Pokémon TCG: Sword and Shield—Brilliant Stars

BW-on Weavile / Exeggute

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Pokeric

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I'm attempting to make a deck with no EX / Pokemon Catcher / Ace Spec so I don't have to spend a fortune on a deck for BR

Pokemon(19)
4-4 Weavile (PF)
4 Exeggute (PF)
2-3 Electrode (PF)
2 Absol (PF)

Trainers(30)
4 Professor Juniper
4 Dark Patch
4 Super Rod
4 Level Ball
3 Dark Claw
3 Skyla
3 N
2 Tool Scrapper
2 Ultra Ball
1 Escape Rope

Energy(11)
11 Dark

Strategy: Use Exeggute's Ability to keep refueling Weavile's Scapegoats. Absol is a backup attacking and / Scapegoat fodder.

Weavile – Darkness – HP90
Stage 1 (Team Plasma) – Evolves from Sneasel

[C] Hail: Does 10 damage to each of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)
[D][C] Scapegoats: 30x damage. You may discard as many Pokemon from your hand as you like. This attack does 30 times the number of cards discarded this way.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1

Sneasel – Darkness – HP70
Basic Pokemon

[D][C] Quick Attack: 20+ damage. Flip a coin. If heads, this attack does 20 more damage.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1

Absol – Darkness – HP100
Basic Pokemon (Team Plasma)

[D][C] Mind Jack: 20+ damage. This attack does 20 more damage for each of your opponent’s Benched Pokemon.
[D][C][C] Shadow Fear: 60 damage. Look at your opponent’s hand.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1

Exeggcute – Grass – HP30
Basic Pokemon

Ability: Sap Sipper
Once during your turn, if this Pokemon is in your discard pile, you can put it into your hand.

[G][C] Seed Bomb: 30 damage.

Weakness: Fire (x2)
Resistance: Water (-20)
Retreat: 1

Electrode – Lightning – HP90
Stage 1 – Evolves from Voltorb

Ability: Charge Draw
Draw cards until you have 4 cards in your hand. You can only use this ability once per turn.

[L][C][C] Electro Ball: 60 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1

Voltorb – Lightning – HP60
Basic Pokemon

[L][C] Rollout: 20 damage.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1
 
-3 Dark Claw (Ruins consistency)
-3 Skyla (More Cheren is great to make electode viable)
-2 Tool Scrapper (Garbodor will be underplayed)
-2 Absol PLF (Mainly attacking with weavile, which has free retreat)
-1 Escape Rope (There is no pokemon in the deck with a high retreat)


+4 Cheren (with electrode and cheren. you will draw 7 cards, equal to a juniper)
+3 Pokemon Catcher (You just need it to ko ex's that retreated)
+2 Colress (Mainly have a filled up bench)
+1 Audino BCR (eliminates sleep on laser, super rod it and searchable through level ball)
+1 Computer Search/ Dowsing MCHN (Need an ACE SPEC)

Those are my suggestions
 
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