Professor Elm
Active Member
Well, I'll start off with the spoiler:
Starmie LV.39 – Water – HP80
Stage 1 – Evolves from Staryu
[W] Star Boomerang: 30 damage. You may return Starmie and all cards attached to it to your hand.
[P] Core Flash: Does 50 damage to 1 of your opponent's Pokemon that has any Poke-Powers or Poke-Bodies.
Weakness: Lightning (+20)
Resistance: none
Retreat: 0
(Source: Pokebeach)
OK, so let's break this thing down.
Type- Water ain't a bad type since Kingdra will be so dominant. But at the same time due to the overhyping of Kingdra there will more than likely be some Lightning decks to try and counter it. So good and bad in a way.
HP- 80 for a stage 1 isn't bad, but it could be better.
Weakness- As mentioned above, could be good or bad, we have to wait and see if lightning pokemon will be viable.
Retreat- What's NOT to love about free retreat? Really great!
So, overall, decent stage 1 stats. Now, onto the attacks!!!!
Water Boomerang- 1 for 30 on a stage 1. Once again, decent. BUT, let's look at its second effect. You can return Starmie back to the hand with all cards attached to it. SO, almost like rapid spin except it leaves play. Doesn't seem THAT great at first, but it actually is an EXTREMELY useful effect. As ruled with Crobat (MT), all cards attached to it INCLUDES Pluspowers, TMs, etc. So, now let's take a look AGAIN.
Possibility to do 70 for 1, while sending up a new Pokemon AND returning the Pluspowers back to hand.
Yes, your hand is vulnerable to Wager, but still, I'd rather have my Pluspowers back in the deck than in the discard. AND, let's not forget, Wager+Psy Lock won't be as big next format SO we can worry a little less about being Wagered every single turn. Combine your 4 Pluspowers with 4 Bucks and you have a Stage 1 that is dishing out MASSIVE DAMAGE (up to 80) for 1 energy over and over again.
Let's also look at another great combo with it: Palkia Lv. X. Palkia Lv. X has a hefty 120 HP for a basic Lv. X AND it has an AMAZING power that acts as a double gust. Being able to lock a Claydol in while you own their bench with Starmie's second attack is AMAZING. AND, this is where Starmie's free retreat become even more useful. Your opponent will almost always send up the Pokemon with the highest retreat, BUT what if you have ONLY Starmies/Chatots on your bench? Well, it essentially acts as a gust of wind. Then, you bring up Starmie, and either snipe away with the second attack or Boomerang away with those Pluspowers, promoting Palkia Lv. X right after, so you can repeat the combo. Palkia Lv. X has to absorb the damage, but it should still be able to take a couple hits before you have to get a second one out.
Now, the second attack:
Core Flash - 1 for 50 snipe to any Pokemon with a Pokepower/body!! Wow!! That's a REALLY nice attack for a stage 1. Snipe a Claydol for 50, or hit any of the Pixies for 50 for 1!! That's REALLY good. Combine with the combo listed above with Palkia Lv. X and drag out the Pokemon with the highest retreat and then just keep on sniping away, and you can make an entire deck out of Starmie. This second attack really makes it playable as a tech though.
Starmie has been my favorite Pokemon ever since Buizel came out, SO I am simply in love with this card, and the fact I can devote an entire deck to it makes me even more excited! I can't wait to get my hands on 4 of these babies.
Let's hear what y'all have to say about this card.
Starmie LV.39 – Water – HP80
Stage 1 – Evolves from Staryu
[W] Star Boomerang: 30 damage. You may return Starmie and all cards attached to it to your hand.
[P] Core Flash: Does 50 damage to 1 of your opponent's Pokemon that has any Poke-Powers or Poke-Bodies.
Weakness: Lightning (+20)
Resistance: none
Retreat: 0
(Source: Pokebeach)
OK, so let's break this thing down.
Type- Water ain't a bad type since Kingdra will be so dominant. But at the same time due to the overhyping of Kingdra there will more than likely be some Lightning decks to try and counter it. So good and bad in a way.
HP- 80 for a stage 1 isn't bad, but it could be better.
Weakness- As mentioned above, could be good or bad, we have to wait and see if lightning pokemon will be viable.
Retreat- What's NOT to love about free retreat? Really great!
So, overall, decent stage 1 stats. Now, onto the attacks!!!!
Water Boomerang- 1 for 30 on a stage 1. Once again, decent. BUT, let's look at its second effect. You can return Starmie back to the hand with all cards attached to it. SO, almost like rapid spin except it leaves play. Doesn't seem THAT great at first, but it actually is an EXTREMELY useful effect. As ruled with Crobat (MT), all cards attached to it INCLUDES Pluspowers, TMs, etc. So, now let's take a look AGAIN.
Possibility to do 70 for 1, while sending up a new Pokemon AND returning the Pluspowers back to hand.
Yes, your hand is vulnerable to Wager, but still, I'd rather have my Pluspowers back in the deck than in the discard. AND, let's not forget, Wager+Psy Lock won't be as big next format SO we can worry a little less about being Wagered every single turn. Combine your 4 Pluspowers with 4 Bucks and you have a Stage 1 that is dishing out MASSIVE DAMAGE (up to 80) for 1 energy over and over again.
Let's also look at another great combo with it: Palkia Lv. X. Palkia Lv. X has a hefty 120 HP for a basic Lv. X AND it has an AMAZING power that acts as a double gust. Being able to lock a Claydol in while you own their bench with Starmie's second attack is AMAZING. AND, this is where Starmie's free retreat become even more useful. Your opponent will almost always send up the Pokemon with the highest retreat, BUT what if you have ONLY Starmies/Chatots on your bench? Well, it essentially acts as a gust of wind. Then, you bring up Starmie, and either snipe away with the second attack or Boomerang away with those Pluspowers, promoting Palkia Lv. X right after, so you can repeat the combo. Palkia Lv. X has to absorb the damage, but it should still be able to take a couple hits before you have to get a second one out.
Now, the second attack:
Core Flash - 1 for 50 snipe to any Pokemon with a Pokepower/body!! Wow!! That's a REALLY nice attack for a stage 1. Snipe a Claydol for 50, or hit any of the Pixies for 50 for 1!! That's REALLY good. Combine with the combo listed above with Palkia Lv. X and drag out the Pokemon with the highest retreat and then just keep on sniping away, and you can make an entire deck out of Starmie. This second attack really makes it playable as a tech though.
Starmie has been my favorite Pokemon ever since Buizel came out, SO I am simply in love with this card, and the fact I can devote an entire deck to it makes me even more excited! I can't wait to get my hands on 4 of these babies.
Let's hear what y'all have to say about this card.