Pokémon TCG: Sword and Shield—Brilliant Stars

Top Teir Decks?

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Flaming_Spinach said:
Are you sure about Machamp? I thought it had fallen off the face of the earth as soon as LBS appeared.

I'll agree with the majority of that list, though.

Hmmm fallen off the face of the earth eh? beacuse of LBS? More than likely not, a half decent player can beat LBS with champ, buut ill have to disagree wtih Patriach on two parts of his list which is t2 canine ex, its good but it just hasnt done good enough, just my opinion. The other is dragtode. Well depending also on the list, if it is a good list yes then its a good dekc if its a regualr its okay...
 
Never played Metro? Ok buddy, not only do I know my list is better than yours, but I know that i've played a lot more games than you have with and against it. And for the record, you didn't list Powtar in your "list" and now you're saying it should be? Having doubts now are we? Powtar does beat LBS, depending on the lists and players, why didn't it show up? I don't know, why is LBS played the most?
 
Thunderbolt said:
Here.


Its pretty lame. imo You can't put a deck in Top Tier if only one person uses it.


Your full of it.

Look at both of their locations and then think again. IN OUR META a.k.a. Ohio area it can;t survive.
 
Moss Factor said:
I'd say "Mercury is a bad deck," but I can't because it would have to be a deck first before it could be a "bad deck."

The decklist of the Mercury I won my regionals with will be in your PM box shortly. It's not what I'd play in the US though. The different metagame here lets me get away with not teching for Rock-Lock or LBS.

Frankly, the only reason Mercury does so poorly in the US metagame, is because none of you play the damn deck properly. It's not a Drag-trode clone, it's not designed straight up fights and slugging matches, and shockingly in the current metagame, it's not designed to bring a rapid finish to any match (even though it sets up quite quickly), but rather to slowly wear down an opponent in a protracted fight. It's an adaptive style deck that needs to be played different ways for different opponents. It's not a deck that any idiot can simply pick up, play against another deck, and win easily with. A poorly played Mercury will lose to even a starter (something I've proven at my league, giving people my own Mercury, and playing against them using a Silver Sea starter), but a well played Mercury is a surprisingly powerful deck. It'll never win Worlds in the current rotation, but it'll do well come EM-on.
 
Scizor said:
Never played Metro? Ok buddy, not only do I know my list is better than yours, but I know that i've played a lot more games than you have with and against it. And for the record, you didn't list Powtar in your "list" and now you're saying it should be? Having doubts now are we? Powtar does beat LBS, depending on the lists and players, why didn't it show up? I don't know, why is LBS played the most?

lol, calm down man! Firstly Metro is everso consistant and fast, prehaps we're playing with/against different lists... Thats not to say one is better than any other. I'm sorry if you thought the tone of that post was rude,:frown:

What I was saying about Pow-Block was that I don't think its as good as the others I said, but tht doesn't make it bad. I feel its a good tier 2, and it is a good deck that will get you positive results, but its not as good as the others IMHO.

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Archaic said:
The decklist of the Mercury I won my regionals with will be in your PM box shortly. It's not what I'd play in the US though. The different metagame here lets me get away with not teching for Rock-Lock or LBS.

Frankly, the only reason Mercury does so poorly in the US metagame, is because none of you play the damn deck properly. It's not a Drag-trode clone, it's not designed straight up fights and slugging matches, and shockingly in the current metagame, it's not designed to bring a rapid finish to any match (even though it sets up quite quickly), but rather to slowly wear down an opponent in a protracted fight. It's an adaptive style deck that needs to be played different ways for different opponents. It's not a deck that any idiot can simply pick up, play against another deck, and win easily with. A poorly played Mercury will lose to even a starter (something I've proven at my league, giving people my own Mercury, and playing against them using a Silver Sea starter), but a well played Mercury is a surprisingly powerful deck. It'll never win Worlds in the current rotation, but it'll do well come EM-on.

This guy is the Mercury man! Its true though that played right its a speedy consistant deck, and you'ld be suprised how strong a Gardevoir with 4 metal and a Holons WP can be. Its a slow process, but it eventualy will get set up to do large amounts of damage to anything with its first attack. The way to beat it is to get the one hit KO, best done By Lugia ex which is a key reason why its not as good in the US as other places.
 
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_Cookie said:
that and Lugia ex :D

Kempley05 said:
This guy is the Mercury man! Its true though that played right its a speedy consistant deck, and you'ld be suprised how strong a Gardevoir with 4 metal and a Holons WP can be. Its a slow process, but it eventualy will get set up to do large amounts of damage to anything with its first attack. The way to beat it is to get the one hit KO, best done By Lugia ex which is a key reason why its not as good in the US as other places.

Lugia ex isn't the problem in LBS for Mercury. It'll cause KOs, but it gets killed with the next attacker. No, the problem is Steelix, which can hit the bench, KOing Starmie's and Porygon2's with ease. If the LBS player properly manages their bench, and piles Metals on Steelix, the totally uninjured active Gardevoir can be restricted to doing only 10 damage per turn, while all its friends on the bench are taken out.

Like I said, Mercury has very different playing styles when run against different decks. Against LBS, you'll never see a good Mercury player doing a full 7 energy setup (That's 4 Metal, Holon WP, Psychic, Water, for those of you reading who've no idea what the deck is). That's just pointless suicide, since Steelix ex wins the slugging match, as I just pointed out. Instead, you'd go for swarming Gardevoir, using WP to play a shell game with them, bringing out those most heavily injured for suicide runs with Psychic Rage. You'll be at least 2 prizes down to start with, since the Starmie and Porygon2 you needed in the first 3 turns to setup are gone, but played right, giving your opponent a shot of their own medicine with the bench hitting Psychic Rage, it *is* possible, if quite difficult, to score the 3 KO's of ex Pokémom that you need to win the match. Unless your opponent has amazingly bad luck however, in the cases where you do win, it'll never be by more than a single prize at most.

In any case....like I said in my original post, Mercury has great difficulties in the current US metagame, and it'll never win worlds, if only because of the sheer number of LBS and Rock-Lock decks that are played (It handily beats most other metagame decks, in my experience, but having poor matchups to those two specific decks makes that fact irrelevant). Until the end of HL-on and the beginning of EM-on at the very least, it's not a top-tier deck. Tier 2, yes, but not Tier 1.
 
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