okeball::colorless:dark:sychic:
3-2-3-1 Flygon lv.X (BET)
3-1 Absol lv.X (POF)
1-1 Dodrio (POF)
3 Sableye (SF)
1 Azfel (LA)
4 roseanne reaseach
3 bebe search
1 luxury ball
3 premier ball
4 pokedex handy 910
4 poketurn
3 SSU
2 battle frontier (POF)
2 warp point
3 rare candy
2 night maintence
6 dark basics
4 dark special
Strategy: evolve fast a flygon lv.X and abuse w/ poke-body, and discard oponent top deck betwen turn, kill lv.X w/ attack flygon lv.X, and destroy stadium w/ attak flygon normal
retreat o swicht and lv. up absol lv.X and send lost zone three card of top deck w/ luck a coin =), poketurn and flygon and betwen turn discard oponent top deck, repeat ... o attack w/ absol G normal attack and force oponent swicht pokemon n_n
dodrio new engine 1/2 bill every turn =)
Sableye is best started in this deck, and use attack engineo t1 donk!
azfel rescue pokemon prize =)
Stadium from lv. up and remove 40 hp of flygon o absol G
Spoiler:
Trapinch LV.14 - Fighting - HP50
Basic Pokemon
Poke-Power: Wear Sand
You can use this Power once during your turn, if this Pokemon is your Active Pokemon. Attach 1 Basic Fighting Energy card from your discard pile to this Pokemon.
[C] Grind: Does 10 damage x the number of Energy attached to Trapinch.
Weakness: Water (+10)
Resistance: Lightning (-20)
Retreat: 1
Vibrava LV.36 - Colorless - HP70
Stage 1 – Evolves from Trapinch
[C]Energy Typhoon: Does 20 damage x the number of Energy in your opponent’s discard pile. Then, return all of those Energy to your opponent’s deck and shuffle it.
[C][C] Quick Attack: 20 damage. Flip a coin, if heads this attack does an additional 20 damage.
Weakness: Colorless (+20)
Resistance: Lightning (-20)
Retreat: 1
Flygon LV.65 - Colorless - HP120
Stage 2 - Evolves from Vibrava
Poke-Body: Rainbow Float
Each of your Pokemon whose Type is the same as a Basic Energy attached to this Pokemon has free retreat.
[C][C] Wall of Sand: 40 damage. Discard your opponent's Stadium card in play. If you do, prevent all effects of attacks, including damage, done to Flygon during your opponent's next turn.
[C][C][C] Power Swing: Does 60 damage plus an additional 10 damage for each Evolved Pokemon on your Bench.
Weakness: Colorless (+30)
Resistance: Lightning (-20)
Retreat: 0
Flygon LV.X - Colorless - HP140Level-Up
Poke-Body: Eroding StormAs long as this Pokemon is your Active Pokemon, in between turns discard 1 card from the top of your opponent's deck.
[C][C][C] X-treme Attack: Does 150 damage to 1 of your opponent's Pokemon LV.X.
Weakness: Colorless (x2)Resistance: Lightning (-20)Retreat: 0
Absol G LV.59 - Darkness - HP70
Basic Pokemon (SP)
[D] Feint Attack: Does 20 damage to 1 of your opponent’s Pokemon, ignoring Weakness, Resistance, and any effects on that Pokemon.
[D][C][C] Message of Ruin: Return all Energy attached to Absol G to your hand. At the end of your opponent’s next turn, the Pokemon that was hit by this attack is Knocked Out.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat Cost: 1
Absol G LV.X - Darkness - HP100
Level-Up (SP)
Poke-Power: Dark Burial
You can use this Power once during your turn, when you play this card from your hand to Level Up a Pokemon. Flip 3 coins, for each heads send 1 card from the top of your opponent’s deck to the Lost Zone.
[D][C] Dark Slugger: 30 damage. You may discard 1 card from your hand. If you do, this attack does an additional 30 damage.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat Cost: 1
Doduo LV.12 - Colorless - HP50
Basic Pokemon
[C] Take Down: 20 damage. Doduo does 10 damage to itself.
Weakness: Lightning (+10)
Resistance: Fighting (-20)
Retreat Cost: 0
Dodrio LV.32 - Colorless - HP80
Stage 1 - Evolves from Doduo
Poke-Power: Racket Draw
You can use this Power once during your turn. Draw 1 card from your deck. This Power can’t be used if this Pokemon is affected by a Special Condition.
[C][C][C] Drill Peck: 50 damage.
Weakness: Lightning (+20)
Resistance: Fighting (-20)
Retreat Cost: 0
Battle Tower - Stadium Card
Whenever either player plays a Pokemon card from his or her hand to Level Up a Pokemon, that player removes 4 damage counters from that Pokemon.
You can put a Stadium into play next to your Active Pokemon once during your turn. If a Stadium with a different name is put into play, discard this card.
Opinion?
3-2-3-1 Flygon lv.X (BET)
3-1 Absol lv.X (POF)
1-1 Dodrio (POF)
3 Sableye (SF)
1 Azfel (LA)
4 roseanne reaseach
3 bebe search
1 luxury ball
3 premier ball
4 pokedex handy 910
4 poketurn
3 SSU
2 battle frontier (POF)
2 warp point
3 rare candy
2 night maintence
6 dark basics
4 dark special
Strategy: evolve fast a flygon lv.X and abuse w/ poke-body, and discard oponent top deck betwen turn, kill lv.X w/ attack flygon lv.X, and destroy stadium w/ attak flygon normal
retreat o swicht and lv. up absol lv.X and send lost zone three card of top deck w/ luck a coin =), poketurn and flygon and betwen turn discard oponent top deck, repeat ... o attack w/ absol G normal attack and force oponent swicht pokemon n_n
dodrio new engine 1/2 bill every turn =)
Sableye is best started in this deck, and use attack engineo t1 donk!
azfel rescue pokemon prize =)
Stadium from lv. up and remove 40 hp of flygon o absol G
Spoiler:
Trapinch LV.14 - Fighting - HP50
Basic Pokemon
Poke-Power: Wear Sand
You can use this Power once during your turn, if this Pokemon is your Active Pokemon. Attach 1 Basic Fighting Energy card from your discard pile to this Pokemon.
[C] Grind: Does 10 damage x the number of Energy attached to Trapinch.
Weakness: Water (+10)
Resistance: Lightning (-20)
Retreat: 1
Vibrava LV.36 - Colorless - HP70
Stage 1 – Evolves from Trapinch
[C]Energy Typhoon: Does 20 damage x the number of Energy in your opponent’s discard pile. Then, return all of those Energy to your opponent’s deck and shuffle it.
[C][C] Quick Attack: 20 damage. Flip a coin, if heads this attack does an additional 20 damage.
Weakness: Colorless (+20)
Resistance: Lightning (-20)
Retreat: 1
Flygon LV.65 - Colorless - HP120
Stage 2 - Evolves from Vibrava
Poke-Body: Rainbow Float
Each of your Pokemon whose Type is the same as a Basic Energy attached to this Pokemon has free retreat.
[C][C] Wall of Sand: 40 damage. Discard your opponent's Stadium card in play. If you do, prevent all effects of attacks, including damage, done to Flygon during your opponent's next turn.
[C][C][C] Power Swing: Does 60 damage plus an additional 10 damage for each Evolved Pokemon on your Bench.
Weakness: Colorless (+30)
Resistance: Lightning (-20)
Retreat: 0
Flygon LV.X - Colorless - HP140Level-Up
Poke-Body: Eroding StormAs long as this Pokemon is your Active Pokemon, in between turns discard 1 card from the top of your opponent's deck.
[C][C][C] X-treme Attack: Does 150 damage to 1 of your opponent's Pokemon LV.X.
Weakness: Colorless (x2)Resistance: Lightning (-20)Retreat: 0
Absol G LV.59 - Darkness - HP70
Basic Pokemon (SP)
[D] Feint Attack: Does 20 damage to 1 of your opponent’s Pokemon, ignoring Weakness, Resistance, and any effects on that Pokemon.
[D][C][C] Message of Ruin: Return all Energy attached to Absol G to your hand. At the end of your opponent’s next turn, the Pokemon that was hit by this attack is Knocked Out.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat Cost: 1
Absol G LV.X - Darkness - HP100
Level-Up (SP)
Poke-Power: Dark Burial
You can use this Power once during your turn, when you play this card from your hand to Level Up a Pokemon. Flip 3 coins, for each heads send 1 card from the top of your opponent’s deck to the Lost Zone.
[D][C] Dark Slugger: 30 damage. You may discard 1 card from your hand. If you do, this attack does an additional 30 damage.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat Cost: 1
Doduo LV.12 - Colorless - HP50
Basic Pokemon
[C] Take Down: 20 damage. Doduo does 10 damage to itself.
Weakness: Lightning (+10)
Resistance: Fighting (-20)
Retreat Cost: 0
Dodrio LV.32 - Colorless - HP80
Stage 1 - Evolves from Doduo
Poke-Power: Racket Draw
You can use this Power once during your turn. Draw 1 card from your deck. This Power can’t be used if this Pokemon is affected by a Special Condition.
[C][C][C] Drill Peck: 50 damage.
Weakness: Lightning (+20)
Resistance: Fighting (-20)
Retreat Cost: 0
Battle Tower - Stadium Card
Whenever either player plays a Pokemon card from his or her hand to Level Up a Pokemon, that player removes 4 damage counters from that Pokemon.
You can put a Stadium into play next to your Active Pokemon once during your turn. If a Stadium with a different name is put into play, discard this card.
Opinion?
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