Pokémon TCG: Sword and Shield—Brilliant Stars

Turn 2 5,520 damage possible in modified legal format

4 Voltorb
4 Electrode Prime
1 Mewtwo EX
34 psychic energy
4 PlusPower
2 Professor Juniper
1 Ralts
1 Rare Candy
1 Gardevoir ND
6 random cards that are all prized

Your opponent is playing a mirror deck, and goes first, but passes on Turn 2 without attacking.

Turn 1: Draw 7. Start with Mewtwo EX active and 1 Ralts, 4 Voltorbs on the bench. Play Juniper and draw 7. Those 7 are 1 psychic, 4 Electrode prime, Gardevoir, and rare candy. Attach a psychic energy to Mewtwo, and pass. Draw a card, it is Juniper. Evolve all 4 Voltorbs, then 4 energymites for 32 psychic energy. Rare Candy into Gardevoir, then Juniper to draw 7. Those 7 are 1 psychic energy, 4 pluspower, and 2 other cards. Attach and use all 4 PlusPowers. X-Ball.

your 68 Energy (with Gardy) x 20 = 1,360

your and your opponent's 136 Energy x 20 = 2,720

+40 from pluspowers

2,760

x2 from weakness

5,520 damage on turn 2.

Sure its all but physically impossible, and your opponent plays a huge part in setting it up for you, but the fact that it can happen is mind-boggling. This shouldn't even be possible, but it is. What do you think? Does the fact that this can happen show that the cards printed are getting a little out of hand?

and this is in the RTC, not DH&S, because this is FAR more random than a serious decklist and strategy.
 
This is beautiful. Black Belt and Junk Arm come to mind, but I don't know if they would actually help. Thank you for this math! Oh! For the record, you can get more with this same set up on Darmanitan + a lot of flips. I'm sure you don't want to bring flips into this though, cause things that you flip until tails and whatever.
 
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Possible... Possiblity = 1/1,000,000. Getting the cards at the EXACT moment needed is just hard. And what if the opponent isn't the right weakness, then what? HUH?

Good find though. :thumb:
But just stick to your Gigabomb deck. :lol:
 
Don't forget you'll get 4 of the cards that were prized. You can get a bit more damage that way.
 
Do I really need to bring up the usual "X Pokemon with Y attack that lets you flip and deal damage for as many Heads you can get in a row" bit? Infinite damage as long as you don't flip Tails is infinite.
 
like I said earlier rayquaza it's not easy to pull off you're probably just wasting your time even trying
 
Do I really need to bring up the usual "X Pokemon with Y attack that lets you flip and deal damage for as many Heads you can get in a row" bit? Infinite damage as long as you don't flip Tails is infinite.


Not really. I think that is pretty much common knowledge at this point.

I think people just like setting up incredibly complicated scenarios that don't involve coin flips and seeing how much they can top the damage out at. They might think coin flips are a lame scenario. Continuous Tumble ftw? Meh.
 
OP is PokeGym troll of the day.

Infinite damage as long as you don't flip Tails is infinite.

That is why you manipulate coins to land on heads. Don't you know all the great players do this when they're not having their friends scoop for them? :cool::cool::cool:
 
Why not make the first psychic of the juniper a dce, and knock out a 40 hp pokemon for a pluspower prize, and make one of the other pp's a junk arm for another pp.
That brings the tally to 5540 damage Turn 2.
 
I really hate to say it, but there is no way you can pull that off in a tournament. Plus, you will defeat yourself just by knocking out your 4 Electrodes. The EX rule just makes it worse. I wonder if your could do over 9,000 damage in one turn without Weakness or Resistance.
 
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