SLOW DECK
New Member
It loves vengeful emotions and hangs in rows under the eaves of houses where vengeful people live. - Flavor text of Platinum Shuppet
Given the impending rule change of having to discard plus powers the turn you play them. I thought I would post a fun deck that I reassembled recently. I came back to a very strong deck that can sneak up on people. It actually became very stronger utilizing the junk-arm and seeker, you just have to ignore that trainer lock issue. It will lose to Vileplume, but probably can fight through a spiritomb if it has early energy for Shuppet.
I kept this list really straight forward like. I know I could tech the heck out of it, but it is fast and nasty. (add mesprite, dunsparse, regice, etc.) I might have a newer player come to regionals, and this would work for them as a skeleton.
4 Shuppet (the vengeful one)
4 Uxie
4 Crobats
1 Unown Q
4 Dual Ball
1 Luxball
3 EX Belts
4 Plus Power
4 Energy Search (like them in )
4 Poketurn
4 Junk Arm
4 Poke-Drawer
4 Poke-Dex (area to add in tech)
3 PONT (maybe 1 cynthia)
3 Seeker
3 Judge
2 VS Seeker
4 Psychic Energy
This version is just the get after em version. Seeker and JunkArm make the bat droppings extremely versitile to get to a damage number you might need. If you want Dunsparse not that hard to tech the list for 3 Dunse, 1 Shuppet with 2psy -2cyclone on the energy.
Absent trainer lock, I am doing 100 damage turn 1 depending on how I use my resources. Seriously with 90 on shuppet and 4 bats+4 turns + 4 junk arms +5 seeker gives many many options to create damage to get to the KO number.