There is a really good thing about this deck that i like, if you win the first two rounds you SHOULD get into top cutt because the next rounds you should be going against are GG or Mag and maybe a Gatr if there lucky.
Whats the point of GUESSING whats in the 4corners???
Why dont you guys just ask...lol
I think ive figured out what "the answer" is missing.
Not a G&G counter or a Magmortar counter.
By talking to people all over the *WORLD* ive figured out
one obvious thing about peoples counters and deck ideas.
People are thinking wayyyy too hard!!
There are more cards than just the latest sets that you can choose from.
We STILL have
dragon frontiers in this format!:wink::thumb:
When people are trying to be creative with the decks the first thing you guys do is try and beat GG and Mag correct? We also try to make them be able to beat them BOTH consistenly correct again? Well why dont you guys try beating one, then throw in little techs for the other one that dont just help against that deck but OTHER decks also. No matter if they are the most played decks or not, there WILL be
other decks at regionals that people will play.(surprisingly:lol
P.S: If you are trying to build a deck, keep this in mind...Format:
1. Gardy/Gallade
2. Magmortar
3. Gatr Varients
4-10 Random/Rogue