So my thoughts on the game balance (more in depth).
From the get go I thought the wolves were very underpowered. 6 wolves versus 39 non-wolves is not good odds. I know that Pikamaster tried to throw in other factions that would take pressure off of the wolves, but there were numerous problems with his tactic.
The first being that the other factions (Outlaws/Enforcers) were not anti-town. They were antagonistic to each other, but not to the town. Therefore, they could act as townies during the day and still focus all of their day play to hunting wolves. The other independents were not anti-town either, (for the most part from what I can remember), thus could also be "townie" during the day.
This could have been fixed by giving the enforcers/outlaws an NK, or doing various other things to actually make hunting them a town priority.
As far as the wolf roles themselves I've spoken about some of them before. Mine I thought was completely over-powered and anti-fun, due to RB, followed by post-block and then wolf NK. BUT at the same time I thought it was also completely worthless past Night 3, since any competent priest would notice that people who were silenced were dying the night after. However I didn't realize how many silence roles there were, and so it increased the power of the role significantly.
ProHawk's role was very powerful, probably too powerful, but at the same time it was the only thing that the wolves had going for them, since we were so far gimped with numbers.
Eclipse's was one of the most interesting and balanced wolf role I've seen. I loved that role, and I thought it was a great addition.
SR's was good, and I thought very balanced. It wasn't too powerful (I complained that we were gimped by it only being able to target wolves, but that would be too powerful), and it had necessary gaps (unable to stop investigation) that was balanced.
PR777's role was interesting. I don't know how balanced it was. Absol thinks it needed to be limited in how many times it could be used, but I don't share that opinion. I think it was fine as is, and if the players who it was used on actually started telling people after they turned back to townie/etc that they had, it probably would have been less useful.