Been working on this rayquaza c lv.x deck for awhile and i've gotten no where fast.
For the ground element i chose relicanth sv and a 1-1 line of donphan prime. I chose donphan for obvious luxray counter and something to hurt mewtwo. But with donphan prime doing damage to my bench a 1-1 garchomp c lv.x line would make sense .
Psychic is tricky. Bannette from PL can help keep my hand to 0 when final blowup is in order. I also have a toxicroak G PL and a skuntank g for machamp counter. Like most sp decks i feel that 2 crobat g's are a necessity.
With skuntank G i have stadium cards in play which is why for water i'm doing a 1-1 line of glalie from AR (CML BTW, as it turns out i don't have a single snorunt) so that i can do up to 70 damage with one DCE. Also mamoswine GL for good weakness, very good resistance, and auto poison. Also with flints willpower i can get this tank charged in two turns ready for battle.
A sure fire way to get all the energy attached to rayquaza C when he's ready to blow (heh), is to use shaymin from UL. Or find a way to tech in energy link but then i'll need department store girl, then again i would also need someone way to search shaymin.....
WIth normal sp staples you can see i'm troubled for space in addition to 12 energy. I think lookers would be best to keep my hand down to atleast 1 card i could dump easily.
This isn't fun but i feel like once it's mastered it'll start seeing more play. I mean not anything competative but who's playing this deck?
Feedback needed and appreciated KTHNK!
For the ground element i chose relicanth sv and a 1-1 line of donphan prime. I chose donphan for obvious luxray counter and something to hurt mewtwo. But with donphan prime doing damage to my bench a 1-1 garchomp c lv.x line would make sense .
Psychic is tricky. Bannette from PL can help keep my hand to 0 when final blowup is in order. I also have a toxicroak G PL and a skuntank g for machamp counter. Like most sp decks i feel that 2 crobat g's are a necessity.
With skuntank G i have stadium cards in play which is why for water i'm doing a 1-1 line of glalie from AR (CML BTW, as it turns out i don't have a single snorunt) so that i can do up to 70 damage with one DCE. Also mamoswine GL for good weakness, very good resistance, and auto poison. Also with flints willpower i can get this tank charged in two turns ready for battle.
A sure fire way to get all the energy attached to rayquaza C when he's ready to blow (heh), is to use shaymin from UL. Or find a way to tech in energy link but then i'll need department store girl, then again i would also need someone way to search shaymin.....
WIth normal sp staples you can see i'm troubled for space in addition to 12 energy. I think lookers would be best to keep my hand down to atleast 1 card i could dump easily.
This isn't fun but i feel like once it's mastered it'll start seeing more play. I mean not anything competative but who's playing this deck?
Feedback needed and appreciated KTHNK!