Pokémon TCG: Sword and Shield—Brilliant Stars

Top 4 Cut

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i don't know if anyone suggested the idea of having the battle roads count for 0 championship points on this thread but i think it's a good idea. With no championship points less people have incentive to play in the event which is what the organizers want. No to mention it also makes battle roads a more friendly event for new players to enter.
 
With no championship points less people have incentive to play in the event which is what the organizers want.

Where did you hear that? Every organizer I've talked to has wanted bigger attendance at all of their events from Battle Roads on up.
 
@espeon prof clay talks about battle roads and the little prize support intended for the attendance to be small in this post

I know this may be contrary to player expectation...and believe me, I am all for bigger attendence at ALL tournaments, but...

Battleroads are intentionally set up the way they are to actually discourage large attendence. Limit of top 4 and low prize support is supposed to make it not worth traveling across the state to play in events.
The low top cut and limited championship points are completely intended.

Right now we are like piranha's in the water trying to gobble up all the championship points we can, but Battleroads are not set up for large attendence. Some venues probably cannot even hold all the players who show up...

So...there is a problem with the system yes...its a good problem...we PTO's love more players, but looking at the overall scheme of the tournament season, battle roads are doing as they are supposed to do...

We want Battleroads to be something they were never going to be....city championships

So...do battleroads need to change to become something else? Probably...but where do you draw the line
 
He didn't say that Organizers want lower attendance.
He said that the tournament is structured for lower attendance.
Not at all the same thing.
 
BRs need to be 1/2 a point for 1st, 0.25pt for 2nd, and no top cut. The ratatat race has got to stop. Its getting so competitive, we're going to have to organize league tournaments to replace BRs as entry level events for new players.

lol. You realize that .5 points for first and .25 points for 2nd equates to exactly what the points system is now, right?
 
See, here's the thing.

Evidently, NOT offering a Top 8 based on attendance isn't discouraging massive BRs. Like Diaz said, he had over 50 players at a BR. I doubt there would have been a whole lot more knowing there would be a Top 8 cut. It's stupid to oppose bigger cuts because they will boost attendance for what should be small events, when you just supported P!P increasing prize support and importance (point-wise) for those same events!

One of those things is just fair and makes sense.
The other I don't have a strong opinion on either way, but it definitely has a higher chance of increasing attendance.

If you supported raising prize support but oppose a bigger cut, your argument is probably invalid. Next?
 
Above is a quoted segment of a post from a different thread, but I think it warrants its own discussion.

I believe a primary motivator for the implementation of the top cut restrictions on events was the implementation of rating based invitations to worlds. Now that ratings are being de-emphasized, should removing restrictions be considered? I think so.

Yesterday, I went to a BR with 65 masters. This was enough to give a nice championship point kicker, and, I believe, would have been enough for a top 8 cut. I went 6-1 and made cut, but a number of players with strong records (5-2) missed cut. I think it would have been better for the integrity of the event, to have these players compete in a top 8 cut.

I understand that there are other reasons to only cut to top 4, like time issues. However, for a city championship, a generally similar sized event, top 8 cuts work well, and times isn't a huge issue.

Thoughts?

The implementaton of the top cut cielings on Tourneys was done without any explanation at all. It has been assumed that it was becuase of rating points. But that is only an assumption as the decionmakers never gave any reasoning for the cileing. So you can not just argue that the cieling should go away just becuase Ranking points alone, no longer get you an invite to Worlds. The cieling could have been created for an entrely seperate reason that has nothing to do with ranking points.
 
Does the head office want more players or not? I already hearing players saying it is not worth traveling to a tournament when they know after one early loss they have no chance at placing.

In Florida and at the GA Marathon we will see City fields of over 100 players and T8 is too small for those events as well.

I personally haven't attended any BR's this season for this reason.
 
Battleroads are intentionally set up the way they are to actually discourage large attendence. Limit of top 4 and low prize support is supposed to make it not worth traveling across the state to play in events.
The low top cut and limited championship points are completely intended.

Right now we are like piranha's in the water trying to gobble up all the championship points we can, but Battleroads are not set up for large attendence. Some venues probably cannot even hold all the players who show up...

So...there is a problem with the system yes...its a good problem...we PTO's love more players, but looking at the overall scheme of the tournament season, battle roads are doing as they are supposed to do...

We want Battleroads to be something they were never going to be....city championships

So...do battleroads need to change to become something else? Probably...but where do you draw the line

Agree with ALL of the above!

YES, we want points. YES, we want to play. HUGE attendances may seem great...

I'm just really wondering... Will Battle Road attendances be as large this Spring?

If any player manages to 'max out' on Battle Road points this fall (it IS thoretically possible, given the 'best finish' thingy in Championship Points) will they really play in the spring?

I was at a Battle Road that ran out of seats, so the Jr.s played on the floor. (Not saying anything bad-matter of fact, I've never seen such a happy crew of Jrs! They were SOOOO excited!)The store owner said that in the past, there had only been at the most 20 people or so, and the 60 plus that came was his biggest tournament yet!

Seriously though.... how amny of us will still play in all the Spring battle roads? willyou go if you've already hit that 'best finish' limit?
 
Agree with ALL of the above!

YES, we want points. YES, we want to play. HUGE attendances may seem great...

I'm just really wondering... Will Battle Road attendances be as large this Spring?

If any player manages to 'max out' on Battle Road points this fall (it IS thoretically possible, given the 'best finish' thingy in Championship Points) will they really play in the spring?

I was at a Battle Road that ran out of seats, so the Jr.s played on the floor. (Not saying anything bad-matter of fact, I've never seen such a happy crew of Jrs! They were SOOOO excited!)The store owner said that in the past, there had only been at the most 20 people or so, and the 60 plus that came was his biggest tournament yet!

Seriously though.... how amny of us will still play in all the Spring battle roads? willyou go if you've already hit that 'best finish' limit?

Do the math. How many players in each age group could possibly have maxed out in any given area?

2?
4 at the most?
 
It seems to me the solution to this problem (mandated Top 4) as well as the other thread about "How they should have done Championship Points" is vegetalian's suggestion about awarding all of the players with a top cut-worthy record:

1st: 2 points

4-5 rounds X-1: 1 point
6+ rounds X-2: 1 point

In a BR yesterday with 41 masters, we held 6 rounds. Normal tournament would have been Top 8, but it was changed to Top 4 due to mandate. We opened registration at 10:00am, and we left the building at 6:10pm, with a 45 minute lunch break. The tournament could hardly have run any faster...that's a long enough day for a Battle Roads, don't you think? So I can appreciate the need to artificially make it Top 4 instead of Top 8.

But what about players 5 through 8 in the final standings, who got gypped due to the mandate? Possibly reward them with a Championship Point too. Players 5 and 6 also had 5-1 records (no one was undefeated), and 7 and 8 were 4-2. So let players 5 and 6 walk away with a Point, while players 1-4 duke it out for the 2 points, the trophy cards, packs, and additional premier points which may help them in the end.

UPDATE: to be clear, perhaps I'm not endorsing vegetalian's complete suggestion, since we had 6 rounds but I'm not suggesting the 4-2's get any points. If so, that would have meant 8 more people (so top 14) would have merited at least one point. Out of 41, that seems like too much. So my proposal is that the other players who had the same record as 4th place get a point.
 
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I know this may be contrary to player expectation...and believe me, I am all for bigger attendence at ALL tournaments, but...

Battleroads are intentionally set up the way they are to actually discourage large attendence. Limit of top 4 and low prize support is supposed to make it not worth traveling across the state to play in events.
The low top cut and limited championship points are completely intended.

Right now we are like piranha's in the water trying to gobble up all the championship points we can, but Battleroads are not set up for large attendence. Some venues probably cannot even hold all the players who show up...

So...there is a problem with the system yes...its a good problem...we PTO's love more players, but looking at the overall scheme of the tournament season, battle roads are doing as they are supposed to do...

We want Battleroads to be something they were never going to be....city championships

So...do battleroads need to change to become something else? Probably...but where do you draw the line

Well, the thing is that there could be more local players who just go to Battle Roads, Leagues, anything preferably close and nothing else than players who go to as many battle roads to win one.
 
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