Pokémon TCG: Sword and Shield—Brilliant Stars

HGSS-on Zoroark for Battle Raods

Status
Not open for further replies.

alakasam

New Member
I know this deck has already been done to death, but no one can seem to agree on what the best list is. Here's what I have and, while consistency hasn't been perfect, I'm not sure how to improve it.

Pokemon - 16
Darkrai EX - 2
Tornadus EX - 2
Zoroark - 4 (3De, 1BW)
Zorua - 4 (Ascension)
Shaymin UL - 1
Sableye DE - 3

TSS - 28
Pont - 3
Juniper - 4
Collector - 2
Cheren - 2
Seeker - 1
Engineer's Adjustments - 1

Dark Patch - 3
Ultra Ball - 2
Catcher - 2
Dual Ball - 2
Junk Arm - 2 (I need more :c)
Dark Claw - 2
Pokemon Center - 1
Super Rod - 1

Energy - 16
DCE - 4
Basic Dark - 12

The strategy is to either start with Tornadus for a little donking or with Zorua to Ascension and get the pressure started quickly. Pokemon center is used to increase Blow THrough's power and also to protect Benched Exes from being set up to kill. Shaymin and Seeker are useful but I'm not sure if I should keep them. I know I need more Junk arms, but I just don't have them. Finally, I've been considering replacing all of my non-refresh supporters with balls or other refreshers and using random receiver. As a final tech, I've been thinking about eviolite to let Tornadus take a third Land crush and for Darkrai to take one without dying. I'd like constructive critisism please. I will try suggestions to the best of my ability.
 
Status
Not open for further replies.
Back
Top