Pokémon TCG: Sword and Shield—Brilliant Stars

what would be the best kind of deck to start with

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oh really?
so you are saying i should teach my five year old cousin how to play using a scizorgross deck?
 
Benlugia said:
oh really?
so you are saying i should teach my five year old cousin how to play using a scizorgross deck?
Well I get your point, that might be a bit extreme... if we're talking 5 year olds then of course something highly uncomplicated like the EX Trainer Kit would be better. What I mean is IMO its best to get people onto the competitive decks asap if they want to be a tourney player, so they gain the experience.

In regards to most places not carrying the Trainer Kits, well I guess you could make up the decks out of the same or similar commons and uncommons from the sets.
 
yeah, i was planning to do that.
but heres the thing though--what about people who don't actually know the rules to the game? the problem is, if they use a competitive deck now, then they get so attached and used to it, that they really only know their own deck strategy and don't understand others.
 
Ok if you read my previous posts, I explicitly stated that it would be better to give a newer player a tournament-callibur deck with an uncomplicated win condition. An example would be Blaze, Muk T2, Slowking T2 (if they can grasp the Jirachi/Swoop combo), Zapdos, Nidoqueen, and many others. Don't give a new player a rock lock deck or something with complicated win conditions. Just a simple, draw, play energy, attack with a big pokemon. They can figure out the nuances of the deck later, but at least there are complex strategies to discover. The deck will grow with the player.

Who says that a preconstruct would even be easier to understand than Scizorgross or whatever? Either they have good cards and a deck that will work and has focus, or they just have a jumbled mess that is ineffective and really doesn't teach them much about the game.

Another question, who do you think would be ready for tournament play sooner: someone who learned the game using tournament-quality decks, or someone who learned the game using league-quality decks?
 
I teach my friends to play using t2 slowking and then move them onto medidoom, then onto ludi.

This is assuming they were old players, who at least had an understanding of the game at base set.

I'm sure if you sat down and went step-by-step, you could teach a player the game with slowking. Go by and say what trainers are for, energy, attacks, plus/minus damage with dre/darkness/tools/etc.

Slowking t2 is actually a good learning deck. It has status, tools, supporters, powers, plus/minus damage from energy, an easy evolution line, etc. The cunning part will take practice, as will the tool selection and such, but that's for later.

I think the theme decks are geared for 10- or people who dont want to take the long time to teachy a player with a strong deck.
 
Well they're obviously a quick fix for someone who just wants to jump right into the game, but has no cards and no guidance. If I were to like teach a friend or something how to play, however, and I had access to cards that I could use to teach them with, I wouldn't pick a theme deck in a million years.
 
i totally agree with venusaur. i started playing at deoxys pre release and from that i built a deck and fought some of the best players around here, then i bought ex battle stadium. with the help of my new friends i learned how to build a deck and play well. my first competitive deck was actually a blaziken deck inspired by Chris Fulops' Championship deck. Now im playing using Ludicargo and i have won quite a number of tournaments here.

fighting someone who is stronger will help u become a better player. besides like many pointed out most of the decks are unoriginal since japanese have the cards before the rest of the world. and except for not being unique i dont see anything wrong with using the archetype or metagame decks
 
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