charcharchar
New Member
If you tell me what exactly you don't like about it I'll be happy to fool around with it.
Poke-Power: Thinking Cap
Once during your turn, you may draw challenge your opponent. If your opponent accepts your challenge, place the top card of your deck face down next to Slowking. Your opponent guesses what this card is. If your opponent guesses incorrectly, all energy may be counted as (P) until the end of your turn, and return the card to your hand. If your opponent guesses correctly, discard the card you drew. If your opponent refuses your challenge, draw until you have 6 cards in your hand.
Metagross 120 HP :metal:
Stage 2: Evolves from Metang
Picture: Metagross is in the middle of Steven's battling room, facing Steven's Skarmory. The Skarmory's leg is pictured rising up into the air, and a bit of its tail is visible. Metagross is squatted with its stomach touching the PokeBall pattern in the middle of the room, right arm fully extended and glowing in preparation for Meteor Mash. Its eyes are staring at what appears to be Skarmory and are dilated into a smaller, rage-esque size. Steven is in the right corner, shouting and pointing his hand at his Skarmory.
body: Hellbent Ambitions
Each of your other Metagross's attacks do 30 more damage. (Before applying Weakness and Resistance.) You can't use more than 1 Hellbent Ambitions Poke-Body each turn.
:metal::fighting: Earthquake 80
Does 10 damage to each of your Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
:fighting::colorless::colorless: Hammer Arm 100
Metagross can't use this attack during your next turn, and flip a cin. If tails, Metagross can't retreat until the end of your next turn.
Text: A Metagross of champion-level caliber, this engine of destruction is cruel and ruthless. It is seldom used by even Steven because of its unwieldly power.
Weakness::fire:x2
Resistance:sychic:-20
Retreat Cost::colorless::colorless::colorless:
P99- Please correct the Pok(e) parts where it doesn't have the apostrophe or whatever over it. -David
HP: 90
Last attack:
(D)(C)(C) - Relentless Assurance -
Put 3 damage counters on the defending Pokémon for each special condition on it. If Cacturne has any (G) energy attached to it and the defending Pokémon would be knocked out by this attach, you may out any damage counters not necessary to knock out the defending Pokémon on one of your opponent's benched Pokémon instead.
I can correct the grammar later at home.
Electrode
Type: (L)
Stage 1 - Evolves from Voltorb
HP: 70
Weakness: (F)
Resistance:
Retreat Cost:
Poké-Power - Power-Up
Once during your turn (before you attack) you may flip a coin. If heads, you may attach a card from your hand face down as a basic energy card of the same type of that Pokémon.
It does in gen. 4, but basics don't evolve from their baby stages.
Sure I will do Slaking. Looking great guys! :thumb:
updated Electrode
Edit: and yes, Roselia is, and should be, a Basic Pokémon