Pokémon TCG: Sword and Shield—Brilliant Stars

T Tar any suggestions?

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piplup guy

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24 pokemon
4-2-4 tyranitar
4 sableye
2-2 weavile
1-1 darkrai
2-2 claydol

22 trainers
4 candy
4 pokedrawer +
3 bebe's
3 rosannes
2 night maintenance
2 warps
2 cynthia's
1 moonlight stadium
1 luxury ball

14 energy
4 special dark
10 dark

there isnt realy a strategy except bench spread also weavile gets quick energy because tyranitars main attack need 5 dark energy also darkrai makes all dark energy special dark!!
 
Take out:
4 Drawers
4 Special Darks

Add:
1 bebe
1 roseanne
1 Moonlight
5 basic dark

You may change 1-1 Weavile for 1-1 Darkrai.
 
no why take out the special dark?? and 4 rosannes is far to much when uv got weavile you can search for special dark as well as ordinary

but thx anyway
 
if you trying to do bench damage you should play a 2-0-2 amastar because you just spinning tail twice and then deevolve their bench and you take a bunch of prizes
 
if you trying to do bench damage you should play a 2-0-2 amastar because you just spinning tail twice and then deevolve their bench and you take a bunch of prizes

my little people are right, dont run a 1-0-1 line u never get it out. so yeah run a 2-2 omastar and run a 2-2 claydol over the darkria.
 
my little people are right, dont run a 1-0-1 line u never get it out. so yeah run a 2-2 omastar and run a 2-2 claydol over the darkria.

i play a 1-0-1 omastar and it gets out just fine... honestly play 1-0-1 make the deck more consistant while still having the option to de-evolve their bench.
 
Nah, togekiss could hlep sometimes but, you shouldn't play it. Its ok, but too slow, I've had expirience.

Take out darkrai lvl.x, you spreading, not hitting the active and it just takes space you dont need, add in another 1-1 weavile instead.
 
So.... where's your Team Galactic's Wager? You could try a 1-0-1 Ampharos (Secret Wonders) line.....
or a 1-0-1 Pidgeot (Secret Wonders) line....
 
wager is useless for me im rubish at rock, paper, scissors! and ampharos and pidgeot would ruin the deck! also i think wager would also be a waist of space!! :(

but thx anyway

i'm still not sure should i add weavile or togekiss!?!?!?!?!?!?!?!?!!??!!??!?!?!?!!?!?
 
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wager is useless for me im rubish at rock, paper, scissors! and ampharos and pidgeot would ruin the deck! also i think wager would also be a waist of space!! :(

but thx anyway

i'm still not sure should i add weavile or togekiss!?!?!?!?!?!?!?!?!!??!!??!?!?!?!!?!?

It doesn't matter if you win the wager. The point is to make the stuff you just devolved get shuffled in to the deck if you run Omastar or for straight hand disruption along with Sableye. If you lose the wager just use Claydol to refresh your hand.
 
I recommend Togekiss.

Weavile is good, but Togekiss is faster. Like if you play it your opponent can't play against it as its too sudden. Whera if you get a weavile your opponents sees this.

Olliek
 
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Weavile. A friend of mine ran a T-tar deck with Weavile and has so far won both cities he's gone to. Togekiss isn't as good.
 
I reccomend Weavile. It can search your deck instead of looking at the top 10 cards. Plus, Weavile can search for Special energies and Togekiss can only take basic energies. Hope this helps!

Donezator
 
Hey Donezator, can you PM me ur msn address?

I agree what uve said, but like its togekiss then straight away attacking wheras you bench sneasel and the opponents just oh here comes a weavile, and they just stop it from attacking via bench spreading or bringing it out then OHK0'ing it

Olliek
 
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