maybe you didn't understand, but the LCQ is not the way to fill spots. Any open spots should be given to deserving players, not relatives of players paid to attend or those from around the world who can afford it. What about the kid who has 56 points instead of 57 ... why should he have to pay 2000 and prequalify when he probably did enough already.
56 CP =/= in the Top 40, he came close but did not do good enough, there has to be a cut off point, and 57/56 is this point. If he is so deserving, why not just go play in LCQ. All of the other "better" players already qualified so it should be no problem for him to snag an invite from the LCQ because he is so deserving. Sorry for being so harsh but that is the reality of it, there are so many seats, someone has to wiff and not get a seat.
So P!P has all of these seats awarded (except for 4 guaranteed spots per division for the LCQ). Players only have 1-2 months to make arrangements to attend, some people for various reasons may not make it. P!P with X amount of extra seats on their hands could choose not to award these seats to others, but they choose to do the LCQ instead. P!P will not know how many extra seats to award until players check in/fail to check in on Friday night. That is why it is unfeasible to have the LCQ in advance at some other location, P!P will not know how many invites they can award.
Lets just say for some strange reason a post-nats/pre-worlds LCQ is held at a location to award invites, what happens if Timmy, Johnny and Billy (who all live within a days drive of LCQ) win an invite but can't even attend Worlds because it is too far away... it kind of defeats the purpose of the LCQ.
A new system is needed. All state winners should get an invite. All regional winners should get one. Maybe top 2 regionals. Maybe only top 4 nats. Maybe expand the tournament and give invites to more deserving players. To say a faulty system cannot be improved or made better makes you look like the beneficiary of this broken system and proponent of the status quo.
That type of system awards players who happen to show up and win "ONE" tournament. The current system awards players for consistently do well. Under your suggested system, imagine a kid is one placing away from an invite at every single tournament he attends, while every single one of his opponents at the top tables has a mediocre season all year long save for that ONE win. Who is more deserving of a worlds invite: The kid who won ONE tournament or the kid who did consistently well all season long? Who is even qualified to answer that question.
Your system also brings up the issue of different sized events at the S/P/T and Regional level that has been a matter of public scrutiny in out community for years. Is it fair to award a player something so prestigious (a worlds invite) for winning an X sized tournament in California/Texas/Florida while awarding the same prize for winning a Y sized tournament in The New England States/Hawaii? X is considerately bigger then Y in this scenario.
pokedad1, let me ask you this- Keeping all of these issues in mind, Would you prefer a system that awards consistency or a system that awards a player for winning "ONE" tournament.
Here is an example why the current system is broke.
You could win a cities, a states, a regionals and top cut at nationals but fail to qualify. Something is not right about that.
Ok, in that scenario what about the dozens players who attend and win more then one Battle Road/City, top cut and a good chunk more, win a states, top cut at 2 more states and top cut 2 regional and goes farther in Top Cut at nats. Consistency > Wins