Pokémon TCG: Sword and Shield—Brilliant Stars

Turtwig GL MD-on

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broncosboy18

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Cherrim seems to work with almost anything... so why not try it with everything! haha.


14 Pokemon
4-4 Cherrim SF
4 Turtwig GL
2 Roserade GL

36 Trainers
4 Bebe's Search
2 Cyrus's Conspiracy
2 Dual Ball
3 Expert Belt
2 Interviewer's Questions
1 Luxury Ball
1 Palmer's Contribution
4 PlusPower
3 Pokemon Collector
2 Pokemon Reversal
3 Professor Oak's New Theory
2 Quick ball
2 Snowpoint Temple
2 TGI SP Radar
3 Warp Point


10 Energy
4 :colorless::colorless:
6 :grass:

The strategy is to start with a Turtwig, and with 90 HP, it'll be extremely difficult to donk him. Later in the game, have a Turtwig set up, with all four Cherrim's on the bench, and have him TANK. +20 HP for Snowpoint Temple, +20 HP with Expert Belt, for a total of 130 on a BASIC. This way, because of E-Belt, Cherrim, and his :pbody: (As long as Turtwig GL's HP is 60 or less, each of his attacks do +30 to the active Pokemon), if Turtwig survives an attack. all the damage will be negated the next turn, becuase Giga Drain removes how ever much damage you did. :thumb:

This sounds really dirty, but I brought it up off the top of my head, so please, feel free to say whatever you wish. :lol:
 
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I would worry more about machamp than mewtwo. Mewtwo is a pain, but machamp taking out your tank isnt very fun
 
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