Pokémon TCG: Sword and Shield—Brilliant Stars

States decks

Tier 1:
Kingdra-
A deck that consistently pull off a Kingdra KO one the first turn that it is humanly possible, also allowing to set up KOs for later, or to KO a Claydol in a few turns, depending on the match up. The deck swarms effectively, and doesn't need energy attachments to stay in the game, in fact, many times it is better to not attach energy, to set up a KO attack that KOs with no energy requirements. Furthermore, discarding from the hand allows for more Uxie/Claydol draws, so searching for specific cards that you need, is much easier for this deck.

Regigigas-
A deck with only one bad match up, as I foresee Ramparados replacing Machamp in the up-coming meta. T2/3 Complete set up is not uncommon, in fact that is what the deck was built to do. Following the massive and early KOs is a Palkia, which destroys Claydol, and many decks that have relied on his support. Furthermore, Regigigas constantly discards a card from both the deck and the hand, which adds up to many, many resources being cut off, limiting any deck from its true potential. Dialga G LvX is also a necessary tech, which not only crushes Amphy, but helps out in many other major match-ups as well.

Dusknoir-
One of the few decks that dominate, a bad hand will generally lose to a well built Dusknoir deck, on any given day. Whiffing on energy WILL lose the game for you, as can whiffing on Unown Gs, along with overplaying your hand into Dark Palm, or being unable to remove basics from your hand to fight off Lumineon. So many things can go so wrong, an effective Dusknoir player forces their opponents into bad corners where misplaying is common. Even against a good player, if the Dusknoir player is better, you can count on him to trick his way into a victory.

Tier 2-
Ramparados-
A good deck, however slightly less consistent than Kingdra, and not as devastating, as it cannot hit the bench. It also damages itself, which allows for an easy comeback for decks such as Dusknoir. Regardless, this deck is in its own right, very effective. Turn one KO, even on a basic Gigas, or SP pokemon, is something that even Kingdra cannot effectively pull off, so credit there goes to Ramparados on being a heavier attacker.

Ampharos/Manectric-
Kills everything that is not prepared. Many techs can be used for fighting this off, but if not, sorry pal, but you will lose. No powers other than coming into play powers is devastating, many top decks fold at this point. Also, the type advantage it great, is sacrifices the match-up to Ramparados for an added boost against Kingdra, so without a T1 Kingdra, this deck should effectively beat it. The only thing keeping this deck from the top tier, is the huge amounts of Dialga, Crobat G, and Uxie that run around in nearly every deck.


Decks I do not believe are very good-
Torterra-
Sure, I'll give it the Kingdra match up, as resistance and good HP are crucial in terms of a powerful comeback. I, however, do not see it effectively beating Dusknoir without the options of a large bench, or poke-bodies (Dialga G LvX). I also do not see Torterra effectively defeating Regigigas, as Gigas KOs all of the support pokemon that Torterra needs to keep attacking. Furthermore, Ramparados has a huge advantage, 2HKO, and early kills at the beginning.

Abomasnow-
Although I think Grass decks may not be good, I do not doubt they will see play, destroying this deck completely. Also, the damage blockade isn't so effective in the up-coming format as damage output is increasing is nearly every deck, and Super Scoop Ups will see more play, as decks run from Dusknoir DP, and need to heal against Amphy, and to simply reuse Uxie's. This deck, while good, I think is now becoming burnt out.

Also, I have not tested either Blastoise or the SP pokemon, so I don't know where to put them at the moment.
 
Dude, i think i know what im talkin about with Machamp. I went 8-1 and got first place at Citys in one of the most competitive places in the US.[NJ] but lets not turn this into a war about champ. I think that Champ is Equally as good as kingdra depending on how its played, and its better than Rampy.


I dont care if you went 8-1 with champ, i have tested with champ and against it, it is GOOD, but it is a very risky play and is a bit flippy.
Kingdra and champ are both good, i give kingdra more credit due to aqua stream.
Rampardos is a pretty odd deck.
I dont understand why it'd even be a choice as a tier one deck.
Kingdra loses alot of consistency with the suprise power sprays and the increase of mesprit locks.
 
Eveyone seems to have forgoten about Gigas, which is BDIF right now. For States meta predictions this is what I see as top tier:

Tier 1: Gigas, Pokemon G, Kingdra

Gigas is really dominant now and since the only thing that can hurt it next set is Rampardos it only makes since it'll stil be dominant. T1 Power lock will causse Rampardos problems. Pokemon G has the best support in the game at the moment. 3 Stadiums can work with them, 3 Great Tools which are all game changing, most versatile suppoerter too, along with all their support pokemon (Honcnkrow G, Dialga G X, and Skunktank G). Kingdra goes 50-50 with everything except Gigas and Tangrowth, onlt thing in new set that hurts him is Ampharos. Another reason those decks are solid is because they can all run Dialga G X without much of a problem(except Kingdra maybe).

Tier 2: Machamp, Rampardos, Dusknoir, Shaymin + something

Solid decks that can win. I haven't found what works best with Shaymin, but I'm pretty sure it'll at least be tier 2. Whether it be with Torterra, Tangrowth, Scizor, Beedrill or something else.

In question: AMU, Blastcatty, Ampharos

AMU will get a boost with Level Max, but will it be enough? Blastcatty has some questionable stuff, like match-up to Ampharos, his second attack is pretty limited, and Delcatty damages itself. Ampharos might be all hype, but highly unlikly IMO. If run right the deck can be devestating, but can hold up with Dialga G X being in format?

Well Pokemon has proven to me again thats its the best TCG. With all the possible decks being able to be played I can't wait for states.

I really don't see how you can just call out Regi as the BDIF. I would put both Kingdra and Ttar as BDIF before I even looked at Regi.

Ttar had almost NO bad matchups, and most of them were very rarely played. Really, the only deck with about the same number of good matchups as Ttar is Kingdra. (funnily enough, one of its bad matchups is Ttar lol) The CC BDIF's were Ttar and Kingdra. Regi is the BDIF wana be. Its good, but never quite good enough for the top title. :tongue:
 
I don't completely understand why Blastcatty HAS to be a setup deck. It could work as a setup deck but I played it like this:

4-2-4 Blastoise
2-2 Catty
2-2 Claydol
3 Uxie
4 Great Ball (You want to get water energy in play as quickly as possible so no call plus it helps you get setup better late game.)

And I played it like a donk deck and let the delcattys setup themselves.

Turn 1: Squirtle start attach a water to squirtle do something random.
Turn 2: Uxies and stuff, get Baltoy, or if you don't have it, Claydol. Get a Blastoise set up if possible
Turn 3: Well digging get the last one or two water energy needed, snipe there basics.

At that point, you should be two prizes ahead of your opponent. Then you just Double Launcher as often as possible until you take the other four.
 
Very few, if any Gigas actually won any CC's in Ohio, unless I'm mistaken. It made a lot of top cuts, but it just couldn't stand up to the tag team of Dusknoir and Kingdra. It had issues with Obama due to Bench hate and Mewtwo LX, I can't justify that as being BDIF if it can't beat two decks that are better than it, not to mention its terrible Champ and Ramp matchups.
 
I don't completely understand why Blastcatty HAS to be a setup deck. It could work as a setup deck but I played it like this:

4-2-4 Blastoise
2-2 Catty
2-2 Claydol
3 Uxie
4 Great Ball (You want to get water energy in play as quickly as possible so no call plus it helps you get setup better late game.)

And I played it like a donk deck and let the delcattys setup themselves.

Turn 1: Squirtle start attach a water to squirtle do something random.
Turn 2: Uxies and stuff, get Baltoy, or if you don't have it, Claydol. Get a Blastoise set up if possible
Turn 3: Well digging get the last one or two water energy needed, snipe there basics.

At that point, you should be two prizes ahead of your opponent. Then you just Double Launcher as often as possible until you take the other four.

What the heck?
How will you be ahead two prizes in three turns?
getting blasty up t3 isnt anything.
Especially if your squirtle was met by a t1 kingdra.
 
Turn 1: attach. Energy count=1
Turn 2: attach. Energy Count=2 If you can use well digging sucessfully: 3
Turn 3: attach. Energy Count=3-4 Depending on if you were able to Well digging sucsefully. If not, use well digging to get the fourth energy.

After you have four energy attached, you can use double launcher to take two prizes.

Yes, If my squirtle is met by a T1 kingdra, I lose. That's what we call a donk. :lol:
 
I really don't see how you can just call out Regi as the BDIF. I would put both Kingdra and Ttar as BDIF before I even looked at Regi.

Ttar had almost NO bad matchups, and most of them were very rarely played. Really, the only deck with about the same number of good matchups as Ttar is Kingdra. (funnily enough, one of its bad matchups is Ttar lol) The CC BDIF's were Ttar and Kingdra. Regi is the BDIF wana be. Its good, but never quite good enough for the top title. :tongue:

Not trying to start an arguement here, just going to defend my reasons. I knew I for got a deck. Ttar has a hard time with Champ, so does Gigas. I haven't tested the Ttar Kingdra match-up enough to make a comment on that. Though Kingdra also has a hard time against Gigas. IMO I don't think Ttar is BDIF for cities, at least not in seniors. Gigas can beat every deck Ttar can beat. I did forget to put Ttar in my states tier list. I think it would either be tier 1 or 2, though it does have a better Rampardos match-up than Gigas. Dialga G X hurts it more than Gigas though. Just my opinions, which aren't nessacerly right.
 
no one will know what to play intill after prerealease abt 2 weeks after it and every one will have really good decks lol
 
I think Dusknoir's gonna end up taking a beating at states. Its too slow for most of the really quick stuff that Platinum is packing. Torterra ia a maybe, but don't rely too heavily on it. Dusk will still see play, but it won't be as viable. AMU can see a comeback with Level MAX, so look out for it too.

Tier 1: Kingdra, G Pokes, Beedrill
Tier 2: Ramparados, Blastcatty,Machamp, Torterra
Tier 3: Dusknoir, Ampharos (Still too early to count its chickens..), AMU

Anyone who speaks of Rhyperior, Try again. The deck kills itself too fast for it to be viable.
lol @ rhyperior being bad. A good list (and with a few key discards) RIPES everything apart. :/ Besides a donk from kingdra, I'm X-0 against dra with perior. What does that say? ;/ As for beedrill, it only has 110 hp and takes a massive bench to do anything. Its good on paper but it won't work until the new drill comes out.
 
Ryperior is coming back and better i have a really good deck for him
but i havet to wait intill the prerealese in august lol
 
lol @ rhyperior being bad. A good list (and with a few key discards) RIPES everything apart. :/ Besides a donk from kingdra, I'm X-0 against dra with perior. What does that say? ;/ As for beedrill, it only has 110 hp and takes a massive bench to do anything. Its good on paper but it won't work until the new drill comes out.

Its not so much the damage that I'm worried about. I'd been doing a lot of damage with it, its more finishing off the opponent before you deck yourself.

And the few times I'd tested it, I was playing against Dusknoir, Not exactly a prime matchup. I just don't know how viable Rhyperior is at this moment.. it seems way too clunky.
 
Dialgia/catty/nm/claydol/cynthia's(maybe handsome's)/peroirs other attack...X_X how do you deck?? It gets close sometimes, but I can't invision it getting to the point where you have 0 cards left.

As for the dusk matchup, Night Spin doesn't even 3 shot him, so you have more then enough time to drop 3 energy and then hard crush the bum do death. The hardest part of that matchup would be the dp noir....but what does it shuffle in besides claydol? Heal delcatty? A dialgia? Another rhyperior? Thanks? lol
 
Dialgia/catty/nm/claydol/cynthia's(maybe handsome's)/peroirs other attack...X_X how do you deck?? It gets close sometimes, but I can't invision it getting to the point where you have 0 cards left.

I have really bad luck. I only ran 1, maybe 2 Dialga in the deck for recycling purposes. It may be that reason that I can't put stuff back in the deck fast enough. And normally I would mill off critical cards.

If you have a way to get what is needed on top of the deck aside from the 100 damage, I'm all ears. Thats my biggest issue. If I can get the 150 constantly, I'm set.
 
Dialgia+ssu=a good 4+ 150 swings. What I found to be really amazing about this deck is how many times you can actually use rhyperiors power. Between 3 periors, 4 SSU, NM, and the multiple dialgias, if kingdra wasn't around, I could easily see decking decks coming back as a force (espically with 40 minute rounds over 30).
 
Porygon is incredible. It has to be the most consisitent deck available while it can easily play Palkia X or Dialga G Lv.x and can make use of Devoluter. It can also discard Call, Rainbow and Cyclone when Z Lv.x comes into play. Obviously it has a rough time against Ramparados and Machamp but it actually has room for Bubble Coat so that's nice. Eighty for two is decent on a stage two but it has so many tricks.
 
Space Monkey is the biggest donk, even better than Rampardos and no turnbacks. But that's a ultra powerful deck, so nobody should know.

Gigas can still be playable, you just have to play it fast or other decks are going to go fast on you. Regigigas/Togekiss can be another play.

And just like Goldedda said, Gardellade with Techs can win States.
 
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