Pokémon TCG: Sword and Shield—Brilliant Stars

TGW and Absol - Their Effect on OP

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LOL people who want to ban absol

It's not THAT hard to beat. There is even an anti absol engine(or the closest thing to it) call the fishing engine.

Also....your profile says you like rampardos......gee did you know that rampardos and even craniados can both easily kill absol........obviously not...


Absol is HARDLY ban worthy.....

compare it to sneasal NG and Slowking, see who wins.
 
For me, coming up with cool new combos is part of the fun. There are 400+ Pokemon. Sure, some are better than others, but the whole point of the original concept is that there are so many different combinations that can work. When the different kinds of decks that work are limited to double digits, we have a problem. Looking though the Worlds 07 decks, the trainer builds are scarily similar...

We need to diversify! I encourage players at my league to play the cards that they like regardless of whether or not they are archetypal. It makes for a fun play environment. You shouldn't be building your deck thinking that you'll run into a lot of Empoleon because that's whats hot right now or whatever. Seriously...
 
^if you want to win you do.
im all about what you just said, but people (myself included) arent going to have fun with their favorite pokemon if they cant win with them.
like coach herman edwards says, "you play to win the game!"
having fun is a HUUUUGE add-on and has to be there to enjoy it, but come on, you play to win the game...
 
Even though I just started playing, I also think that this play envoirment is to Archtype based, its almost close to impossiple to win with a rogue.

Disagree. The Avon Park, FL CC yesterday had two Rogue decks in the top 4 -

a Honchkrow + Tyranitar MT deck, and a Meganium d / pure Fighting deck that did not use Lucario.

A good friend of mine won several games using a Staraptor / Donphan deck, I believe he went 3-3 but he completely stopped caring after round 4, having decided that 3 wins was enough to prove the deck was good.

Rogue is just as good as it always is - just gotta find the right technique and know how to use the pokemon you're playing.
 
yea red face paint decks are still good.
my gastrodon weavile deck (something im sure not many people at all use) works great the only thing it has real trouble with is gallade (the card that everyones using right now...).

im not sure but wasnt raieggs and ambush red face paint at sometime, like before nationals or something?
 
I've done well in the past with RaiDaunt and CrawVile, two of my rogue decks. I'm retiring them now though because EX is too dangerous a play in the current atmosphere.
 
i too believe you shouldnt ban absol

an no i dont use him. to be honest i dont want to should like a jerk but i have played a few absol decks, an they not that difficult. there up there with turbo blissey an inferocatty

this game is about strategy, instead of banning the card,, think of a way to counter it...thats what i did

danny
 
Merged the ban Absol thread with this one.

Where were you during the awful Feraligatr years? Or even the Blaziken years?

Gatr (Neo) was a monstrosity... it was never meant to be played in the same format with Trash Exchange (Gym), I think. It was like crossing matter and anti-matter... the resulting explosion homogenized the Metagame, despite the best efforts of the Entei-Magcargo fans.

Blaziken? Mmm. There were viable counters, lots of flavors & alternative decks... as compared to the Gatr days.
 
Sure, there are a lot of ways to counter it. But maybe I don't feel like playing a Fighting deck, which would only really let me choose from about a quarter of the Pokemon (fighting plus another type plus colorless).

I remember back in the day (lol) right after Expedition came out, I played a Raichu deck. Why? Because I liked the card art. It wasn't the best card, but I built my deck around it and used different things and it was the best deck in town. Seriously, shouldn't you be able to play whatever cards you want and be able to make them good by finding quirky combos?

Also, I played YGO for awhile, and their ban list is at least 20 cards. C'mon...it doesn't hamper the environment that bad, and in casual play you can just ignore it.
 
I'll be honest, in most of my matches so far, I've yet to face the "threat" of Absol or TGW. Granted, they probably exist heavily in other areas, but where I play, I don't see that many at all.
 
as a matter of fact its:

34 Banned
49 limited cards (just 1 per deck)
11 semi limited (just 2 per deck)

but who is counting anyway? lol.
and I've yet to see people playing casual yu gi oh on a nornal base; 90% of play is usually advanced format :p

I also believe Pokemon is the least archetype oriented game, Magic, YGO and most other games are way too much archetype oriented, Pokemon has managed to keep many a deck available, in case you dont like the most heavily used one on the format.
 
as a matter of fact its:

34 Banned
49 limited cards (just 1 per deck)
11 semi limited (just 2 per deck)

but who is counting anyway? lol.
and I've yet to see people playing casual yu gi oh on a nornal base; 90% of play is usually advanced format :p

I also believe Pokemon is the least archetype oriented game, Magic, YGO and most other games are way too much archetype oriented, Pokemon has managed to keep many a deck available, in case you dont like the most heavily used one on the format.

Agreed I am pretty sure we are the only TCG or one of the few to have SDs floating around and rumored about, and have an SD actually sweep Nats (ie. Raieggs)
That's pretty impressive I think.
BUT I do think Absol is making it harder. I cried at cities when I opened up facing 2 Absol starts and watched my hand disappear. (Not literally, but it was frustrating).

They should NOT ban it though.
We still have plenty diversity
Blissey
Magmortar
Lucario
Banette
Gard/lade
Empoleon and even
Ape
just comin from the top of my head.
Yeah you can throw Absol into a lot of those decks, BUT the Dunsparce days featured 4 Dunsparce in virtually every deck.
Of course the only annoying thing bout Dunsparce was when your opponent started with it and you did it and Sudden Flash locking your active for 50 billion turns.

The game will be fine, and although I wish Absol was never created it is NOT the sole powerhouse in this format.
 
I remember back in the day (lol) right after Expedition came out, I played a Raichu deck. Why? Because I liked the card art. It wasn't the best card, but I built my deck around it and used different things and it was the best deck in town. Seriously, shouldn't you be able to play whatever cards you want and be able to make them good by finding quirky combos?

One of our players down here in FL, Dustin T., does just that.

He took 4th at Avon Park with a Tyranitar MT / Honchkrow / Weavile SW deck.
 
Disclaimer: Only read pages 1 and 8, so I apologize in advance if this has been said.

Absol isn't disruption to the extreme that the game has seen over the years, it's an annoyance. Slowking was infinately more problematic than Absol ever could dream of being; there's a reason the 'king got the boot back in the Neo days. Disruption is the 30-40 Trainers that one puts into an Unlimited deck made to trash the opponent's hand. Yeah, I know it's not all legal now, but at one point it was.

Erika + Imposter Oak's Revenge + Rocket's Sneak Attack + Team Rocket's Trap. Back then it was not at ALL hard to get these all running on the same turn, VERY early on. When done in that order, it is not the least bit difficult to have hand sizes be over 10 for you and either 1 or 0 for your opponent on your first Trainer-allowed turn of the game. In fact, I've done it multiple times in the last month on my first or second turn of the game. And keep in mind that Copycat wasn't around to even the tide back then. Now, yes, I realize none of those cards are in Modified, nor have they been for a long, long time. But if they weren't enough to ban back when they were legal, why should Absol be? Personally, I've seen it used for the drop+dark=50 much more than the hand killer. And unlike Sneasel, it has a retreat cost.

As for TGM, even though it's just one card which they don't get to pick on sight (whereas Absol can be 2), since it's a Trainer, it can go in any deck, as others have said. Absol is so much more specialized, even if the hand-hunter is a Colorless. If I had to pick one of the two to go, I would certainly pick TGM. That said, I really don't think either should go.

I realize the whole competative scene isn't anywhere near as intense here as it is in some US markets, but until Absol owns everybody's souls at at least a Regional, if not even Nationals, I see no reason to ban it.
 
Ah, i remember last season when people where complaining that there wasn't any disruption. Then this summer when everyone realized Holon Transceiver was rotating. Pokemon is a game of rotation.you have to keep up and adapt. That's one reason I like this game so much. If you don't like absol destroying your hand, be the person to find a combination that can take that discarding and can still win.
 
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