The Poke-Lock Deck vr 1:
28 Pokemon (14 Basics)
3 Erica's Dratni (attack and stall)
3 Oddish
3 Pinco
3 Mareep
2 Diglett
3 Erica's Dragonite (attack and stall)
2 Arodactal
2 Dark Vileplum
2 Dark Dugtrio
2 Fortress
2 Dark Amperdos
24 trainers:
4 Mysterous Fossle (also stall if neaded)
2 Rockets Minefield Gym
4 Fast Ball
2 Pokeman Fan Club
1 Challange
4 Breader
3 Traider
2 Town Volenters
2 Engery Flow
8 engery:
4 DCE
4 Retro Engery
the idea is to shut down just about anything your oppenent wants to do, basicly "everything" hurts.
Yadada- Muk kills it (unless I get Arodactal out first)
Yadada- Pichuu will Kill it (not really - it will hurt but ehh- so?)
+ I've not seen the above 2 in my play place for ages... so I'm looking for ways to inprove this deck (it should go without saying but alot of people like to say such and such will shut it down... sigh)
thanks.
28 Pokemon (14 Basics)
3 Erica's Dratni (attack and stall)
3 Oddish
3 Pinco
3 Mareep
2 Diglett
3 Erica's Dragonite (attack and stall)
2 Arodactal
2 Dark Vileplum
2 Dark Dugtrio
2 Fortress
2 Dark Amperdos
24 trainers:
4 Mysterous Fossle (also stall if neaded)
2 Rockets Minefield Gym
4 Fast Ball
2 Pokeman Fan Club
1 Challange
4 Breader
3 Traider
2 Town Volenters
2 Engery Flow
8 engery:
4 DCE
4 Retro Engery
the idea is to shut down just about anything your oppenent wants to do, basicly "everything" hurts.
Yadada- Muk kills it (unless I get Arodactal out first)
Yadada- Pichuu will Kill it (not really - it will hurt but ehh- so?)
+ I've not seen the above 2 in my play place for ages... so I'm looking for ways to inprove this deck (it should go without saying but alot of people like to say such and such will shut it down... sigh)
thanks.