Pokemons:
4x Riolu
3x Lucario
1x Lucario Lv.X
2x Absol ex
2x Rayquaza ex d DF
=12
Supporters:
2x Castaway
3x Celio's Network
3x Rosannes Research
3x Team Galactic's Mars
2x Steven's Advise
2x Team Galactic's Wager
=15+12=27
Stadiums+Trainers:
4x Crystal Beach
1x Strenght Charm
1x Buffer Piece
4x PP
4x Quick Ball
4x SSU
1x Night Maintenance/TSD
=19+27=46
Energys:
4x Multi
7x Fighting
3x Lighting
=14+46=60
Strategy:
T1 Riolu HAX and T2 Lucario's massive Aura Sphere. Crystal Beach is the main part of strategy, opponent can't use DREs, Scrambles and Boosts. Lucario doesn't need any of these cause it can attack 30 whit a 1 energy and 40+20 to bench whit 2 energys. ER2 is there to make opponent's even harder to need DREs and Scrambles. But if Crystal Beach is in play, there is no way to use them.
This deck can also control damage whit a Absol exs and snipe whit Ray exs.
4x Riolu
3x Lucario
1x Lucario Lv.X
2x Absol ex
2x Rayquaza ex d DF
=12
Supporters:
2x Castaway
3x Celio's Network
3x Rosannes Research
3x Team Galactic's Mars
2x Steven's Advise
2x Team Galactic's Wager
=15+12=27
Stadiums+Trainers:
4x Crystal Beach
1x Strenght Charm
1x Buffer Piece
4x PP
4x Quick Ball
4x SSU
1x Night Maintenance/TSD
=19+27=46
Energys:
4x Multi
7x Fighting
3x Lighting
=14+46=60
Strategy:
T1 Riolu HAX and T2 Lucario's massive Aura Sphere. Crystal Beach is the main part of strategy, opponent can't use DREs, Scrambles and Boosts. Lucario doesn't need any of these cause it can attack 30 whit a 1 energy and 40+20 to bench whit 2 energys. ER2 is there to make opponent's even harder to need DREs and Scrambles. But if Crystal Beach is in play, there is no way to use them.
This deck can also control damage whit a Absol exs and snipe whit Ray exs.
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