Pokémon TCG: Sword and Shield—Brilliant Stars

Iron Chef: Prelim Impressions/Your Input (Top Eight, Part Two)

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Cyrus

Iron Chef - Master Emeritus
~~~Pidgeotto Trainer VS Andceo~~~

-Pidgeotto Trainer-
Pokemon 19
3 Regigigas LA (the heal special conditions body)
1 Regigigas x
2 Baltoy ge
2 Claydol ge
2 Uxie la
2 Azelf la
3 Mesprit la
1 Unown Q
3 Unown R

Trainers 37
4 Bebe
4 Roseanne
4 Pokedex Handy
4 Pokedrawer+
4 Pokeradar
4 Great Ball
4 Premier Ball
1 Luxury Ball
4 Night Maintenance
4 Time-Space Distortion

Energy 4
4 Call



The obvious and best choice for this challenge is Regigigas x. Pokemon that damage themselves just are not nearly quick enough to koing all 6 pokemon compared to Regigigas x.
Here is the deck’s strategy, you should ‘lose’ in 3 turns of trainers, or perhaps quicker with going first with call energy, though that’s hard.
1st turn of trainers: get 3 Regigigas on the bench.
2nd turn of trainers: level up a Regigigas and have it sacrifice itself. Promote another Regigigas. Use Premier Ball/TSD/NM to get Regi x back again and level up Regigigas for the 2nd time of the turn. Sacrifice your own Regi x again. Promote the 3rd Regigigas, Premier Ball/TSD/NM for the x again and level up a third time. This time Sacrifice something besides yourself, an Uxie/Azelf/Mesprit probably. Now use TSD/NM to get your 2 discarded Regigigas la back on to the field. You can also just NM and Call energy them back to end your turn. Your opponent has taken 3 prizes.
3rd turn of trainers: Have the active Regi x sacrifice itself. Get it back with Premier/TSD/NM. Level up and sac Regi x again. Get it back again (you do have 12 cards that get it out of the discard pile). Level up again and Sacrifice to give your opponent their 6th prize. This speed of losing is unmatched by anything.

List is pretty self-explanatory. Uxie, Unown R and Claydol to draw. Azelf because if your x is prized you lose, and I don’t even want to risk starting with Azelf and x being prized so I have 2. Unown Q so I can handily retreat to a Regigigas without needing to play more energy (since I don’t need energy for anything else).
Mesprit is a key card to the list. Because Regi x is the obvious choice for this metagame, Mesprit is a mirror match killer. If one side has Mesprit and the other doesn’t, there’s no way for the other guy to win. You can bench mesprit the turn you get your 3 Regi out. Next turn sac it as the third prize you give up and play another. Then you win the following turn. I play 3 in case others play Mesprit and then it can become a ‘who Mesprits first’ type of game. I expect my opponent to have a Regi x deck as well, but if they don’t have Mesprit, I definitely think I should get a significant edge for this very easy to play, yet devastating mirror tech. We were to assume we would be playing against a metagame trying to also lose, so probably another Regigigas deck.

Trainers are pretty no-brainer. Only 4 energy, so I can play LOTS of draw so that this combo of losing in 3 turns should actually work pretty consistently. I realized with so much draw, a high number of supporters would slow things down, so I just play the standard 4 Bebe 4 Rose to get that exact card that your huge draw power didn’t find. Even with only 8 supporters, it seems very very very unlikely I’ll get stuck with a bad hand with so many draw trainers, or things that can get an Uxie/Claydol/Unown R. Unown R is especially nice with an abundance of recovery cards (NM and TSD).

I think that’s all that needs to be said, I guess I can always explain more after people start grading. Thanks.

-Andceo-
18
4 Pachirisu GE
3 Regigigas LA
1 Regigigas LVX
2 Eevee MD
2 Glaceon MD
1 Glaceon LVX
2 Uxie LA
2 Azelf LA
1 Mesprit LA

10
4 Call Energy
3 Cyclone Energy
3 Warp Energy

32
4 Roseanne’s Search
3 Great Ball
1 Luxury Ball
2 Bebe's Search
4 Pokedex Handy
4 Felicity’s Drawing
4 Premier Ball
4 Ts-01 Eevoluter
4 TSD
2 Night Maintenance


If you want to make your opponent draw 6 prizes you have the following options: 1) Build a Regigigas LVX based deck 2) Build a spread deck based on Unown V/Pineco/Spiritomb 3) Build an Unown P based deck.
All these options include the usage of Pokè-Power. The only one which can survive even without Powers is the second one, but it has the problem that it damages the opponent field (Unown V does 30, Pineco does 40 and more-over does 10 to all the opponent Bench, Spiritomb do it as well) and so it can lose the mirror.
The big problem of this option is it cannot have free spot on the Bench for cards as Uxie, Unown K and Mesprit. If it uses them, it’ll spend more than 3 turns to make the opponent draw his 6 prizes EVEN IF the opponent doesn’t use Mesprit and lock your powers.
Without Powers, even the second version can spend 4-5 turns to get the aim of the challenge.
I don’t consider Pokèmon as Banette, Electrode and Voltorb because they SCORE a KO most of the times, so they don’t make the opponent draw a prize but they make BOTH the players do it.
Only Duskull can be very good teched in Regigigas (I don’t think you can build a deck relying only it).
At the first sight, a Mesprit-Regigigas deck seems to be the better one. Total Lock + Regigigas to make the opponent draw prizes. The problem with it is you CANNOT Mesprit if the opponent starts the Mesprit lock.
So, you’ll lose each mirror match IF the opponent starts the Mesprit Lock.
Make the player don’t use Pokè-Power is really good. It can make you win one turn before him. So this is why I considered the use of Glaceon, because it both STOP ALL THE OPPONENT POWERS and STOP MESPRIT, so it cannot lock yourself.
The idea of the deck is the following: play T1 all your Regigigas + Eevee thanks to Pachirisu or Call Energy.
T2 you have at least 1 free spot on the bench (3xGigas + 1x Eevee) you can use for Azelf/Mesprit/Uxie.
You can start to Sacrifice your Regigigas LVX (possibly all 3): send Regigigas, play the LVX, suicide yourself, send another Regigigas, Premier Ball/TSD, suicide again, send another Regigigas, do it for the 3rd time, retrieve as many Regigigas as you can for the turn after and then finish your turn.
In this process, you have the possibility to play a Eevoluter as attack to have a Glaceon on the Bench.
T3, if you are lucky you can finish the game sacrificing 3 Regigigas, if not you can always sacrifice 1-2 Regigigas and then finish your turn sending Glaceon active and playing the LVX.
Now, you have your opponent T3 under lock power.
If YOU STARTED, your opponent had played only 2 turns. Can it finish his game on his 3rd turn WITHOUT powers? I don’t think so.
If YOUR OPPONENT STARTED, you had time on your T1 for setting yourself (and maybe use Evoluter T1 instead of Call/Pachi because of the access of Great Ball and Roseanne’s) and maybe use a Mesprit.
It means you can have locked powers BEFORE T3 without too many problems (a T2 Glaceon LVX OR a Mesprit between T1 and T2).
Warp and Cyclone have two different roles.
Warp Energy let you score a prize on a random Benched you don’t want in play, making you save a Regigigas LVX for the turn after. You have to Sacrifice your Regigigas LVX until the last one you can Sacrifice, then play Warp Energy, send a Pokèmon you want to be KOed, Sacrifice it and then send Glaceon LVX for the power lock.
Glaceon LVX need to be retreated each turn. Warp Energy is really good because once you give it to Glaceon LVX, it will move to the Bench twice: the first time when you use the Warp Energy, the second time when you can discard it.
Cyclone Energy is here to contrast the opponent Glaceon LVX or to make disorder in case your opponent has problem with his Bench. It can happen, for example, that the opponent has few energy in the deck, full Bench and maybe an Unown Q tech it cannot play because of his field. If you Cyclone in a Pokèmon with 1x Retreat Cost it cannot pay, it would give you 1 extra turn (or maybe more than 1).
I hope you enjoyed it.

***My First Impression***


So, after much careful consideration, I determined one very simple fact when designing this third challenge:

This would be a Regigigas Lv.x metagame. No question.

What I wanted to know was...How would PT and Andceo adapt to it?

Well, they both did fine. However, I'm going to have to give this one to Andceo for now.

On the surface, Andceo's consistency looks like a nightmare, but actual testing of it suggests otherwise - that is, his consistency is excellent. Meanwhile, Ross' consistency is as-advertised: solid.

I've determined, after some very serious contemplation, that Andceo's list is better at handling most anything that comes its way in a "lose-via-prizes" challenge. Both of them attempted a sophisticated power lockdown strategy to halt the opponent from "winning," but here are just a few big reasons why Andceo pulled this off:

#1: He has a continuous, indefinite power lock in the form of Glaceon Level X. Ross has more resource replenishment (TSD, NM, etc) than Andrea, which makes his Mesprit lock potent...However, once the Glaceon gets locked in, his list gains complete control, and thus wins the game.

#2: Andceo's is almost never going to have trouble getting Regigigas out. Four Pachirisu and four Call is fairly reliable for setup.

#3: [[[moot point, brought about by lack of sleeeeeep.]]]

~~~Rainbowgym VS Pooka~~~

-Rainbowgym-
Challenge, deck out


4 Gastly SF
3 Unown R
1 Unown L
3 Duskull (reaper cloth)
3 Dusclops SF34
3 Dusknoir SF1

17

4 Call nrg
3 Psy nrg

7

1 TSD
1 Luxury Ball
4 Quick Ball
4 Pokedex Handy
4 Pokedrawer
4 Poke ball
4 Victory Medal


22

4 Roseanna
2 Bebe’s
4 Team G Mars
4 Felicity

14


Challenge, try to win by going deck out.

Building a deck focused on deck out is easy, but since Gastly (Pitch Dark) is in the format my build is more about going deck out but in the main time preventing my opponent to do so.
If you are focusing on deck out quickly, playing normal trainers along with Uxie is the way to go. Gastly will prevent this and slows down the option to quickly deck out.
However my opponent will most likely try to stop me also from playing normal trainers, so what cards do I need to go deck out in case I can’t use normal trainers.
Dusknoir SF1 has a great power, draw 2 and discard if you have more than 7 cards in hand.
Perfect to pull cards from your deck. Also does Unown R.

I know they are all running on Powers, which might be stopped by Mesprit. But Playing Mesprit and not being able to scoop it up (due to Gastly) is not a good move in this challenge.
So to get out Gastly asap and start disrupting my opponent I need 4 of them and 4 Roseanna’s + 4 Call nrg, also 2 Bebe’s/Luxury/Quick (and more luck based Poke Ball/Victory Medal/Drawer) can get it, but the use of normal trainers is depending on my opponent yes or no playing Gastly.
Gastly doesn’t need energy to Pitch Dark, you can attach energy to another Pokemon either to retreat it or charge it.

Felicity to draw 4, And Team Galactic Mars to prevent my opponent to deck out late game.
Along with my last resort Unown L. If everything fails and I need more time to go deck out, placing back 1 card (Mars) or 2 Cards (Unown L) in my opponent’s deck.
If my opponent uses also Unown L and we would go into a never ending Loop, I have the option to KO any of his/her Pokemon with Dusknoir, play Mars and move on to slowing down the turn after.

Enjoy,
Lia

-Pooka-
// Pokemon
4 Uxie L.55 LA
4 Mesprit L.55 LA
4 Unown R LA
4 Unown Q MD
4 Unown G GE
2 Regice L.43 LA
1 Magikarp SF

// Trainers
4 Poké Drawer +
4 Pokédex HANDY910is
4 Victory Medal
4 Great Ball
4 Quick Ball
4 Dusk Ball
4 Time-Space Distortion
4 Super Scoop Up
2 Roseanne's Research
1 Speed Stadium
1 Luxury Ball

// Energy
1 Water Energy

Besides flipping an absurd amount of Heads with a Magikarp or Speed Stadium, the only realistic way of drawing all your cards quickly is Uxie. For this challenge, clearly Uxie had to be the focus of the deck. However, it has to go much deeper than that.

The key to this is playing insane amounts of Trainers (non-Supporters). As you can see, there are plenty of those here. Basically all of them are designed to get at least one card from the deck (almost) every time. However, if I want to deck on the first turn, I have to cut back on "garbage cards" - cards that I cannot play from my hand (like extra Supporters). This way, I can keep playing down my hand and refreshing it with Uxie repeatedly.

Still, Uxie won't cut it alone. It needs some support! Super Scoop Up (on average) will get two more Uxie uses, but that's not enough either. So, here comes Team Rocke... I mean Unown R. With Great Ball, Unown R, and Time-Space Distortion, I'm drawing a heavy amount of cards on top of Uxie. Combine that with all the non-Supporter draw, and the deck is getting thinned quickly!

Ok, everything makes sense so far... What's the Mesprit for, though? Well, in a format like this, going second and being able to play Uxies and Trainers probably would be the only way to deck yourself. If I go first, I'm probably not drawing all my cards first! So, I had to add the only way to stop Uxie - Mesprit. Thanks to Psychic Bind, I have a chance to win by going first - perhaps even an advantage by going first! In order for it to be effective, though, I have to run four because I can't play Trainers to search for it.

Wait, but Mesprit just adds garbage cards into the deck... Hey, what about Regice? Yes, Regice goes hand in hand with Uxie. By getting rid of those pesky garbage cards (Mesprits, 2nd Roseanne), the Set Ups will be more productive. Since you need to have space for only four Uxie, you have space on the bench for two Regice at the end of the game.

Unown Q and Unown G don't make sense, Pooka. Sure, their Powers really don't do anything for the deck. However, they make Great Ball, Quick Ball, and Dusk Ball much more effective for thinning the deck. Since you can keep attaching Unown Q and G to other Unown Q and G (and eventually to a different Pokemon), they don't take up any bench space and basically are like putting a card straight into the discard pile. Again, we have more deck and hand thinning. In addition, they reduce the risk of Uxie and Mesprit starts (anything else is a good starter).

I've tested this deck out on Apprentice more times than I'd like to admit, and it does run out of cards T1 nearly 90% of the time. It's important to note that the order you play the cards out has a great impact on how much of the deck you go through. I even had some test runs where I made my all flips Tails automatically, and I decked 2/3 times. Not bad!

If all else fails, go to Speed Stadium and Magikarp; they're the last resorts. You can retreat to Magikarp via Unown Q or the one Water Energy (which can be searched for by Roseanne).

***Initial Impressions***

Lia's build is very inspired, in the sense that she recognized how completely and critical it would be for her opponent to use non-supporter trainers to deck out...So she went for a Pitch-Dark lock. Nice!

Pooka, on the other hand, went for a furious, all-out, deck-out frenzy. It works wonders at what it does, which is to deck out.

Now, it wouldn't be extremely hard for Lia to lay claim to the win here, but there just isn't much to backup her list in terms of actually decking. It has strayed from the goal, and although does an excellent job of metagaming, it's truthfully an unfocused build. that will have a good deal of trouble decking out.

For the moment, I have to honor Pooka's absurdly good list. Unless someone convinces me otherwise, he's moving on.
 
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I agree with John on his perfect analysys.
The Regigigas/Mesprit mirror is really based on "who Mesprit first", as Ross said.
You have NO WAY to destroy the lock when it starts and you cannot Mesprit again.
So it's 50/50 if the decks are consistance and well-built.

Glaceon maybe gives the deck less consistance, but TOTALLY eats Mesprit, Regigigas and all the power, so it would be difficult for anyone to contrast it.
And, the most important thing, IT STOPS MESPRIT and basically MESPRIT THE OPPONENT.
These are 2 important things. You can stop the opponent power AND make your opponent IMPOSSIBLE to stop yours (well, he can still use Warp Point and Cyclone, but i don't see them good for this challenge).
 
I thought of Glaceon x, as well as Alakazam which might be better (can't cyclone it, don't need to make it active-can get it out faster). However, I don't believe either of these techs would deserve to win over the list I decided on. Here's why:

Andceo's list is focusing FAR FAR too much on counter metagaming. The challenge is 'Try to lose the game via your opponent drawing all six of his or her prizes'. And we were given the pretty obvious 'Assumption: assume that it is favorable to either tie as quick as possible, or lose as quickly as possible. '
The challenge was pretty clear, make the deck that loses 6 prizes as fast as possible.

You take that line, and there is NO way you can say my deck is worse. Andceo's list and mine are nowhere close in draw power to get out our Regi x's out multiple times to lose as quickly as possible, the goal of this event. I am running FIFTEEN more cards that can get Regi stuff than he is. Five more draw cards is a ton, fifteen is a HUUUUGE difference. For a normal deck, andceo's list looks like he has a fair amount of draw, but to lose quickly, we need more than a fair amount of draw. We need to level up a guy 5-6 times in 2 turns, that requires an INSANE amount of draw. Andceo's lack of Claydol will hurt him a lot in his consistency of returning that Regi x 4-5 times in 2 turns. After his initial Uxies, it looks very rough for him. Sure there's still a nice number of supporters for a normal deck, but normal decks aren't trying to level up 5-6 times by turn 3. And even normal decks have Claydol.
Anyways, the point is its clear that between the decks in general, mine is much much much quicker. 15 cards worth, a quarter of the deck. If his list loses at a decent pace, mine's going to lose at a machine-like pace.

Now you're probably saying, but metagame was part of the challenge too. And it was. He deserves some kind of points for going all-out on the metagame. I thought of metagame too. I used THREE spaces on metagame and they were very well used imo. The 3 Mesprit will still autowin anything not using Mesprit. The 3 Mesprit will still win me some games if we were to play head to head I'm sure. The Glaceon lock probably will win more often, though it does have some issues, say starting with a Regi and not having Warp; Glaceon will never see play. But anyways, his list probably wins head to head, and you can give him a point for that. But, he uses FIFTEEN spaces for that edge (2-2-1 Glaceon, 4 TS-1 and 6 extra energy to retreat).
Since when are we teching 15 cards for mirror? I teched 3 really good cards for mirror. He teched, not 5, not 8, not 12, but 15 cards.
To show how ridiculous this is, I could've played 4 Cyclone or 4 Warp Point and negated his 15 cards and still been 11 cards more consistent.

If the challenge is solely which list wins (or loses, w/e) head to head, then yeah andceo deserves to win. But none of these challenges have ever been scored solely on that, or even mainly on that really. I've seen lists, even helped grade lists where the loser would've certainly won if they played against each other. So to me, metagame is a part of the challenge but not the main part. The main part was lose 6 prizes. Mine definitively does that better, much faster. (obv faster matters, otherwise anything can lose 6 prizes to an opponent eventually). So that's why I felt Alakazam or Glaceon would be a losing play, giving up wayyy too much space just to tech for metagame. 3 Mesprit do A LOT for 3 spaces, it was well worth it. Fifteen cards just for tech? I definitely did not think that would fly when judged, and still think it shouldn't.

And as an aside, I don't think my inablity to retreat Regigigas should count for anything. I always want regi active (andceos list is also different in that regard). Random Warp Points ruining Andceos 15 card strategy are much more likely than me being put in a random position to retreat Regigigas. (I can't get Disabled and heal special cond. with one Call anyways so I don't even know when I would need to).
And Kettler you said retreat thru sacrifice. I'm not sure what you meant, Andceo has no energy he can get via sacrifice.
 
PT vs Andeco
Andeco's list is a very regigigas metagame.If there were to be a metagame Andeco would clearly win this hands down. As for the Challenge, I think PT has this locked.
I am going to give this one to PT because I feel his list is AMAZINGLY consistant and it follows the challenge more.

RG vs Pooka
This is DEFINITLY the hardest to judge. They both have 2 creative ideas. In a head to head, I would feel RG would EASILY win the game, Gastly will just eat you up. She definitly gets style points and cool points, and even creative points.
Pooka's list if not facing anything with a metagame is clearly CONSISTANT. It can EASILY pull a T-1 if going 2nd, and does stop your opponent from doing anything i.e. psychic bind.

My verdict is Pooka over RG by the slightest of margins.
 
Andceo and Lia done the same:
They both tried to predice the metagame and play consequentely against it.

I'm quite sure that the could manage the possibility of superspeed or superconsistance deck, but i'm sure too they actually CHOSE something different.

You objective is not only try to win, but prevent your opponent to do that before you can.
And both done that thing.
That's why i'm with them!
 
Pidgeotto Trainer vs Andceo:

Andceo runs 1 Mesprit and no Scoop Ups.

Ross T1: Assuming he doesn't play the Mesprit...
Andceo T1: Plays his lone Mesprit, Calls for stuff.
Ross T2: Is powerless.
Andceo T2: Does his Regigigas chain, sacs the Mesprit as the last link so he can prevent himself from losing next turn. Only runs 6 cards that can get Mesprit out. One or two of those cards will be devoted to recovering Regigigas and Regigigas Lv X. So he's got only four left that can get Mesprit. The odds of him having one of those are pretty good, but not nearly as good as the 100% guarantee of running multiple Mesprits and 4/4 TSD/NM, which PT runs.

And I don't see Andceo getting out Glaceon Lv X by T3 that consistently. He doesn't run Claydol, his Uxies are going to be locked out by Mesprit, etc. He does run a lot of non-supporter trainers that will help him get stuff, like TS-1 and all that. But it's not as focused as Ross's list.

Honestly, I think that Regigigas/Alakazam would have been the best choice, here. It isn't shut off by Mesprit since it happens on the opponent's turn. But since neither player used Zam, I think it comes down to whoever uses Mesprit more effectively, and that's Pidgeotto Trainer.

Rainbowgym vs Pooka

Does Pooka have any response to Gastly? I thought Regice at first, but I don't think switching out the Gastly gets rid of the effect, as it resides on the opponent. I'm pretty sure that Gastly rips him in two and that's the end of it. (Go Magikarp?) If it's not a head-to-head thing, though, Pooka's list decks so much more quickly that it's ridiculous. So the winner really depends on how many points you give Rainbowgym for the 4 Gastly. And I honestly have no idea how that's supposed to be weighted. ;/
 
PT vs Andeco
Andeco's list is a very regigigas metagame.If there were to be a metagame Andeco would clearly win this hands down. As for the Challenge, I think PT has this locked.
I am going to give this one to PT because I feel his list is AMAZINGLY consistant and it follows the challenge more.

RG vs Pooka
This is DEFINITLY the hardest to judge. They both have 2 creative ideas. In a head to head, I would feel RG would EASILY win the game, Gastly will just eat you up. She definitly gets style points and cool points, and even creative points.
Pooka's list if not facing anything with a metagame is clearly CONSISTANT. It can EASILY pull a T-1 if going 2nd, and does stop your opponent from doing anything i.e. psychic bind.

My verdict is Pooka over RG by the slightest of margins.


I really think you forgot something important, this Challenge does have a "metagame".
But players need to achieve the same goal, which makes the "metagame" narrow, but it's still there.
 
I understood all what you all said and after seeing which Lia-Pooka played i have to say we are almost in the same situation.

I thought that the challenge wasn't "try to reach the goal in the quickest time" but "try to win the game BEFORE your opponent".
About my challenge (but i think it can be also considered for the other), i think that it was pretty simple to reach the score in 3 prizes with 60 cards used to reach that goal.
But well, if that's the case, i think that it was pretty easy (and the first coin decides who win).
The problem was to reach the score BEFORE the opponent.
This is why i sacrificed many of my cards to ensure me more options vs trouble situation.

Let's say my list will not work 2 times on 5 (i hope it works more times, LOL).
This means i'm 60-40 vs every deck.
PT list is 90-10 vs everything decks but Regigigas-Mesprit, which is 50-50.
If the metagame assumption is "the metagame is made by the decks which have to do what you have to do", i think it's pretty clear that everybody will play Regigigas-Mesprit (this guy is TOO strong with Regigigas).
This mean that the metagame is the mirror.
So my thought was "how i can build a list which can win the mirror?".
And this is why i made my deck.
I think that sacrificing that many cards for consistance will be a "good" sacrifice if it means i can win the mirror more times than my opponent.
And as the ICC spirit is 2/3 based on Card Use/Creativity, i think i can sacrifice 2-3 points of consistance if it means having 2-3 points more of Card Use and Creativity.

In few words, if the aim of both challenges was reachable in 3 turns, both me and Lia try to build a deck which can add many turns at the reach of the goal and let us win some turns BEFORE our opponent (she drawing few cards a turn but MORE than the opponent, me playing a deck which can stay 2 turns doing nothing but then win if a Glaceon LVX is out at the T3).

I think our points of view are clear...let's see what John will decide at the end how to solve it.

Last thing i want to point out is the Pachirisu and energy role, which are not here to help Glaceon line but to have 8 cards which can guarantee me a very good T1 (Pachirisu ---> i can sacrifice x3 T2 even if i start first).
This is why i have to reach 10x energy...not for Glaceon but for Pachirisu.
 
Rainbowgym vs Pooka

Does Pooka have any response to Gastly? I thought Regice at first, but I don't think switching out the Gastly gets rid of the effect, as it resides on the opponent. I'm pretty sure that Gastly rips him in two and that's the end of it. (Go Magikarp?) If it's not a head-to-head thing, though, Pooka's list decks so much more quickly that it's ridiculous. So the winner really depends on how many points you give Rainbowgym for the 4 Gastly. And I honestly have no idea how that's supposed to be weighted. ;/

It's not only the Gastly, it's also the Team G Mars and Unown L who can prevent my opponent from going deck out. Deck out means "you cannot draw a card at the start of your turn".
While Pooka can absolute get the whole deck in hand in the first turn you may play trainers, will he be able to empty his hand complete? I checked his list and I think he will have a few cards left over and I only need 1 to use Mars and get an extra turn.
And this is only in the situation if I have to start and don't have a Gastly. If I start with Gastly or go second, a deck consisting of only trainers will not go deck out before I do.

I also do have a list with Uxie/Unowns which is almost a 100% deck out in the first turn you are allowed to play trainers. But I didn't send it in just because of Gastly in the format.
Arco used a variation on this deck Sunday and Top 4'd a CC with it last Sunday (check winner topic to verify I am not lying).

So the problem isn't really to go deck out, not that hard to do.
But in a "metagame" like this, were the goal is to go deck out, preventing your opponent from this, is in my opinion the real "challenge".
 
I really think you forgot something important, this Challenge does have a "metagame".
But players need to achieve the same goal, which makes the "metagame" narrow, but it's still there.

I find this very complicated. if the Metagame is stating..."you 2 may face off" then You would win soundly. If there is no head-to-head then Pooka has it. This is a very complex metagame. Who knows who would play gastly or go with crazy speed. I think the metagame for your challenge is too loosly defined.

As I said, if this metagame is with the assumption of a head-to-head, RG EASILY takes the cake. If it's for an overall metagame with the same "speed lose" set of mind then POOKA takes the cake as well.

This is very interesting.
 
These are some interesting matches. For both of them, one player built the bdif, and the other built a counterdeck. I have to side with PT in the first one and Pooka in the second, mostly because of how great thier decks are at the challenge. The other competitors made thier decks much worse at the challenge by countering the metagame.

I think PT has a clear win in his match, becuase of how shakey his opponents list is. I think in head to head PT would be able to win a surprising number of times.

I think Pooka wins his by a smaller margin. His deck would have trouble head to head, but would still win pretty often. His list will deck out the first time it can use trainers, against anything other than ghastly it will be a huge favorite. Any time Lia doesn't have ghastly when she needs it, Pooka will capitalize.

The general arguement here is that:
1 building the best deck for the challenge is a good thing
2 building a deck that counters other decks in the challenge is a good thing
3 countering the metagame is of less importance than being the best at the challenge
4 the players who counter the metagame make themselves much worse at the goal of the challenge

Kettles, you need to make a judgement call on how important it is to counter the meta. Then decide if the amount that players gained by countering the meta is worth more or less then the amount they lost by doing so.

IMHO
Ross built a great deck for the challenge, and has a solid way to counter the meta without crippling his own deck. He gest a clear win.

Pooka built an amazing deck for the challenge, and his counter to the meta is pretty good. Lia has 4 ghastly, no matter what the rest of the deck is, thats whats doing it for her. That said, the rest of her deck isn't great. Pooka has an amazing deck with a pretty good counter, Lia has a great counter, but only a pretty good deck. I'd give it to pooka.
 
Since the "one basic" challenge, I have produced a clear emphasis on metagame, hence the "metagame rules." The typical expectations of Iron Chef have been completely reversed for these two challenges.

However, unlike what Leonners says, Andceo/Lia and Ross/Pooka are not tied to the hip - that is, two people aren't pure metagame, and the other two aren't pure "good list."

The reason why is because Andceo and Ross's lists are much closer to one-another than Lia and Pooka's. Diaz cites how "shakey" Andceo's list is, but this is a concern I covered in my initial write-up: the list looks bad on paper, but works beautifully overall.

Both lists in challenge three have a shade of clunkiness, be it an inability to setup your basics fast, or an occasional instance of dead draw. The lists are equal, but the concept that Andceo produced is superior to the one that Ross produced.

Not to diminish the great accomplishment of either, because quite frankly I was pleased to get such awesome decks back.
 
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Medichm EX, Muk EX and Mewtric were not very good decks on regular basis (c,mon doing 40 with 90 HP EX, or puttin 3 damage counters)...

They were BDIF (remember the F of format) at that time due to their ability to play a sub-perf. attacks but shutting down totaly opponent's usual strategy.

Andceo's deck is similar to mewtric, medicham EX and Muk EX... it wins slower (but it wins, regigigas can sacrifice 6 pokemon is 2-3 turns) and avoid that opponent wins as fast as he usually do....

If we were back to Pidgeot FRLG period, Pidgeotto Trainer presented a GREAT Pidgeot-Deck... Andceo presented a mecicham EX style deck... unexpected but lethal.
A deck is made to win on other decks in the same format. Not to be a nice a concept on his own... you play claydol even in non fighting decks right? Why? It can't attack and it is not beatiful (it is a horrible clay-statue).
You use claydol cause it is strong and lets you win easier making your deck a lot more consistant!

The "rules" of the game here are changed! You have to give away 6 prizes now!
Disableing completely you opponent 's way to win, while winning yourself (even a little slower) is a great deckbuilding idea (as Seena proved winning USA national with Muk EX and Medicham EX).
Remember when the world was crazy about holon transceiver? Manectric (doing just 40 a turn) shut down decks shutting down transceiver, counter stadium and rare candies).

Those were the best decks for those tournament!

Andceo had the same idea to me... a succesfull idea adapted to a totaly different metagame (give away 6 prizes BEFORE your opponent)...


P.S. Pokemon is not "goldfishing" at home alone. It is useless to build a deck unable to stand opponent's reaction....
This is not a solitaire-card-game!
 
I honestly think Ross's deck is way better than Andceo. Andceo's deck is very good, but Ross would not only win head to head almost every time, but he beats almost everything else. Yes, it's 50-50 in mirror, but so is Andceo's lol

Kettler you say Andceo's list is consistent, but is it NEARLY as consistent as Ross's? I would sincerely doubt it. Ross's gets a Mesprit out nearly every turn for the 4-5 turns it may need it. Glaceon doesn't come out till T3 at the earliest. Good luck getting that out without powers for T2 and T3 and possibly T1 even.

I like both decks, but I would truly be astounded if Ross didn't win. It's REALLY good for this challenge.

For Pooka/Lia, I really don't know. The counter metagame in Lia's is very very good and Pooka's list is very very good. That one's up in the air.
 
Overall, Rainbowgym had some very creative and impressive ideas. The Gastly, Mars, and Unown L were extremely innovative, and there is no denying that; these inclusions in her deck show that she had a great understanding of the metagame. However, there isn't much focus on actually decking out (which was the goal) on her part. If there were more cards to focus on that (Uxie being the big snub from the list), I would have no problem conceding defeat. As it stands now, I would give Rainbowgym all the creativity points in the world, but that alone doesn't win the challenge. Obviously I am biased, though. :p

At any rate, I applaud Rainbowgym for a truly creative deck that took a great amount of skill to put together.
 
My list shouldn't be decking?
No not in turn 1, but that's not the intention.
But it can in a few turns while in the mean time stopping my opponent to do so.

I could have easily go with more normal trainers and deck out turn 2/3, but than I would not have recognized the option my opponent MIGHT use Gastly also. And since it's in the Metagame you should adress this.
In the most ideal game with 3 Shadow Commands available it's not that hard to deck out.
And I doubt any opponent will waist bench space on laying down Mesprits while not being able him/herself to use normal trainers. Maybe 1, well oke it will delay me 1 turn but I still can proceed after to draw cards with Dusknoir.

If the Uxie/Mesprit build had to play mirror it would be in trouble depending on who uses Mesprit first.
If the Uxie/Mesprit build has to play my deck it's in trouble in many ways.
While my deck actually never is in trouble, but the prize is-> it's slower, but still will deck out in not to much turns.
And If I get the Unown L out, my opponent will even never go deck out/win, so why hurry.

I took every option into account, facing Mesprit or another Gastly build, and still can have my deck work.
And I serious cannot say a full trainer based deck does the same.
And I also think Pooka didn't even think about he could be obstructed by Gastly / Unown L/ Mars.
I thought the "metagame" and "mirror" were as much important as going deck out (fast or slow), seems I was wrong.
 
Also, don't discount PT simply loading up a Gigas with his 3 energy cards and two turn popping the Glaceon. He's already up 3 prizes before the Glaceon hits the table, and he can shut down powers for the first 4-5 turns of the game. He can afford to lose the one prize KOing the Glaceon and then proceed to self kill FTW. I think that PT's deck is better both in the mirror and overall.

In Lia's case, I'm just surprised that she missed Uxie, which is a *big* nononono in my book for this format. I'm a little bit iffy on relying on one Pokemon so much for your disruption, but I can let it slide when looking at what else might be in the format. Dusknoir is a very intriguing choice. I'm not sure if I like it as much as a Uxie/Mespirt spam deck, but it's at least consistent after turn 2 or 3. But no Candies when he's you're big draw power doesn't sit very well with me. Pooka's list is better when playing against a "regular" deck, but kinda shuts down when facing something that can disrupt well. (i.e. Mespirit or Gastly). I think that Pooka gets this one for me, but it's a *lot* closer here than in the other one...
 
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