Hatter™
Active Member
Pokemon: 24
4 Turtwig DP
2 Grotle MD
2 Torterra MD
1 Torterra DP
1 Torterra Lvl. X
1 Chatot
3 Baltoy
3 Claydol
2 Treecko
1 Grovyle
2 Sceptile
1 Duskull
1 Dusknoir
Trainers: 23
4 Bebe's
4 Roseanne's
2 Dawn's Stadium
2 Night Maintenance
4 Rare Candy
4 Buck's Training
3 Super Scoop Up
Energy: 13
9 Grass
4 Call
Strategy: Set up your Torterra and Sceppy and swing away.
Dawn Stadium- Gliscor, AMU, Froslass, Magnezone
3/3 Claydol: With all of the spread like decks out there right now, and with people running Metagross LA, 3/3 will insure that you have another claydol ready incase something gets knocked out.
I do not think that warp point is needed in this version of the deck, thats JMO, and yes I know the 100 every turn by switching thing, but earthquake is a viable attack.
4 Turtwig DP
2 Grotle MD
2 Torterra MD
1 Torterra DP
1 Torterra Lvl. X
1 Chatot
3 Baltoy
3 Claydol
2 Treecko
1 Grovyle
2 Sceptile
1 Duskull
1 Dusknoir
Trainers: 23
4 Bebe's
4 Roseanne's
2 Dawn's Stadium
2 Night Maintenance
4 Rare Candy
4 Buck's Training
3 Super Scoop Up
Energy: 13
9 Grass
4 Call
Strategy: Set up your Torterra and Sceppy and swing away.
Dawn Stadium- Gliscor, AMU, Froslass, Magnezone
3/3 Claydol: With all of the spread like decks out there right now, and with people running Metagross LA, 3/3 will insure that you have another claydol ready incase something gets knocked out.
I do not think that warp point is needed in this version of the deck, thats JMO, and yes I know the 100 every turn by switching thing, but earthquake is a viable attack.