Pokémon TCG: Sword and Shield—Brilliant Stars

T-Tar SF Deck Need Help Please

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xxdarksoulxx

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T-Tar SF Deck Need Help Please

Note that I only recently got back into this game after about 12 years of not playing.
I'm getting the hang of some things now however alot of the abreveations and lingo I'm not exactly sure of yet. So if you would be so kind, when giving suggestions please do not abreviate card names and such, give the full name and the set they come out of.
Please and thank you. :smile:


Strat: Drawing Power in hopes of getting multiple T-Tars on the bench as possible, as well as Weavile for energy acceleration.
Unown G to protect Claydol from such cards as Gengar and Dusknoir


Alright New Lineup
Note: Cards with a * Beside them I do not currenty have and will be looking into finding them when I get paid.
I had originally thought I had everything but the Lunatone, however it actually looks like I don't, without a consistent player basis where I live I will have to try and find them by buying boosters and booster boxes at this point in time.


Pokémon (22)

3-1-3 Tyranitar SF
2-2 Weavile LA/SW
2-2 Claydol
2 Unown G
4 Sableye
*1 Lunatone


Trainers (23)

4 Bebe’s Search
*3 Felicity's Drawing
3 Roseanne’s Research
4 Rare Candy
1 Warp Point
1 Night Maintenance
1 Luxury Ball
*4 PokeHealer +
*2 Moonlight Stadium

Energy (15)

4 Special Dark
11 Dark


Thanks alot for the help, if there are any other changes that should be made let me know, I'm trying to wqork around all given suggestions :thumb:
 
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There is alot I'm going to suggest. Make the Weavile line 2-2 and Tyrannitar 3-1-3. Drop the Darkrai line completely. None of that is needed at all. Trim the Luxury Ball down to one. 1 Night Mantinence is needed, not two. That gives you 12 room to add

4 Sableye, 4 Pokehealer - a must, Another Roseannes Research, a Lunatone and 2 Moonlight Stadium.
 
^ Agreed on Sableye and Poke Healer

Mars is terrible draw outside of hand disruption decks (which are terrible anyway) - use Felicity.

Run 4-2 Weavile

Darkrai isn't needed and you have no easy way of getting him out (Premier Ball, Level Max, Moonlight), so think about dropping the line as it just slows the deck down.

3-2-3 T-tar works fine.

Might as well play 4 Special Dark.
 
I agree that the weavile line needs to be trimmed down, I would suggest 2-2 or maybe 3-2. I would personally cut down sableye, he is nice, but not a guy you want 4 of running around. Its too easy with the current formats for him to be OHKOed. I would bump the Unown G amount to 2 or 3, and use 4 special dark, no reason not to. Also you want several moonlight with the rise of the SP decks and Dusknoir still being around. Felecity's is much better than Mars.

So in short:
-2 Weavile
-2 or 1 Sneasel
-2 Sableye
-4 Mars
- Darkrai
-1 Luxury Ball

+2 Unown G
+3 Moonlight
+3 Felecity's Drawing
+2 Roseanne's Research
+4 PokeHealer+
 
Run 4-2 Weavile

NO!

I've tried that before and it kills consistency, mainly because you almost NEED sableye in this deck.

3-1-3 TTar or 3-2-3 Ttar
2-2 Weavile
4 Sableye or 0
2-2 claydol or 3-1 Uxie (but claydol is more consistent while uxie is in burst draws)
X Unown G (depends on your meta)
etc.
 
NO!

I've tried that before and it kills consistency, mainly because you almost NEED sableye in this deck.

3-2-3 Ttar
2-2 Weavile
4 Sableye
2-2 claydol You're a set-up deck, burst draw isn't as good
X Unown G (depends on your meta)
etc.

Comments in bold. Listen to Austino.
 
Your updated list looks so much more better and competitive. Maybe -1 Warp for another Sableye? You already run 2 moonlight - plus Weaviles Poke Power means everything has free retreat.

Lunatone would be the Great Encounters one. I think its only a Common/Uncommon but it allows you to discard 1 Card ( a Basic Dark ) from your hand each turn for T-Tars Body.
 
nnaann
You definately have a good idea on the warp, having the moonlight stadiums makes it sort of pointless to have 2 warp points, I shall take that advice.
Thanks for clarifying on the Lunatone for me as well.

-1 Warp point
+1 Sableye

Note: I may also remove 1 pupitar and replace it with another Unown G. This does seem like a good decision considering the deck runs 4 rare candy, meaning that more than 1 Pupitar isn't exactly needed.
Do you think this is a good idea?

~Deck updated in first post
 
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Alright, unless anyone else has any advice on the deck this will most likely be the final edit to the deck
Thanks everyone who posted, your help is/was greatly appreciated. :thumb:

Changes:
- 1 Pupitar
+ 1 Unown G

~Changes editted into first post.
 
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