Why I love DP4-the broken cards of DP4

Discussion in 'Cards: Strategy and Rulings Discussion' started by ryanvergel, Oct 25, 2007.

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  1. ryanvergel

    ryanvergel New Member

    DP4 is RIDICULOUS so far in terms of the new pokemon. There are good basics, stage 1s, AND stage 2s (I know, unheard of right now).

    Post your new favorite combos, your new favorite pokemon, etc.

    All of this information is thanks to WPM who kindly posted the translations. I won't post the full text as it's against his wishes, and I hope you guys keep that to a minimum or at least post links.

    www.pokebeach.com
    Register for the forums and see all the neat stuff he posts!

    I have two new basic pokemon I've fallen in love with.

    Pachirisu has 70hp, and a dunsparce-like CFF. Get 3 pokes. His second attack is SICK too.

    [C] Smash Shot: 10 damage. If the Defending Pokemon has a Pokemon Tool card attached, this attack does an additional 30 damage. Discard the Pokemon Tool card. If you do, look at your opponent’s hand, choose every Pokemon Tool card that has the same name as the one you discarded, and discard those as well.

    If they have a tool, it does 40 and you rip it off AND any copies of it the opponent has. Pachi is going to be the new stage 2 helper. Oh god, I'm cessation locked. Oh wait...


    What do you all like from the new set?

    ALL OF THE FOLLOWING TRANSLATIONS WERE TAKEN FROM POKEBEACH.COM


    Beedrill L.41 – Grass – HP110
    Stage 2 – Evolves from Kakuna

    [G] Combined Assault: Does 30 damage x the number of Beedrill you have in play.
    [C][C][C] Twineedle: Flip 2 coins. This attack does 50 damage x the number of heads.

    Weakness: Fire (+30)
    Resistance: none
    Retreat: 0

    ---
    This card may seem bad, but I think 110hp, free retreat, attacking for [G] can be nice. With TSDs, maintenance, and a sacrificial early setup it should be feasible to do 90-120 a turn for G while still retreating. No power or body means you can play with it cessations too, or even the new leftovers type card and retreat all over to avoid KOs.


    Sceptile L.52 – Grass – HP100
    Stage 2 – Evolves from Grovyle

    Poke-Body: Overgrow
    Each of your Basic Grass Energy cards provides 2 Grass Energy. This Body stops working if another one of your Pokemon’s Overgrow Poke-Bodies is already in effect.

    [G][G][C][C] Leaf Blade: 50 damage. Flip a coin, if heads this attack does an additional 20 damage.

    Weakness: Fire (+30)
    Resistance: Water (-20)
    Retreat: 3
    --
    Wow. Overgrow. Blissey? Leafeon lvl X? Consider the fact that you have energy trans sceptile in the format too?


    Blaziken L.56 – Fire – HP130
    Stage 2 – Evolves from Combusken

    [C] Flame Dance: 30 damage. Search your discard pile for a Fire Energy and attach it to Blaziken.
    [R][R][C] Flame Kick: Discard 2 Fire Energy attached to Blaziken and do 80 damage to 1 of your opponent’s Pokemon.

    Weakness: Water (+30)
    Resistance: none
    Retreat: 1
    --
    Hey man, I like an 80 snipe. You can play it with the firestarter easily, too.


    Mewtwo L.51 – Psychic – HP90
    Basic Pokemon

    [.] Energy Absorption: Search your deck for up to 2 Energy cards and attach them to Mewtwo.
    [P] Recover: Discard a Psychic Energy attached to Mewtwo and remove 6 damage counters from Mewtwo.
    [P][P][C] Psyburn: 60 damage.

    Weakness: Psychic (x2)
    Resistance: none
    Retreat: 2

    ---
    I know he isn't a stage 2, but he IS my favorite pokemon. With the new supporter that allows you to discard 2 cards to draw 4, you can dump 2 energy and have a nice t2 or t3 60. Not bad with 90hp. You can be taking prizes pretty decently vs anything other than blissey.



    Gardevoir L.55 – Psychic – HP110
    Stage 2 – Evolves from Kirlia

    Poke-Power: Telepath
    This Power can be used once during your turn. Choose a Supporter card from your opponent’s discard pile and use the effect of that card as the effect of this Power (the chosen card remains in the discard pile). This Power can’t be used if Gardevoir is affected by a Special Condition or if you already used a Telepath Poke-Power during your turn.

    [P][C][C] Psyche-Lock: 60 damage. Your opponent can’t use any Poke-Powers on your opponent’s next turn.

    Weakness: Psychic (+30)
    Resistance: none
    Retreat: 2
    --

    I don't even need to say why that card is broken.



    Gardevoir L.X – Psychic – HP130
    Level Up

    Poke-Power: Teleportation
    This Power can be used once during your turn. Choose 1 of your Active Pokemon and switch it with 1 of your Benched Pokemon. This Power can’t be used if Gardevoir is affected by a Special Condition.

    [P][P] Shoot Down: Choose the Pokemon in play (yours or your opponent’s, excluding Gardevoir) with the lowest amount of HP remaining. That Pokemon is Knocked Out.

    Weakness: Psychic (x2)
    Resistance: none
    Retreat: 2
    --
    =\ You get gallade AND this guy coming from the same poke? And his power is a switch?


    Kabutops L.56 – Fighting – HP120
    Stage 2 – Evolves from Kabuto

    Poke-Body: Ancient Shell
    As long as Kabutops is your Active Pokemon, your opponent can’t play any Trainer cards from his or her hand.

    [F][F][C] Chop Apart: 70 damage. This attack also does 10 damage to each of your opponent’s Benched Pokemon that already has damage counters on it.

    Weakness: Grass (+30)
    Resistance: none
    Retreat: 2
    --
    Is that a joke? What kind of sick body IS that? FFC for 70 and 10 to anyone who has damage on it? This shoudl remind you all of psychic pulse, but on a non-ex with 120hp that disables ALL trainers from being played. Good luck using cessation to lock his body, lol. Good luck warping him out.

    Exploud L.58 – Colorless – HP130
    Stage 2 – Evolves from Loudred

    [C][C] Outburst: Flip 2 coins. If the first coin is heads, this attack does 50 damage to the Defending Pokemon. If the first coin is tails, this attack does 20 damage to each of your opponent’s Benched Pokemon. If the second coin is heads, the Defending Pokemon is now Confused. If the second coin is tails, your opponent can’t play any Trainer cards, Supporter cards, or Stadium cards from his or her hand during your opponent’s next turn.
    [C][C][C][C] Hyper Voice: 70 damage.

    Weakness: Fighting (+30)
    Resistance: none
    Retreat: 3
    --
    Here is the breakdown as far as flips is concerned:

    HH-50/confused for CC
    HT-50 and god you get to make mewtrick look silly
    TH- spin tail for CC AND they're CONFUSED
    TT- spin tail AND no trainers

    oisejhtoijsrhoijrh WOW


    Togekiss L.51 – Colorless – HP120
    Stage 2 – Evolves from Togetic

    Poke-Power: Heaven’s Blessing
    This Power can be used once, when you play this card from your hand to Evolve a Pokemon. Look at the top 10 cards of your deck, choose any number of Basic Energy cards you find, and attach them to your Pokemon in any way you like. Return the remaining cards to your deck and shuffle your deck afterward.

    [C][C][C] Air Scroll: 40 damage. Flip a coin, if heads this attack does an additional 30 damage. If tails, remove 3 damage counters from Togekiss.

    Weakness: Lightning (+30)
    Resistance: Fighting (-20)
    Retreat: 1
    --
    That's just a cool power. Asking for abuse, too.

    Garchomp is also in DP4, adding to that deck's playability.

    Cresselia is also psychic, and methinks he will see play too.






    So, did you notice a lot of playable stage 2s? I sure did!

    WPM: please don't get mad because I posted this.
     
    Last edited by a moderator: Oct 25, 2007
  2. Ikari

    Ikari New Member

    RyanVergel: You just make my day with Overgrow (The old and good Wild Growth from Meganium Neo) and the new Mewtwo (Awesome, just awesome...)

    Thanks!
     
  3. bugsbite

    bugsbite New Member

    Everybody else does, so why not. :wink:

    Thx for the info!!!
     
  4. Lawman

    Lawman Active Member

    Ryan: I see many deck combos with the few cards you listed.

    1 Togekiss w/ Garchomp MT. What a way to energy accelerate the pokes. Could even go Togekiss w/ Eggy MT....all of a sudden that eggy lil tree could be rolling 5-8 dice a turn w/ 30x each heads! Can you say Blissey KO.

    2. Exploud....who wouldnt like to play the big mouth poke?? CC 1st attack...splashable in decks

    3. Kabutops.....I loved him in his earlier release (as a Water Poke). Trainer lock is nice!

    OK, i'll keep a few ideas to myself for now.

    OT: Mario may not be the best deck choice in the future, but you have to admit, it did have an impact on the most recent set of big tourneys.

    Keith
     
  5. ryanvergel

    ryanvergel New Member

    I know what Mike Cook's going to be playing this format, hahaha.

    Back to back posts merged. The following information has been added:

    I'd also like to say that the Diamond Pearl generation has been REALLY good to us. Before a set may have had a MAXIMUM of 20 playable cards. The new DP sets have dozens of playable cards, and tons of interesting combos. By increasing the playability of nearly EVERY rare/holo it's made the value of the cards increase, too. We still have lvl Xs, too. Not only are collectors and traders getting more bang for the buck (in smaller forms) but we as players have to buy less to get more playability.

    When 90% of the released stage 2s are playable... that's a sign of a healthy format IMO.
     
    Last edited: Oct 25, 2007
  6. Prime

    Prime Content Developer<br>Blog Admin<br>Contest Host

    I agree with how good the DP series has been. I went nutz over getting my hands on the rares from MT because so many were so good. I've never boughten so many rares since I started playing.
     
  7. Lawman

    Lawman Active Member

    If pachi becomes a staple of stage 2 decks....that means the t1 riolu donks will be prevelant. +30 weak to F, add 1 strength charm or PP and hit your wild kick heads = GG Altho, the 2nd attack is interesting....a clean and rinse all Cess on oppo at the time basically and extra damage!

    Keith
     
  8. Prime

    Prime Content Developer<br>Blog Admin<br>Contest Host

    There are a lot of good starters in the set. Lapras just jumps out like crazy. Why play Chingling when Lapras gets you a supporter, a tool card, AND a basic energy?!

    Phione or however you spell it will change the game imho. Being able to evolve basics first turn will allow stage 2 decks to maybe co-exist better with stage 1 T2 speed decks. Now if stage 2's didn't take as much energy, but we are seeing more pokemon with 1 energy attacks, which is good.
     
  9. AirMan829

    AirMan829 New Member

    prime, lapras uses a water energy for its first attack
    thus it is only fit for water or part water decks

    im loving the new fossil pokemon that are coming out
     
  10. Nu Gundam

    Nu Gundam New Member

    Actually, Pachirisu only has +20 Weakness to Fighting, not +30 ... :tongue:

    Well, Kabutops looks like it is Vileplume EX (the PokeBody) and Flygon EX delta (attack) all rolled in one
     
  11. ryanvergel

    ryanvergel New Member

    Phione is SICK. Like I said in the other thread, stage 2 decks WILL be coming back.

    By regionals time I'm pretty sure we'll be seeing decks setup like the dunsparce era. Pachi is duns, and phione is jirachi, with a slew of other good setup pokes in there too.

    EDIT: Thanks for moving the posts over, Prime.
     
  12. Rambo1000

    Rambo1000 New Member

    kabutops and fione are broken as is TOGEKISS DEAR LAWD
     
  13. AirMan829

    AirMan829 New Member

    i am glad that im getting shipped off to boot camp when i am
    it means i get out of it just in time to get dp4 and go to states (YESSSS)
     
  14. Hatter™

    Hatter™ Active Member

    FINALLY they gave Tom Hanks a pet!!!
    so now we have:

    Island Hermit(Hanks dad)
    Castaway(Hanks himself)
    Lapras(Tom Hanks pet)
     
  15. Ikari

    Ikari New Member

    Sceptile + Torterra X + Leftovers + Dawn Stadium = PWN! (Yes, i love Torterra... but i cant make it works :lol:)
     
  16. Prime

    Prime Content Developer<br>Blog Admin<br>Contest Host

    The new fossils (excluding Aero's fossil) help a ton. Being able evolve them right away is just so helpful. You can play the Kabutops fossil with the PK Kabuto, which for one energy allows you to grab an evolution from your deck. Talk about T2 Kabutops. Play the PK Kabutops, gust up their basic and now they can't evolve. LOL

    Or the Caterpie, that can evolve if active on T1 into Metapod using a poke-power. Then the metapod has a Poke-power that can allow it to evolve in the same turn into Butterfree. Talk about T1 butterfree.

    The set is really nice. I am sad about Wailord though. But he might be useful with Memory Berry. I dunno...
     
  17. Rambo1000

    Rambo1000 New Member

    lol wailords broken bud
     
  18. ryanvergel

    ryanvergel New Member

    Nah. Nice with Leftovers and Xatu =X

    Oh, I'm asleep? No, you are now. JAJAJ!

    Oh, I have 200hp? I can use a switch and chill on the bench?

    However, the weakness is bad.

    I would run it this way:

    Swampert
    Xatu
    Wailords
    Leftovers
    Switches/warps

    Just 60 on a 200hp pokemon all game. I'm fine with that. He's like a 3 or 4 hit KO who can put the other guy to sleep sometimes, or heal itself. GOD. You heal yourself and THEN push the status through. lol
     
  19. Prime

    Prime Content Developer<br>Blog Admin<br>Contest Host

    Leftovers only trigger when he's active and at the end of the turn, so I don't see how a bunch of hurt wailord are going to heal on the bench.
     
  20. Ikari

    Ikari New Member

    Porygon 2 = 2 Supporters a turn... :eek:

    The new energys are just... lame =/
     

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