Pokémon TCG: Sword and Shield—Brilliant Stars

Theorymon is fun

I think he means it is a slightly faster setup than Blastoise. Not necessarily better than Lugia...

So as far as needs go for VALT you need:

3 Victini EX
2 Lugia EX
4 Aerodactyl
2 Tornadus

3 Ultra Ball
2 Team Plasma's Poke Ball
3 Twist Mountain
3 Old Amber
4 Colress Machine
1 ACE SPEC (your choice)
3 Colress
4 N
4 Catcher

And a bunch of other stuff i probably missed.
 
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Can you explain more, because I am not seeing how it works better than Lugia EX donk or just splashing Lugia EX into compatible decks as a finisher?

I dont like writing too much but i guess i should. First i thought about

Lugia EX donk (basically colress machine, dce, probably ether and attack 3 times to get all prizes)
Lugia EX+ Blastoise+ techs ( see koolkidhp, Fox_Master51 and Nintendan´s Post)

In older formats cards like ability Emboar, Gatr Prime were hyped a lot but these cards didnt work well (there are obviously some reasons which dont apply to the BW-on format). I think Lugia EX donk isnt consistent. So i thought about alternatives (=victini EX).

I want to use Vicitini EX as a starter (you can use 1 or 2 Mew EX to have 5/6 starters) . i know you need your energy attachment for victini EX and you "waste" an attack, but i think its not that bad because the possibility to draw "more" important cards (supporter ,other trainers,techs) increases. I wouldnt use victini other attack but in some situations it can help a bit. I dont think victinis ace spec is good enough to use it.
So why should i use victini over Blastoise or emboar? You need less space (4 cards + up to 2 if you want to use Mew EX) i am not sure how many cards you need for blastoise or emboar because of ditto and ditto, but i doubt you need up to 6 cards for blastoise/emboar.

Aerodactyl and PP are in the deck to increase lugia damage. In theory it seems "ok" ( hey its the theorymon thread) but to be honest i think aerodactyl is just a bad idea because you rely on your luck and the effort isnt good enough. You can use other hitters (tornadus, maybe registeel EX? ) and the new poison trainer+ stadium to put the opponents pokemon into KO range for Lugia EX

i have no idea about the energy count and tbh i am too lazy to think about the energy count now because we wont get the plasma cards this year.
 
I was thinking in Giratina + Poison Hypnotic Beam + Aspertia City Gym + Techs

Why Aspertia Gym? Giratina doesn't get the +20 hp because it's not colorless. Virbank City Gym or Plasma Frigate are better Stadium options for what you have in mind. Also if you want more hp, there is always Giant Cape.

I love this format. There is so much possibility.

---------- Post added 09/18/2012 at 02:11 PM ----------

I GOT IT! Accelgor + Giratina + Garbodor + Virbank City + Poison Hypnotic Beam. Check out this theorymon:

3-3 Accelgor
3 Giratina
2-2 Garbodor DRE
3 Emolga

4 Level Ball
4 Heavy Ball
3 Rescue Scarf
2 Giant Cape
4 N
3 Colress
3 Juniper
2 Virbank City Gym
1 Computer Search ACE SPEC
2 Poison Hypnotic Beam
2 Energy Switch
3 Catcher
3 Switch

4 DCE
6 Psychic

Poison and Paralyze with Accelgor, then swing in with Giratina for a solid 100 further damage dealt by Poison augmented with VCG. All the while nerfing Abilities with Garbodor. Emolga pairs fabulously with Colress. PHB is for those times when the opponent uses Switch or SSU so you can poison a new target. Energy Switch is a failsafe against Hammer junkies. Heavy and Level Ball are for... every thing. Shelmet, Giratina, and Garbodor are all Heavy Ball accessible. Shelmet, Accelgor, Emolga, and Trubbish are Level Ball accessible. Plenty of search keeps Accelgor in play, ample Tools for Garbodor.

Howdya like me now :cool:
 
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I would probably play some random Ho-oh ex with Gigalith or Ho-oh ex/Empoleon/(that grass pokemon that attaches energy).
 
@Fox Master51 Thanks for point out my mistake, i was refering to the poison gym (Vibrank), i just used the wrong name. xD

Another ideas i had:

Cresselia + Gardevoir.
With Gard on bench, Cress would need only 2 energy to atack, so you can use Potion, Max Potion + Energy Switch and Sparkling Dust to keep Cress with low damage.

Stoutland + Amoonguss (Plasma) + Fliptini
First shuffle his cards in the deck, then supporter lock.

Torterra + Cherrim
Heal and tank.
 
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