(Name is a work in progress)
I know this deck wont be super elite, heck it likely wont be competetive, but it seems like a fun, funny (unless your the opponent), annoying deck.
The idea is to stall with Snorlax d as your active the whole game..... sounds fun right..... here's the deck
4 Snorlax d (duh)
2 Wingull
2 Pelliper d
3 Pidgey d(?)
3 Pidgeotto d
3 Pidgeot (Promo/Expedition)
3 Celebi EX
4 Holon Trancievers
4 Holon Mentor
2 Holon Reseracher
2 Holon Adventuer
1 Holon Scientist
1 Holon Farmer
4 Holon Circle
4 Scott
3 Proffessor Oaks Researh
3 Fluffy Berry
2 Switch
2 Warp Point
4 Psychic
4 Warp Energy
The idea is never to attack, you simply let Snorlax d stay avtive, hope for good flips and keep Holon Circle out as much as possible. Thats where Celebi EX and Pidgeot come in. Using there powers you can effectively keep Holon Circle out every turn, every time its discarded you can draw it again and again and again as long as Pidgeot is active. But Retreating a Snorlax ain't no picnic, so I designed some ways to get him out. Warp Energy, Switch and Warp Point help, but the real prize here is Pelliper d. For the most part I dont like this card, but it fits well in this deck. It allows me to switch Snorlax d to the bench, and still allow me to retreat Pidgeot for the turn. So you basically just end every turn, never attacking and stall. Sure your opponent gains a prize here and there, especially early game, and there is Wind Storm to counter your stadium, but there are only 4 Wind Storms in a deck, and I have infinite Holon Circles
Any comonets welcome, thanks in advance
I know this deck wont be super elite, heck it likely wont be competetive, but it seems like a fun, funny (unless your the opponent), annoying deck.
The idea is to stall with Snorlax d as your active the whole game..... sounds fun right..... here's the deck
4 Snorlax d (duh)
2 Wingull
2 Pelliper d
3 Pidgey d(?)
3 Pidgeotto d
3 Pidgeot (Promo/Expedition)
3 Celebi EX
4 Holon Trancievers
4 Holon Mentor
2 Holon Reseracher
2 Holon Adventuer
1 Holon Scientist
1 Holon Farmer
4 Holon Circle
4 Scott
3 Proffessor Oaks Researh
3 Fluffy Berry
2 Switch
2 Warp Point
4 Psychic
4 Warp Energy
The idea is never to attack, you simply let Snorlax d stay avtive, hope for good flips and keep Holon Circle out as much as possible. Thats where Celebi EX and Pidgeot come in. Using there powers you can effectively keep Holon Circle out every turn, every time its discarded you can draw it again and again and again as long as Pidgeot is active. But Retreating a Snorlax ain't no picnic, so I designed some ways to get him out. Warp Energy, Switch and Warp Point help, but the real prize here is Pelliper d. For the most part I dont like this card, but it fits well in this deck. It allows me to switch Snorlax d to the bench, and still allow me to retreat Pidgeot for the turn. So you basically just end every turn, never attacking and stall. Sure your opponent gains a prize here and there, especially early game, and there is Wind Storm to counter your stadium, but there are only 4 Wind Storms in a deck, and I have infinite Holon Circles
Any comonets welcome, thanks in advance
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