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Author Topic: Entei/Magcargo - impurity (SBZ)
Freddy K

Member # 24380



posted February 27, 2003 10:35 AM      Profile for Freddy K   Email Freddy K    Edit/Delete Post Report This Thread to Moderators
I'm posting on behalf of Bomiester who came up with the original deck idea and who's now had a chance to read all the posts up to post 49.

quote:

Hey Freddy, thanks a lot for the email. I'm glad your still looking for my opinion, and glad to see you're defending this deck. You're a real buddy for telling me about it. I'm just trying to give as good a post as possible, considering I'm a bit rusty.

Alright, here's what I would post if I had the means to do so:

I'm not going to lie to you all, I am not an expert on the current metagame. Fortunately, the beauty of this deck is, it is 0% metagame. The sole purpose of the deck (Purity) is to draw 6 prizes in the shortest amount of time possible.

All this talk about banded pichu's, and murkrow locks is valid. Decks abusing certain aspects of the game will beat this deck. No deck is unbeatable, we all know that. The deck that wins, is the deck that is most flexiable. And look:

4 slugma, cargo, entei
4 elm, trader, copycat, gust, scoop, 3 town volunteers
25 fire

How is that not the most flexible deck in the world?

You think the deck needs cleffa? Put it. You think the deck needs focus bands? Fit them in.

Purity itself was never meant to be the "all powerful" deck I may have once made it out to be. It's an oversimplified cargo, that was meant to show you what that deck was truly about.

I do suggest to everyone to try out "Purity" at least once. After you do that, you'll see how powerful the cargo/entei combo really is. And from there, you build it to fit into your metagame. Some people like to keep it as simple as possible, some will like to have as much TeCH (protection) as possible.

The fact is, in an area that really sucks, and has no truely powerful decks, or players, you can probably run "Purity" and have no problems winning 100% of the time. But when you get to a competitive level, great people are running great decks. Purity has the potential to be one of the great decks, and any person has the potential to be a great player. But you can't go in with "Purity" and expect to beat decks LOOKING to TeCH against the obvious cargo/entei combo.

I don't mean to sell the deck short. "Purity" itself is an amazing piece of work, in my own biased opinion. And in the hands of the right player, can tear through any "powerhouse" deck. But everyone here can clearly see oversimplified does NOT always mean better. People "TeCH" for a reason.

Here is what my version of the deck (imPurity) would look like, weighing in the obvious strong water showing:

4 Slugma (combustion)
4 Cargo
3 Entei (Howl)
1 Entei (Legendary NH)
1 Cleffa

4 Trader
4 Elm
4 Copycat
4 D Gust
4 Bands
3 Scoop
2 Town Volunteers

22 Fire

I'm glad this deck is getting some of the recognition I always felt it deserved. I hope you all enjoy using the deck, and "TeCHing" it to fit your metagame. I'll have to keep an eye on this message board a bit more. Thanks for all the great comments, and for all the nay-sayers, I hope you now realize what I was hoping to accomplish when I made the deck.

Andres Rodriguez
AIM: bomiester2

~fK [Smile]

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AIM: TEFr3ddyK
Features writer, Pokémon World Magazine.

GENCON-EUROPE 2003
Professor Championship - 1st
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From: Slough, England UK | Registered: May 2001  |  IP: Logged
Freddy K

Member # 24380



posted February 27, 2003 10:40 AM      Profile for Freddy K   Email Freddy K    Edit/Delete Post Report This Thread to Moderators
(double post) [Embarrassed]

~fK

[ February 27, 2003, 12:09 PM: Message edited by: Freddy K ]

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AIM: TEFr3ddyK
Features writer, Pokémon World Magazine.

GENCON-EUROPE 2003
Professor Championship - 1st
TeamMP Championship - 1st w/(s_b)

Visit Team UK!

"how can two bright red fleece Professor jackets be lost in an office? Can they be stuffed in a drawer? Under a stapler? In-between a stack of folders? Or on top of a pot plant?"

From: Slough, England UK | Registered: May 2001  |  IP: Logged
bulbasnore

Member # 703


posted March 04, 2003 09:30 PM      Profile for bulbasnore      Edit/Delete Post Report This Thread to Moderators
I've gone to Purity as originally posted (I don't have any town volunteers, cause the place I ordered from decided I'd like Juggler just as well).

OK, well, I could only get kabulix (playing 58 cards - time for a room cleaning) to give me 2 matches today, but here are the results:

Round 1 -

100% good howls (2 or more fire). 2 howls.
I've learned to spend DG to get the MFossil; that helps.
Cleffa held out long enough with Pichu to pull of a triple KO. However, one failed flip vs. a slug left Kabulix exposed and I got him. I took 6 prizes half from Babies.

Round 2 -

Started with Entei and howled with the second. Got another MFossil on turn 3. Pichu got one Entei but I scooped the other. I howled again later after disposing of pichu, then got a nascent Steelix and another Mfossil. 3 baby KO.

Hmm. I'm still light on Combustion Slugs (1C/3MR).

Anyway, Purity succeeded. I need to give this some more playtesting, like against a guy with a full deck and who isn't in 'random humor' mode. Still, these observations:

1) Still waiting for the mulligan/copycat combo. I started with Entei both times.

2) Lots of the KO from this deck will be babies. Patience.

3) An early KO on a threat is worth it if you have the DG.

4) Don't fear the Steelix. Not worth spending DG on.

If you let the guy get out his OHKO v. MagCargo, you will likely lose unless you have a second Cargo to KO him. I guess build this up while you go. Should you skip a baby attack to howl & get ready? I didn't.

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Pokemon TCG is a game for all ages.
6th Place June 2002 WCSC Professor Draft
6th Place July 2003 Comic Con Fan Appreciation Tourney

From: Where you play a kid's game and never T8 in it! | Registered: Feb 2001  |  IP: Logged
Dragon_Master
Member
Member # 64149



posted March 06, 2003 03:04 AM      Profile for Dragon_Master   Email Dragon_Master    Edit/Delete Post Report This Thread to Moderators
-2 Suciune
-1 Cleffa
+3 FocusBand [Dubious]

[ March 10, 2003, 01:49 AM: Message edited by: Dragon_Master ]

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The page or file you are looking for does not exist on this server.

From: Unknown | Registered: Feb 2002  |  IP: Logged
bulbasnore

Member # 703


posted March 06, 2003 05:57 PM      Profile for bulbasnore      Edit/Delete Post Report This Thread to Moderators
quote:
Originally posted by Dragon_Master:
-2 Suciune
-1 Cleffa
+3 FocusBand

Nice, that would be one way to approach it. However, if you howl off the other things, you can get them back with Town Volunteers or Time Capsule. Howled focus bands don't come back.

Right now we're working with the straight 'Purity' deck as put forward by Bomie; I may come back to some IMpurity form and what you suggest has merit.

Purity continues to play, for the moment against my Crotales deck. Purity walks the razor's edge -- don't make a mistake and you'll annihilate the competition. What percentage of the time does it win if played well as opposed to the times when it loses due to luck? ...so far we've had our first two dry howls & one loss by no draw. I'm keeping track. Anyone else with results/observations?

--------------------
Pokemon TCG is a game for all ages.
6th Place June 2002 WCSC Professor Draft
6th Place July 2003 Comic Con Fan Appreciation Tourney

From: Where you play a kid's game and never T8 in it! | Registered: Feb 2001  |  IP: Logged
Prime
Member
Member # 102940



posted March 08, 2003 02:39 PM      Profile for Prime   Email Prime    Edit/Delete Post Report This Thread to Moderators
I played impurity last night against a tyranitar deck. We played five matches. Here are my results:

Too many times I had to choose from Howling or doing 10 damage to the opponent. I chose howl everytime and at most got two fire energy. I got one fire energy three times and zero fire one time and two fire energy one time. I never got two magcargo up and running because after a few howl's it so decked myself. Its like you cannot use any kind of speed card like elm or copycat when playing with howl. I truely hated my enteis because of it. Even with all the bad luck, in one match I actually got a magcargo powered up. So let me note everything I already said:

5 Howl's - (1:2 energy,1:0 energy,3:2 energy)
Overall opinion - Discard most of the time three cards which I could use, its almost seems stupid to howl. You cannot play accelerators with Entei because you will deck yourself too fast. But you do need Town Volunteers. If you add any trainer, make it that, so you can put more cards back into your deck.

I am kinda in the middle between the issues of trainers. I like them in my deck, but I always seem to howl them away. Yet if I don't put them in my deck, I have no way to get use them, yet I get more energy. Each side has a good and bad part of it.

I will try a purity, that is the best I can do. cleffa helped not at all in my impurity deck because it was easy bate and without a focus band, it just is a sitting target. Seems more and more cards hurt and with the subtraction of them, the deck will become a purity deck.

So maybe this thread is kinda old, but alteast there is one person still playing it. And I will have info about a big tournament and how purity does against the people there next week.

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"Do not follow where the path may lead. Go instead where there is no path and leave a trail." ~ Ralph Waldo Emerson

From: Asheville, North Carolina | Registered: Aug 2002  |  IP: Logged
bulbasnore

Member # 703


posted March 08, 2003 10:47 PM      Profile for bulbasnore      Edit/Delete Post Report This Thread to Moderators
Thanks for the report, Prime. Nevermind about the thread being old, we're digging for the knowledge not the reputation. Let us know how purity does in the big tourney.

An update, the original purity runs strong when it doesn't run into dumb luck. It recovers by taking 2-3 prizes in a row, so you have to hang with the strategy of howling. There is no way to hang back and stall with this deck.

So far with 4/4 Copycat/Elm there hasn't been a single deck out thanks to Time Capsule, though I'm sure it can happen (none with Bomie's Purity, I did have one with an Impurity). Of course, Town Volunteers is better if you've got 'em.

I've been seeing a few dry howls though. I'm going to try to spreading out cards from the discard before rotation shuffling between games -- I think with so few non-fire cards this deck may need to have the clumps of pkmn+trainers from the discard broken up between games.

As has been said, don't be afraid to attack with the Entei. Its pretty ugly facing a field of 3 Entei with 4:2:3 fire and knowing there is going to 4-5 turns of 60 damage a turn.

--------------------
Pokemon TCG is a game for all ages.
6th Place June 2002 WCSC Professor Draft
6th Place July 2003 Comic Con Fan Appreciation Tourney

From: Where you play a kid's game and never T8 in it! | Registered: Feb 2001  |  IP: Logged
Prime
Member
Member # 102940



posted March 14, 2003 02:55 PM      Profile for Prime   Email Prime    Edit/Delete Post Report This Thread to Moderators
Almost game time. Tommarrow I will test the Purity deck that Andres Rodriguez gave out, whic is this:

4 Slugma(rev.)
4 magcargo
4 entei(howl)

4 Professor Elm
4 Pokemon Trader
4 Copycat
4 Double Gust
4 Scoop Up
3 Town Volunteers

25 Fire Energy

Any suggestions on a purity change?

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"Do not follow where the path may lead. Go instead where there is no path and leave a trail." ~ Ralph Waldo Emerson

From: Asheville, North Carolina | Registered: Aug 2002  |  IP: Logged
Psyduck'

Member # 14015



posted March 14, 2003 10:58 PM      Profile for Psyduck'   Email Psyduck'    Edit/Delete Post Report This Thread to Moderators
Like Bomie said..."If you need Focus Bands, then fit them in."

I'd be scared NOT to run them?
Maybe

- 1 Scoop
- 2 Fire
+ 3 Focus Band

This will still leave you with 23 Fire; I'd say thats enough to be consistent. With 3 Focus and 3 Scoop instead of you original 4 Scoop, you now have 2 extra "Save" cards. This should put the odds a little more in your favor.

Although I have never played the "Purity" version, I am pretty d*mn good with an "Impure" one.

Good luck in the tourney...Hope I helped?

'Duck

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Proud member of Team Ream

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From: Your local neighborhood pond | Registered: Apr 2001  |  IP: Logged
bulbasnore

Member # 703


posted March 15, 2003 11:20 PM      Profile for bulbasnore      Edit/Delete Post Report This Thread to Moderators
Purity went up against an array of new modified decks today. It was originally to appear with a Kabulix tweaked for TMP, but the TMP tourney had to be cancelled due to weather [Eek!] (see the Tourney board).

Purity came in second (yay!); not modified from Andres original (well, except I had to put in POR for Copycat #4). In four rounds there were 6 points (1 Win, 1 Win on time and 1 Draw in Swiss; 1 Win and a loss in elimination).

Here is my impression of the deck's characteristics, based on play today.

Howls were very consistent.

Mrs. Bulbasnore somehow manages to come up with a couple dry howls in every 3 games. Today there were none. I did 'roundhouse shuffle' the deck (6 piles of 10 cards) between rounds. Mrs. doesn't do that; I could be imagining that the spread shuffle helps. What do you folks think?

This deck lives and dies by the Double Gust.

I really didn't have trouble getting out what I wanted to put out (Scoop, Retreat for 1 Fire w/ Entei). But, my opponents know whats coming and stall with baby pokemon until their OHKO is ready. Meantime, there is Elekid or Tyrogue blasting away. Then Aq Ampharos or Nidoking comes forth to do 80, with a FB.

Three times I DG a threat, but it had a FB that held. I was pretty sure their last energy and DG were coming up next turn.

Then there was the howl that coughed up 3 fire energy and two DG. I'd already used one. My opponent and I both realized immediately I'd have a hard time pulling the 4th one out. He acted accordingly.

Also, patience in pulling those DG pays off. Spending two turns trolling for the DG with Copycat & Elm was usually well worth it.

When it works, it's like butter.

The opponent can't set up. The perception is, 'I couldn't get my cards', but really, purity was just too fast. The scoops do work. It takes prizes early. That's why I think it could be good in TMP as well.

I want to pull off that elusive mul-mulligan/copycat combo...not only do I not mulligan with this deck very often, but almost always I have two PKMN in play by the end of my first turn and something ready to do a big attack by turn two (which I consider to be very good).

What next for me?

I'm not done playing with this deck. I want to get Town Volunteers. I want to hear Prime's report. I just want to improve the way I play it by using it some more. Then I'll be able to give it a tweak I like.

--------------------
Pokemon TCG is a game for all ages.
6th Place June 2002 WCSC Professor Draft
6th Place July 2003 Comic Con Fan Appreciation Tourney

From: Where you play a kid's game and never T8 in it! | Registered: Feb 2001  |  IP: Logged
SigmaTheFierceDeity
Member
Member # 132218



posted March 17, 2003 10:10 AM      Profile for SigmaTheFierceDeity   Email SigmaTheFierceDeity    Edit/Delete Post Report This Thread to Moderators
*yawn* Seen this deck, and it's been played to death. Come on guys, can't you come up with anything original =/.

Oh, and Pichu/Dewgong is very good at owning the 'ol Entei/Cargo deck =/.

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Why do I like this job? Because the pay's good, the scenary changes, and they let me use explosives ^_^.

From: Claxton, Ga | Registered: Mar 2003  |  IP: Logged
IPGeek21

Member # 184



posted March 17, 2003 04:46 PM      Profile for IPGeek21   Email IPGeek21    Edit/Delete Post Report This Thread to Moderators
*dude*

THIS DECK came from a few corners on the Earth: SoCal was ONE of them.

If it still gets tweaked it's because we feel it is OUR BABY.

Lose the attitude ok?

I did not even see a DECK fix so technically it is SPAM.

Technically so is mine [Wink]

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SHUT UP & DO something about it

From: The here, BUT WHERE shall we go? | Registered: Feb 2001  |  IP: Logged


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