Pokémon TCG: Sword and Shield—Brilliant Stars

Infernape

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kristi

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Pokemon-24
1 Infernape lv X
3 Infernape MD
2 Monferno DP
4 Chimchar MD (T1 20)
1 Delcatty EX
3 Delcatty PK
3 Skitty
4 Rotom MD
1 Unknown Q
1 Moltres MD
1 Tauros CG

Energy-16
4 DRE
12 Fire

Trainers-21
4 Rosseane's
4 Celio's
4 Felicity's
4 Rare Candy
1 NM
1 TSD
1 Premier Ball
1 Scott

Strategy:
Power up Ape with Rotom then do insane damage. If you need a turn to recharge, then you send up rotom (or moltres) and power the monkey up again. Soon you should be able to attack with the lv x for the rest of the game to take the last 3 prizes or so. Thanks for reading.:smile:
 
MD monfernos are better than DP ones. I know fire dance is good, but 60 for 2 (if heads) on T2 is better. You also nead a few warp points.
 
I'd add a few scrambles. As you build with Rotom, you can build one infernape, scrambling another for the initial hitback. Then, after you've hit with the scramble for 120-160 (with another energy, ensuring a OHKO), you can bring up the initial infernape and hit again for a large amount.
 
Play TVR instead of felicities. Also you only need 1 or 2 rotom. Also take out the moltres. Premier ball is waste of space. You need more starters. Also need at least 2 or 3 scrambles
 
Yes rotom gives them a free prize and also this deck is slow to get a set up so if you have a slow set up you can use scramble to get ahead.
 
Yes rotom gives them a free prize and also this deck is slow to get a set up so if you have a slow set up you can use scramble to get ahead.
Yes, you need room for scrambles!!
Moltres is a nice TecH, IF you are good at flipping heads! I would personally take it out. But you know I have bad luck, :lol:!
 
I think Moltres is not very useful, as you don't have any Warp Points in this. What happens when you discard all energy from it? It'll be stuck at least a turn, and you'll have to waste 2 energy attachments to get it out in case your opponent is using something to damage bench.

So either -1 Moltres or +2 Warp Points.
 
4 rotom, what the-- definately NOT 4. what are u thinking. whats the point of delcatty ex or infernape lvl.x no point in playing them
 
Why are you using the MD Chimchar? I thought the DP one was better. Is there a particular reason to use one of the MD Chimchars? I just want to know because I'm running an Infernape deck too and I just stuck with the DP Chimchars, but upgraded the Infernapes and Monfernos to the MD versions.
 
def MD monferno and MD infer but DP is really better. berry one, 40 HP and chance of zero damage. the DP on uses no energy.
 
Why are you using the MD Chimchar? I thought the DP one was better. Is there a particular reason to use one of the MD Chimchars? I just want to know because I'm running an Infernape deck too and I just stuck with the DP Chimchars, but upgraded the Infernapes and Monfernos to the MD versions.

The MD chimchar gets a T1 20 over a T1 10 for the DP version. DP monferno can get energy back to power up Ape's attack by 40 while doing 30 itself.
 
u dont want to recover energy becuase u flare up and upstream. md chimchar T2 donk. magmar flare magmar flare. DP chimchar, u dont need to do 20 at the begining. u just can do 10 for no energy. MD monferno much better attacker,
 
md chimchar that has cheri berry has 50 hp and who flips 3 tails but a bad kid also the monferno that burns is in most cases better but if u attack with monferno ur in bad shape
 
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