Newcomers/BNew39LynV2.png
Isaac
Assist

Move as many Energy cards attached to 1 of your Smashers as you like to another of your Smashers.

43/83 Rare

Image: http://img.photobucket.com/albums/v383/Shadow_master9000/SSB Cards/Brawl/Newcomers/BNew43Isaac.png
Franklin Badge
Accessory

While the Smasher this card is attached to is on your bench, prevent all damage done to that Smasher.

54/83 Uncommon

Image: http://img.photobucket.com/albums/v...Cards/Brawl/Newcomers/BNew54FranklinBadge.png
Stage Builder
Setting

Search your discard pile for up to 3 Stage cards and put them into your hand.

56/83 Uncommon

Image: http://img.photobucket.com/albums/v... Cards/Brawl/Newcomers/BNew56StageBuilder.png
Battlefield
Stage

Once during each player's turn, if that player's Bench isn't full, the player may flip a coin. If heads, that player searches their deck for a Basic Smasher (Excluding Ex and FS Smashers) and puts it onto their Bench. If that player searched their deck, the player shuffles their deck afterward.

57/83 Common

Image: http://img.photobucket.com/albums/v...Cards/Brawl/Newcomers/BNew57BattlefieldV3.png
Lylat Cruise
Stage

Whenever 1 of your Benched Smashers is damaged by an opponent’s attack, flip a coin. If heads, prevent that damage done to that Smasher. If more than 1 of your Benched Smashers was damaged by the opponent’s attack, flip a coin for each Benched Smasher.

63/83 Common

Image: http://img.photobucket.com/albums/v383/Shadow_master9000/SSB Cards/Brawl/Newcomers/BNew63LyCru.png
Castle Siege
Stage

Once during each player's turn, that player may flip a coin. If heads, that player reveals cards from their deck until they reveal an Equipment card, and attaches it to 1 of their Smashers. That player shuffles the other revealed cards back into their deck (If they don’t reveal an Equipment card, that people must shuffle all cards back into their deck).

66/83 Common

Image: http://img.photobucket.com/albums/v...Cards/Brawl/Newcomers/BNew66CastleSiegeV2.png
New Pork City
Stage

Attacks from Ultimate Chimera do 20 more damage to your opponent's Active Smasher (After applying Weakness and Resistance).

70/83 Common

Image: http://img.photobucket.com/albums/v...B Cards/Brawl/Newcomers/BNew70NewPorkCity.png
 
Last edited:
Final batch of cards now. Most of them are just the Energy cards, but contains the final Smasher, as well as the final Assist card of this set.

R.O.B. FS 110HP [M]
Stage Final Smash Put onto R.O.B.

Smash Body: Charge Up
All Energy attached to R.O.B. are [R] and [L] Energy instead of their usual type, but can only provide 1 Energy at a time.

[R][L][C] Diffusion Beam 70
Discard a [R] Energy and [L] Energy attached to R.O.B., the Defending Smasher is now Burned. If your opponent doesn't discard a card from their hand, the Defending Smasher is now Stunned.

Weakness: [R] x2
Resistance: [P] -20
Retreat Cost: 2
16/83 Ultra Rare

Image: http://img.photobucket.com/albums/v383/Shadow_master9000/SSB Cards/Brawl/Newcomers/BNew16ROBFS.png
R.O.B. 80HP [M]
Stage Basic

Smash Body: Non-Organic
R.O.B. can't be Asleep or Poisoned.

[L][C] Robo Beam 20
Does 20 damage to 1 of your opponent's Benched Smashers. If R.O.B. used Robo Beam during your last turn, this attack's base damage is 10 and does 10 damage to 1 of your opponent's Benched Smashers instead of 20 (Don't apply Weakness and Resistance for Benched Smashers).

[R][R][C] Robo Burner 40
Discard an Energy card attached to R.O.B. and the Defending Smasher.

Weakness: [R] x2
Resistance: [P] -20
Retreat Cost: 2
33/83 Rare

Image: http://img.photobucket.com/albums/v383/Shadow_master9000/SSB Cards/Brawl/Newcomers/BNew33ROB.png
Ray MK III
Assist

[.] Weapon Blitz
Flip 4 coins. This attack does 20 damage to 1 of your opponent's Smashers for each heads.

42/83 Rare

Image: http://img.photobucket.com/albums/v...SB Cards/Brawl/Newcomers/BNew42RayMKIIIV2.png
Character Select Screen BRAWL
Setting

Flip 2 coins. For each heads, search your deck for a Basic Smasher (Excluding Ex and FS Smashers), show it to your opponent, and put it into your hand. Shuffle your deck afterward.

55/83 Uncommon

Image: http://img.photobucket.com/albums/v383/Shadow_master9000/SSB Cards/Brawl/Newcomers/BNew55BCSSV2.png


But that's not all, I've also made pictures of two cards, Wario FS and Wario.

Wario FS
http://img.photobucket.com/albums/v.../SSB Cards/Brawl/Newcomers/BNew1WarioFSV4.png

Wario
http://img.photobucket.com/albums/v383/Shadow_master9000/SSB Cards/Brawl/Newcomers/BNew17WarioV6.png

All of my next planned posts will include turning these into cards now.
 
Last edited:
More great stuff!

Don't change Ivysaur though. If anything, change BES.

Say "You can't return a Smasher to your hand if you didn't discard a smasher in this way."

Or something like that :biggrin:!
 
XD Okay I won't change Ivysaur.

Also cheers, that extra bit of text will be useful. I still plan on changing BES's effect though, mainly because I feel my new idea for it reflects how the stage is played in Melee more. But BES's old effect, I'm thinking of using for a future stage (Possibly one of the Subspace stages).

Anyways new cards.

Olimar FS
http://img.photobucket.com/albums/v...SSB Cards/Brawl/Newcomers/BNew7OlimarFSV4.png

Ivysaur PT FS
http://img.photobucket.com/albums/v.../SSB Cards/Brawl/Newcomers/BNew9IvysaurFS.png

Lucario FS
http://img.photobucket.com/albums/v...B Cards/Brawl/Newcomers/BNew15LucarioFSV2.png

Olimar
http://img.photobucket.com/albums/v...B Cards/Brawl/Newcomers/BNew23PikOlimarV2.png

Ivysaur PT
http://img.photobucket.com/albums/v383/Shadow_master9000/SSB Cards/Brawl/Newcomers/BNew26Ivysaur.png

Lucario
http://img.photobucket.com/albums/v383/Shadow_master9000/SSB Cards/Brawl/Newcomers/BNew32Lucario.png

Pokémon Stadium 2
http://img.photobucket.com/albums/v...SSB Cards/Brawl/Newcomers/BNew64PkmnStad2.png

Smashville
http://img.photobucket.com/albums/v... Cards/Brawl/Newcomers/BNew69SmashvilleV2.png

PictoChat
http://img.photobucket.com/albums/v...SSB Cards/Brawl/Newcomers/BNew72PictoChat.png

Practice Stage
http://img.photobucket.com/albums/v...Cards/Brawl/Newcomers/BNew74PracticeStage.png

Fighting Energy
http://img.photobucket.com/albums/v...SB Cards/Brawl/Newcomers/BNew75FightingEn.png

Grass Energy
http://img.photobucket.com/albums/v383/Shadow_master9000/SSB Cards/Brawl/Newcomers/BNew76GrassEn.png

Fire Energy
http://img.photobucket.com/albums/v383/Shadow_master9000/SSB Cards/Brawl/Newcomers/BNew77FireEn.png

Star Energy
http://img.photobucket.com/albums/v383/Shadow_master9000/SSB Cards/Brawl/Newcomers/BNew83StarEn.png
 
Last edited:
Nah, take your time.

Another deck I made b4 Brawl set came out was Alloys + Saffron. Get a Saffron into play, Call for Friends, then play Poke Floats with some Normal Smashers and start hitting with the Alloys.

Works OK I guess.
 
XD Cheers, here's the next batch of cards now.

Diddy Kong FS
http://img.photobucket.com/albums/v... Cards/Brawl/Newcomers/BNew2DiddyKongFSV2.png

Zero Suit Samus FS
http://img.photobucket.com/albums/v383/Shadow_master9000/SSB Cards/Brawl/Newcomers/BNew3ZSSFS.png

Wolf FS
http://img.photobucket.com/albums/v383/Shadow_master9000/SSB Cards/Brawl/Newcomers/BNew14WolfFS.png

Diddy Kong
http://img.photobucket.com/albums/v...SSB Cards/Brawl/Newcomers/BNew18DiddyKong.png

Zero Suit Samus
http://img.photobucket.com/albums/v383/Shadow_master9000/SSB Cards/Brawl/Newcomers/BNew19ZSS.png

Wolf
http://img.photobucket.com/albums/v383/Shadow_master9000/SSB Cards/Brawl/Newcomers/BNew31Wolf.png

Lyn
http://img.photobucket.com/albums/v383/Shadow_master9000/SSB Cards/Brawl/Newcomers/BNew39Lyn.png

Pitfall
http://img.photobucket.com/albums/v...SSB Cards/Brawl/Newcomers/BNew50PitfallV2.png

Team Healer
http://img.photobucket.com/albums/v...SB Cards/Brawl/Newcomers/BNew53TeamHealer.png

Stage Builder
http://img.photobucket.com/albums/v... Cards/Brawl/Newcomers/BNew56StageBuilder.png

Rumble Falls
http://img.photobucket.com/albums/v...B Cards/Brawl/Newcomers/BNew59RumbleFalls.png

Lylat Cruise
http://img.photobucket.com/albums/v383/Shadow_master9000/SSB Cards/Brawl/Newcomers/BNew63LyCru.png

Electric Energy
http://img.photobucket.com/albums/v383/Shadow_master9000/SSB Cards/Brawl/Newcomers/BNew79ElecEn.png

Dark Energy
http://img.photobucket.com/albums/v383/Shadow_master9000/SSB Cards/Brawl/Newcomers/BNew82DarkEn.png
 
Last edited:
Back
Top