Pokémon TCG: Sword and Shield—Brilliant Stars

Tons and tons of cards!!!!!!!!

trumon

New Member
Take a look and tell me what you think::thumb:
i will post the adapted to the B&W era so you won't find neither poke-powers or pokebodies! plus, they SHOULD be seen as part of a HGSS-on format (to avoid things like "sablelock will ohko you" :mad:and blablabla)


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------ DITTO -------
hp: 40
type: :colorless:
ability: Cloning
Once per turn. you can select one of your other pokemon in play. This pokemon's name is treated as that pokemon instead of "ditto", and you can select up to 1 of that pokemon's attacks and this pokemon can use it as it's own (requirements and energy cost still needed). Having another pokemon with Cloning ability either in play or in your discard pile will cancel this ability.

:colorless::colorless: Molecular Impact: 10
Flip a coin. If heads, this attack does 10 more damage.

weakness: :fighting:x2
resistance: none
retreat cost::colorless:

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------ SMEARGLE ------
hp: 70
type: :colorless:

Ability: Body-Painting
Each of your Pokémon in play have their resistance increased by 10.

:colorless: :colorless: Pain-T-rick: 10
You canchange the defending Pokémon's type. This effect cannot be removed neither by evolving/devolving or sending that Pokémon to the bench.

weakness: :fighting:x2
resistance: None
retreat cost: :colorless:

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------ KECLEON ------
HP: 60

Ability : Pigment Manipulation
Once per turn, you can change the defending Pokémon's type until the end of your turn.

:colorless: Scratch 10
:colorless::colorless::colorless: Fury Swipes 30x
Flip 3 coins. This attack does 30 damage times the number of heads.

weakness: fighting
resistance: none
retreat cost: 1

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------ TAUROS ------

hp: 80
type: :colorless:

Ability: Herd
This Pokémon's HP is increased by 10 for each Tauros, Bouffalant and Miltank in play.

:colorless: Call for family
Search your deck for up to 2 in any combination of Tauros, Bouffalant and Miltank cards and put them into your bench. Shuffle your deck afterwards.

:colorless::colorless::colorless: Stampede 30
This attack does 10 more damage for each Tauros and Bouffalant in play. Each Miltank, Tauros and Bouffalant you have in play are healed by 10 for each miltank in play.

weakness: :fighting:x2
resistance: None
retreat cost: :colorless::colorless:

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------ MILTANK ------

HP: 100
type: :colorless:

:colorless: Female Intuition
Search your deck for Tauros or Bouffalant and put it on your bench. Then, attach a basic energy card from your deck to that Pokémon. Shuffle your deck afterwards.

:colorless::colorless: Bodyguards 30
During your opponent's next turn any damage done to this Pokémon by your opponent's Pokémon will be reduced by 10 for each Bouffalant on your bench and the attacking Pokémon will take 1 damage counter for each Tauros on your bench.

weakness: :fighting:x2
resistance: None
retreat cost: :colorless:

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------ STANTLER ------

HP: 80
type: :colorless:

Ability: Horn Comlement
If Sawsbuck is in play, this Pokémon's attack requires :colorless: less and this Pokémon's retreat cost is 0.

:colorless::colorless: Horn Attack 30

:colorless::colorless::colorless: Mega-Horn 100
Flip 2 coins. If both of them are tails this attack does nothing.

weakness: :dark:
resistance: :psychic:
retreat cost: 2

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------ RUGGED HELMET ------
trainer-item-tool card

(all tool cards text here)

Put 1 damage counter on a Pokémon that deals damage or puts damage counters to the Pokémon this card is attached to.

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------ CHOICE BAND ------

trainer-item-tool card

(all tool cards text here)

Attach this card to your active Pokemon. That Pokémon's attacks deals 30 more damage. That Pokémon cannot retreat or be switched out and it's abilities are cancelled.

***********************************

------ CHOICE SPECS ------

trainer-item-tool card

(all tool cards text here)

Attach this card to your active Pokemon. Each Pokémon that receives a damage counter (as a result of an attack of the Pokémon this card is attached to) receives an extra damage counter . That Pokémon cannot retreat or be switched out and it's abilities are cancelled.

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------ CHOICE SCARF ------

trainer-item-tool card

(all tool cards text here)

Attach this card to your active Pokemon. That Pokémon ignores all :colorless: in it's attack cost.That Pokémon cannot retreat or be switched out and it's abilities are cancelled. If the Pokémon is :colorless:, this card reduces it's attack energy cost by :colorless:.

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------ PROFESSOR OAK'S TRIP ------
trainer-supporter card

(supporter's text here)

Flip a coin until you get tails. For each head, draw 2 cards. If the first coin is tails, draw 1 card.



(the reason why i've done this card is because oak likes to appear in every region in some way ...during sinnoh/DPP he should be absent but he was added to the tcg with the card "oak's visit", now im adding him to the isshu/unova region with the excuse of a trip LOL)

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------ FIRE STONE ------
trainer-item card

Choose an option and then search your deck for:
# a :fire: Pokemon
# 2 :fire: energy cards.
Reveal the selected card(s) and put them into your hand. Shuffle your deck afterwards.

(same with WATER, THUNDER, GRASS stones according to their respective colours).

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------- DAWN STONE ------
trainer-item card

Choose an option and then search your deck:
* a :colorless: Pokémon
* a :colorless: energy card
Reveal the selected card and put it into your hand. Shuffle your deck afterwards.

(same with dusk stone, which would allow the user to grab a special darkness energy if he/she wants to)

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------ HIDDEN MACHINE 01 ------
trainer-item-hidden machine
RULE: A hidden machine can be attached to any of your pokemon in play. That Pokemon can use this card's attack as its own. Once per turn, you may dettach this card from one of your Pokemon and attach it to another of your Pokemon in play.

:colorless: Cut 30
This Pokemon cannot use this attack during your next turn.

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------ HIDDEN MACHINE 02 ------
trainer-item-hidden machine
RULE: A hidden machine can be attached to any of your pokemon in play. That Pokemon can use this card's attack as its own. Once per turn, you may dettach this card from one of your Pokemon and attach it to another of your Pokemon in play.

:colorless: Fly 20
Flip a coin. If heads, prevents all effect of attacks including damage done to this Pokemon during your next turn. This Pokemon cannot use this attack during your next turn.

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------ HIDDEN MACHINE 03 ------
trainer-item-hidden machine
RULE: A hidden machine can be attached to any of your pokemon in play. That Pokemon can use this card's attack as its own. Once per turn, you may dettach this card from one of your Pokemon and attach it to another of your Pokemon in play.

:water::colorless: Surf 50
This attack applies :water: weakness. This Pokemon cannot use this attack during your next turn.

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------ HIDDEN MACHINE 04 ------
trainer-item-hidden machine
RULE: A hidden machine can be attached to any of your pokemon in play. That Pokemon can use this card's attack as its own. Once per turn, you may dettach this card from one of your Pokemon and attach it to another of your Pokemon in play.

:colorless::colorless: Strenght 60
This Pokemon cannot use this attack during your next turn.

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------ HIDDEN MACHINE 05 ------
trainer-item-hidden machine
RULE: A hidden machine can be attached to any of your pokemon in play. That Pokemon can use this card's attack as its own. Once per turn, you may dettach this card from one of your Pokemon and attach it to another of your Pokemon in play.

:colorless: Flash
If the defending Pokémon attacks during the next turn, that attack will do no damage. This Pokemon cannot use this attack during your next turn.

(i know flash is no longer a HM, but i wanted to have 5 Hms :lol:)

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THAT'S ALL FOR NOW. TAKE A LOOK, RATE AND EXPLAIN WHY!! SUGGESTIONS??? THEY ARE WELCOMED!!!!

Bye pokemen adn pokewomen!

---------- Post added 05/05/2011 at 04:05 PM ----------

i would be happy if any of you guys comment something u.u
 
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Nice! Love the way you balanced out Choice Scarf, before I read that last part, I came up with a ton of decks lol (Imagine a Bouffalant doing 80 damage on the first turn!). Keep it up :)
 
Nice! Love the way you balanced out Choice Scarf, before I read that last part, I came up with a ton of decks lol (Imagine a Bouffalant doing 80 damage on the first turn!). Keep it up :)

that's why i added that part, all colorless pokemon would become god XD
anyway i believe that ignoring all:colorless: for the other pokemon is a bit too much, maybe :colorless::colorless: but not all, i will think about it.

anyway, if my choice specs would ever exist, elemental monkeys deck might be actually a competitive one! imagine : 40x3 flipping for no energy and in 3 dif colors, it would be easy to apply weakness :) (plus, there are more monkeys coming soon!) XD
 
that's why i added that part, all colorless pokemon would become god XD
anyway i believe that ignoring all:colorless: for the other pokemon is a bit too much, maybe :colorless::colorless: but not all, i will think about it.

anyway, if my choice scarf would ever exist, elemental monkeys deck might be actually a competitive one! imagine : 40x3 flipping for no energy and in 3 dif colors, it would be easy to apply weakness :) (plus, there are more monkeys coming soon!) XD
True! But the new monkeys were released as CD promos in JPN, so they likely won't make it here.
Lol, you put Specs instead of scarf.
 
Surf HM makes donphan and fire types cry in a corner. Use that HM on Yanmega Prime, and you've got yourself a Donphan killing machine.
 
anyway hms makes the user unable to use it again on the next turn, but you can switch the pokemon and the hm to use it again XD
maybe i should nerf all hms by 10 damage to avoid "overpower" XD
 
it's attack is not the idea ¬¬
"""""""""""""""Once per turn. you can select one of your other pokemon in play. This pokemon's name is treated as that pokemon instead of "ditto"""""""""""""""""""

lets say... i choose, for example, an oddish from my bench...now i evolve my oddish ditto into gloom... etc...
it's LIKE HAVING A 5TH EVOLUTIONARY POKEMON
 
it's attack is not the idea ¬¬
"""""""""""""""Once per turn. you can select one of your other pokemon in play. This pokemon's name is treated as that pokemon instead of "ditto"""""""""""""""""""

lets say... i choose, for example, an oddish from my bench...now i evolve my oddish ditto into gloom... etc...
it's LIKE HAVING A 5TH EVOLUTIONARY POKEMON

Lol, you do realize I was kidding about the attack, right?
 
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