Pokémon TCG: Sword and Shield—Brilliant Stars

Werewolf XVIII: Dimensional Clash: Wolves/Outlaws Win!

If I have any qualms about the roles, it's that there were way too many abilities that caused inactivity (jpulice's being the worst I think, also kirbyking). I would have much rather had increased wolf counts. 2 days of being unable to post is almost a month of being excluded from the game, which is a bit excessive if you expect the player to be active when they come back.
 
I'll just point out that the wolf conversion role could not be used on the same person for the rest of the game, and if the wolves won with a converted player, the converted player would get the win as well.

---------- Post added 05/06/2013 at 10:00 PM ----------

Vegitalian, you are right, the actual real time that passes for 2 game days to pass was not considered. Nobody figured out that only role claimers could be targeted, as it was supposed to be a deterrent to massclaim roles.
 
Information on the next WW game will come:
-When this thread has run it's course
-After I move home for the summer this week
-After I assemble and set-up my new computer
-After I finish writing some aspects of the game (and have it go through the balance committee)

My estimate: 2 weeks give or take half a week.
 
Whoa, wait, the wolves got to shoot the night they exploded 5 people? That's... something. Also I'm sad you guys shot me. I was just a cute adorable innocent little 'vivor all on my own. ;_;


Also talking in the third person sucks. I was having to read over my posts three or four times to make sure that I didn't have a stray you in there. Pretty sure I did screw up once after I got warned the first time though...

EDIT: Oh, wait. Never mind. I just got unlucky. They were trying to change me into a wolf. So... I can blame King Arthur for my death than. *shakes fist*

Hey, don't blame me. I didn't use my killing role once, because if I did, I would die. So your death was not my fault. ;p
 
Guys. Hi.

I all but forgot this game happened, despite coming back to check on it now and again. This game was extremely strange to me; so much inactivity and modkilling, it really seemed like it turned out a long ways from what was intended.

iirc, I only got one day of gameplay. Was I just too aggressive in that day, or what? What did I do wrong? I know it was a really long time ago, but...

Take it as a compliment if the wolves decide you're a threat on D1, and thus need to go. It means you were playing a really good town game. We figured you weren't going to be lynched, and you were active - two things that make someone a good kill target.

So my thoughts on the game balance (more in depth).


From the get go I thought the wolves were very underpowered. 6 wolves versus 39 non-wolves is not good odds. I know that Pikamaster tried to throw in other factions that would take pressure off of the wolves, but there were numerous problems with his tactic.

The first being that the other factions (Outlaws/Enforcers) were not anti-town. They were antagonistic to each other, but not to the town. Therefore, they could act as townies during the day and still focus all of their day play to hunting wolves. The other independents were not anti-town either, (for the most part from what I can remember), thus could also be "townie" during the day.

This could have been fixed by giving the enforcers/outlaws an NK, or doing various other things to actually make hunting them a town priority.




As far as the wolf roles themselves I've spoken about some of them before. Mine I thought was completely over-powered and anti-fun, due to RB, followed by post-block and then wolf NK. BUT at the same time I thought it was also completely worthless past Night 3, since any competent priest would notice that people who were silenced were dying the night after. However I didn't realize how many silence roles there were, and so it increased the power of the role significantly.


ProHawk's role was very powerful, probably too powerful, but at the same time it was the only thing that the wolves had going for them, since we were so far gimped with numbers.

Eclipse's was one of the most interesting and balanced wolf role I've seen. I loved that role, and I thought it was a great addition.

SR's was good, and I thought very balanced. It wasn't too powerful (I complained that we were gimped by it only being able to target wolves, but that would be too powerful), and it had necessary gaps (unable to stop investigation) that was balanced.

PR777's role was interesting. I don't know how balanced it was. Absol thinks it needed to be limited in how many times it could be used, but I don't share that opinion. I think it was fine as is, and if the players who it was used on actually started telling people after they turned back to townie/etc that they had, it probably would have been less useful.

I originally hated my role, and doubted myself even more when Crimsonsky outed that he was a harmful on-target role. Later on, I realized that it was a blessing in disguise - by claiming my role truthfully, I could "explain" why the wolves refused to kill me.

[DEL]You forgot DarthPika![/DEL]

Whoa, wait, the wolves got to shoot the night they exploded 5 people? That's... something. Also I'm sad you guys shot me. I was just a cute adorable innocent little 'vivor all on my own. ;_;

scorri in busy mode isn't a threat. scorri in "let's take out scum" mode is. I suggested your kill because I know what happens when you really get into things. Had I know you were 'vivor, I would've left you alone.

[DEL]I think my purpose in life is to make the lives of third-parties miserable, even if I think you guys don't deserve it. Usually. Unless it's FF Mafia, and you kill me at the end of D1.[/DEL] :tongue:

waynegg - Yep. Remember that argument with Prohawk?
 
Information on the next WW game will come:
-When this thread has run it's course
-After I move home for the summer this week
-After I assemble and set-up my new computer
-After I finish writing some aspects of the game (and have it go through the balance committee)

My estimate: 2 weeks give or take half a week.

How do we decide the order of who runs games? Is there a list somewhere of the upcoming games? If so, how was that list determined?

Why don't we take this opportunity between games to come up with some rules regarding modding of ww games here on the 'gym. We had a whole thread about the players between the last two games, this should be similar, but with mods. I think there's major room for improvement on the modding front, and coming up with a set standard for modding would be a big help.
 
How do we decide the order of who runs games? Is there a list somewhere of the upcoming games? If so, how was that list determined?

Why don't we take this opportunity between games to come up with some rules regarding modding of ww games here on the 'gym. We had a whole thread about the players between the last two games, this should be similar, but with mods. I think there's major room for improvement on the modding front, and coming up with a set standard for modding would be a big help.


You're actually in luck. Go look back at the WW issues thread, and note the edits.
 
Why was I selected to be taken out in the big boom?
Lol, 2 gamesnow where I got taken out in the "boom".

Once I saw the body count for the update, and saw that Tj and P101 where on opposite sides, I was relieved that they could still select any targets, regardless of the split.
I had so much to say, yet the post restriction was tough. I consider myself a bit an average poster for the games, yet this role was an activity killer. Perhaps a set number of posts per day would be better, verses having to be semi-silent or almost completely silent for actual being able to play. As the amount of mod kills for inactivity, and not being able to post much- it was boarder line to not being active at all. Mod kill for not posting/ what if 1 of us at the day start did not post, then 1 of us then didn't post at all that day for risking mod kill for posting out of order, it was tough because if lack there of for activity posting- it would be a mess and then people would wonder why no mod kill. I do not think this sort of restriction should continue, as per my take on how activity/non activity/ post and face mod kill- it was unbalanced by being to reliant on other player's activity levels.

Don't get me wrong- Tj and P101 did awesome with having to work with me- and I think as a team we did well with the restriction. It was great to be able to talk at night again, and to target threats and all. Over all, I believe I have made further improvement on becoming a better WW player, so thanks Pikamaster and Lex for hosting.

Now, to await the next sign up- and see what else is in store for the WW community--
 
Benzo, had one player in your order been unable to post, making it so one or two of you who were active couldn't post, an exception would have been made for inactivity stuff. A PM would have sufficed.

Also, Scorri. The wolves would not have gotten to shoot, but JewelQuest's role gave them an extra kill.
 
Benzo - You were, uh, posting, and it didn't look like you'd get lynched.

I completely forgot to do this earlier, but thank you for running this game~! The roles were definitely different/creative. As a wolf, I'm glad that Mew died before wrecking the game with that role. As a player, I would love to see it pan out some other time.
 
A shout-out to all the SF players who joined us here on the gym. You guys all played well, very well and I hope to see you in future games.
 
JewelQuest: No, it was after you were dead. You targeted a wolf and gave them an extra kill. Which they then used to target me. Soooooooo... :p
 
Take it as a compliment if the wolves decide you're a threat on D1, and thus need to go. It means you were playing a really good town game. We figured you weren't going to be lynched, and you were active - two things that make someone a good kill target.

Well... thank you, I guess? ;P

The problem with this is, especially in a large game, if you're a strong townie player, you don't do much good/harm if you are lynched D1.

Also now I fear my townie play is distinctive. Playing in the anon game I could do whatever I wanted and be sure that people wouldn't find my character out of place, but here, if I ever start sounding like not-me, well...
 
JewelQuest: No, it was after you were dead. You targeted a wolf and gave them an extra kill. Which they then used to target me. Soooooooo... :p

Oh, lol. Oops, bad me.

For those who are curious, here are my targets:

Kamikaze:
Night 1: None
Night 2: None
Night 3: None

Warrior's Aid:
Night 4: waynegg(Arthurian)
Night 5: Darth Pika(Arthurian)
Night 6: xxumbreonxx
Redirect to Azure Kite(Arthurian)
Night 7: Kirbyking(Non-Arthurian)
Night 8: Pokemonfreak5(Non-Arthurian)
Night 9: PikaJewel(Arthurian)
Night 10: Eclipse(Non-Arthurian)
Night 11: Kirbyking(Non-Arthurian)
 
Thanks AbsolTrainer~!

Well... thank you, I guess? ;P

The problem with this is, especially in a large game, if you're a strong townie player, you don't do much good/harm if you are lynched D1.

Also now I fear my townie play is distinctive. Playing in the anon game I could do whatever I wanted and be sure that people wouldn't find my character out of place, but here, if I ever start sounding like not-me, well...

When in doubt, play every game like town. There's always things you don't know, so if you convince yourself that you're hunting for third-parties, while disguising it as hunting for mafia, you should be okay.

(wait, why am I telling you guys all my secrets?) :tongue:

Shinori: Your role was enough to make me nervous enough NOT to kill you, and I wasn't able to find a good angle to lynch you. You also had a pretty inactive faction. I'd say you did a pretty good job.
 
So the threads appear to have died down (as has the entire RTC for that matter). My computer is set up, and I'm making progress writing the game, however, several questions.

Nationals? When is it? When do people plan to start heading up to it? I'll obviously need to take that into account.
 
pokemon.com said:
The U.S. National Championships will be held at the Indiana Convention Center in Indianapolis, Indiana, from Friday, July 5th through Sunday, July 7th with preregistration taking place on Thursday, July 4th.

So i'd give a buffer day in both directions. Or just make sure night falls during that time as well.
 
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