ChaosJim
Member
Based off of what I can tell here:
http://www.pokemon.com/us/play-pokemon/play-pokemon-leagues/
It looks as though there will be no actual promo cards for league, but only code cards.
I don't want to get too upset about this before I say: I don't get it.
I was under the impression that TPCi has been working toward two goals:
1) Accessibility of rare cards to all players. Trying to keep secondary market prices from being exorbitantly high.
2) Generating more lifetime value from Juniors and Seniors, & growing the younger player base.
This might address the accessibility issue, but online only. I don't know what the codes give players, but if it is Lilliput or Tepig, I'm underwhelmed.
I realize that getting players to play online could be linked to lifetime value, but I imagine getting people to come to league excited for REAL rewards seems like the bigger deal. Lots of little kids don't play online, but nearly every single one of them can enjoy a foil or a cute card.
When others voiced their concern about the changes to Regionals, and cited that they complained because they cared, they were treated as being selfish more often than not. I'm very genuinely concerned that I see this as the wrong direction for league to be headed in. Moving from POP Packs to useful cards that hadn't been printed in a while was a fantastic move, and moving those playable cards to player rewards was a good move too. I just don't understand the motive here.
I'm expecting to be told that I'm not owed an explanation. Really though, without understanding the motivation, I cannot, nor can anyone else, offer what they see as a solution that would both help TPCi's goals as well as be good for them as an individual.
-A concerned League Leader
http://www.pokemon.com/us/play-pokemon/play-pokemon-leagues/
It looks as though there will be no actual promo cards for league, but only code cards.
I don't want to get too upset about this before I say: I don't get it.
I was under the impression that TPCi has been working toward two goals:
1) Accessibility of rare cards to all players. Trying to keep secondary market prices from being exorbitantly high.
2) Generating more lifetime value from Juniors and Seniors, & growing the younger player base.
This might address the accessibility issue, but online only. I don't know what the codes give players, but if it is Lilliput or Tepig, I'm underwhelmed.
I realize that getting players to play online could be linked to lifetime value, but I imagine getting people to come to league excited for REAL rewards seems like the bigger deal. Lots of little kids don't play online, but nearly every single one of them can enjoy a foil or a cute card.
When others voiced their concern about the changes to Regionals, and cited that they complained because they cared, they were treated as being selfish more often than not. I'm very genuinely concerned that I see this as the wrong direction for league to be headed in. Moving from POP Packs to useful cards that hadn't been printed in a while was a fantastic move, and moving those playable cards to player rewards was a good move too. I just don't understand the motive here.
I'm expecting to be told that I'm not owed an explanation. Really though, without understanding the motivation, I cannot, nor can anyone else, offer what they see as a solution that would both help TPCi's goals as well as be good for them as an individual.
-A concerned League Leader