Pokémon TCG: Sword and Shield—Brilliant Stars

Some pokes need more love.

80 HP and Fight weak makes up for the T2 possibilities he has. Because he won't have the time to do more as one Swords Collect Dance.
 
Which is an average of 60 over 2 turns, max. And then he's dead. And then? Next Zangy, SCD, opponent attacks, bye bye Zangy.
 
Dialga LV60 - Metal - HP90
Basic
Poké-Power: Time Influence
Once during your turn (before your attack), you may flip a coin. If heads, draw two cards. You may only use one Time Influence Poké-Power each turn.
[C] Stomp 10
[M][M][C] Timporal Roar
If the defending Pokémon is a Basic Pokémon, this attack does 40 damage. If the defending Pokémon is a Stage 1 Evolved Pokémon, this attack does 60 damage. If the defending Pokémon is a Stage 2 Evolved Pokémon, this attack does 90 damage.
Weakness: [R] +20
Resistance: [P] -20
Retreat Cost: [C][C][C]

Turtwig LV14 - Grass - HP60
Basic
Poké-Body: Soil Shell
As long as there are more Turtwig on your bench, prevent all damage done to all of your benched Turtwig.
[C] Tackle 10
[G][C] Absorb 20
Remove 1 damage counter from Turtwig.
Weakness: [R] +10
Resistance: [W] -20
Retreat Cost: [C][C]

Grotle LV27 - Grass - HP90
Stage 1 - Evolves from Turtwig
[G][G] Razor Leaf 40+
Flip a coin. If heads, this attack does 40 damage + 20 more.
Weakness: [R] +20
Resistance: [W] -20
Retreat Cost: [C][C][C]

Torterra LV55 - Grass - HP140
Stage 2 - Evolves from Grotle
Poké-Body: Forest Energy
Every time you attach a Basic [G] Energy Card from your hand to your active Torterra, remove one damage counter from Torterra, and Torterra's attacks do 10 more damage during this turn.
[G][G] Stomp 30
[G][G][C] Dash 60
[G][G][G][C] Wood Storm 70
Put 2 damage counters on each of your opponent's benched Pokémon. Torterra cannot use Wood Storm during your next turn.
Weakness: [R] +30
Resistance: [L] -20
Retreat Cost: [C][C][C][C]

Shinx LV9 - Lightning - HP50
Basic
[C] Call For Family
Search your deck for up to two Basic [L] Pokémon and put them on your bench. Shuffle your deck afterwards.
[L][C] Spark 20
Put 1 damage counter on two of your opponent's benched Pokémon.
Weakness: [F] +10
Resistance: [M] -20
Retreat Cost: [C]

Luxio LV22 - Lightning - HP80
Stage 1 - Evolves from Shinx
[C] Tackle 10
[L][C][C] Lightning Dash 60+
Flip a coin. If heads, this attack does 60 damage + 20 more damage, and Luxio does 20 damage to itself.
Weakness: [F] +20
Resistance: [M] -20
Retreat Cost: [C][C]

Luxray LV50 - Lightning - HP120
Stage 2 - Evolves from Luxio
Poké-Power: Static Fur
You may use this power once during your turn (Before your attack), if you have Luxio or Shinx in play. Search your deck for a basic [L] energy and attach it to Luxray. Shuffle your deck afterwards. You can only use one Static Fur Poké-Power each turn.
Poké-Body: Static
When Luxray is knocked out by your opponent's attack, he or she flips a coin. If tails, the defending Pokémon is paralyzed until the end of your opponent's next turn.
[L][L][L][L] Thunder 130
Discard 2 basic [L] energy cards attached to Luxray or this attack does nothing.
Weakness: [F] +30
Resistance: [M] -20
Retreat Cost: [C][C]

Luxray LVX - Lightning - HP140
Level Up
Level Up Rules
Poké-Power: Energetic Engine
Once during your turn, you may take one basic [L] energy from your discard pile and attach it to one of your benched Pokémon. You cannot use more as one Energetic Engine Poké-Power each turn.
[L][L][C] Gleam Spark 70
Before doing damage, you may look at your opponent's hand. If you find a basic Pokémon there and your opponent has room on his/her bench, you may take that card from his/her hand and put it on his bench, and then switch it with the current active Pokémon (Before doing damage). If you do, this attack's base damage is 50 instead.
Weakness: [F] X2
Resistance: [M] -20
Retreat Cost: [C][C]

Yeah, I like Luxray.

Starly LV11 - Colorless - HP50
Basic
[.] Collect
Draw a card
[C] Gust 10
Switch the Defending Pokémon with one of your opponent's Benched Pokémon.
Weakness: [L] +10
Resistance: [F] -20
Retreat Cost: [C]

Staravia LV22 - Colorless - HP80
Stage 1 - Evolves from Starly
[C] Peck 20
[C][C][C] Wing Attack 60
Weakness: [L] +20
Resistance: [F] -20
Retreat Cost: [C]

Staraptor LV44 - Colorless - HP120
Stage 2 - Evolves from Staravia
Poké-Body: Intimidating Pattern
For each Staraptor on your bench, reduce damage done to any of your Staraptor by your opponent's Pokémon's attacks by 10.
[C][C] Skill Dive
Pick one of your opponent's Pokémon. This attack does 40 damage to that Pokémon. (Do not apply weakness or resistance for Benched Pokémon)
[C][C][C] Wing Attack 60
[C][C][C] Brave Bird 100
Flip a coin. If tails, Staraptor does 100 damage to itself.
Weakness: [L] +30
Resistance: [F] -20
Retreat Cost: [C]
 
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Forest energy should be a poke-body shouldn't it? Also, does it mean if you use serene grace and you attach 7 energies to torterra, you remove 7 damage counters and it does 70 more damage? I like the luxray Lvl.X BTW.
 
Uh, yes, it should be a body.

And er, it clearly says to play from the HAND. Togekiss does not do so. So that won't work.
 
Scipio: Your pokemon are awsome, and balanced, you should be making some of the cards.
You actually make Stage 2's worth something. P.S. Luxray is tiz-zight although
Thunder is madness.
 
One comment about Torterra's stomp: It is actually worse that Grotles Razor Leaf.

Where there is a Dialga, a Palkia must go with it.
 
NKOTB: Its why he has to discard 2. Thanks for the comment.
CRox: Evolution isnt always improvement ;) Its just an add-on attack.
And no, Palkia is played. I only do VERY under-played cards.
 
Scipio: The reason I think its crazy good is because it looks like luxray can recover fast. One card
that recieved no love was Chatot, redeem him for me.
 
Ahem

From now on, no more Basic [C] pokes please. They're not much fun. And I don't do single parts of evo lines either, just the full line.

Mew LV50 - Psychic - HP60
Basic
Poké-Body: Psychic Barrier
Prevent all effects of an attack, including damage, done to your active Mew done by your opponent's evolved Pokémon. This Body stops working if there is another Mew in play.
[P][P] Psyshock 30
Flip a coin. If heads, the defending Pokémon is now paralyzed.
Weakness: [P] +20
Resistance:
Retreat Cost: [C]


Also, I balanced out Luxray a tiny bit.
 
Clamperl LV15 - Water - HP40
Basic
ITEM: DeepSea Trinket (picture of the claw and scale)
You may evolve Clamperl the turn you play it.
[C] Clamp 10
Flip a coin. If heads, the defending Pokémon is now Paralyzed. If tails, this attack does nothing.
[W][W] Evolution Signs
Search your deck for one Gorebyss or Huntail and add it to your hand. Shuffle your deck afterwards.
Weakness: [L] +10
Resistance:
Retreat Cost: [C]

Gorebyss LV33 - Water - HP90
Stage 1 - Evolves from Clamperl
Poké-Body: Aqua Shield
As long as Gorebyss has any [P] Energy attached to it, reduce damage done to Gorebyss by your opponent's active Pokémon's attacks by 20.
[W] Tail Snap 20
[W][C][C] Aqua Needle 60
Select up to 3 of your opponent's benched Pokémon. Put one damage counter on each of them.
Weakness: [L] +20
Resistance:
Retreat Cost: [C]

Huntail LV32 - Water - HP90
Stage 1 - Evolves from Clamperl
Poké-Body: Dark Veil
As long as Huntail has any [D] energy attached to it, whenever your opponent's active Pokémon attacks Huntail, your opponent must flip a coin. If tails, reduce damage done to Huntail by 40.
[W] Tail Snap 20
[W][C][C] Drag Off 60
Before doing damage, you may switch the Defending Pokémon with one of your opponent's Benched Pokémon.
Weakness: [L] +20
Resistance:
Retreat Cost: [C]

Stunky LV19 - Dark - HP50
Basic
[C] Call For Friends
Search your deck for a Stunky and put it on your bench. Shuffle your deck afterwards.
[D] Poison Gas
The defending Pokémon is now poisoned.
Weakness: [F] +10
Resistance: [P] -20
Retreat Cost: [C]

Skuntank - Darkness - HP100
Stage 1 - Evolves from Stunky
Poké-Power: Detonate
When Skuntank is knocked out by the opponent's Active Pokémon, put 1 damage counter on that Pokémon for every energy card attached to it.
[D][C] Toxic Cloud 20
The defending Pokémon is now poisoned. In between turns, put 2 damage counters on the poisoned Pokémon instead of 1.
[D][D][C] Night Cut 60
You may flip any number of your face-down prizes face-up. For each price flipped up, this attack does an additional 10 damage.
Weakness: [F] +20
Resistance: [P] -20
Retreat Cost: [C][C]

Magikarp LV15 - Water - HP30
Basic
[C] Ascension
Search your deck for a Gyarados and put it on Magikarp (This counts as evolving Magikarp). Shuffle your deck afterwards.
The rest of the card doesn't matter.
 
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