We don't know why this ruling change was made, but speculation is so that Palkia & Dialga Legend can be considered a winner of Game 2 by simply being ahead in prizes. (6 original remaining vs. opponent having say 10 or more)
But if this ruling change was made for a specific Pokemon, a side effect is it absolutely prevents a Lost World-based deck from being able to win Game 2. Assuming the card will be printed, a Lost World deck can win a single match by putting six pokemon in the Lost Zone and playing the stadium, without ever taking a prize. There wouldn't be enough time in Game 2 to be able to do that, so the opponent wins by taking a single prize.
(Before someone says "Lost World isn't out yet" and shouldn't be considered, someone at P!P ought to be considering it, because it's silly to alter tournament rulings every set, right?)
...uhhh, lost world isn't in the format bro...
I've played against alot of people, and playing against top players, single games always go on for about 40-45 minutes. I don't mean this to say that they stall out games, but they take a long time thinking about every desicion and play a game perfectly. I think this rule will especially have a bad impact at the Worlds top cuts.
Ness' first post in this thread pinpointed the major idea.
Player A can win a long, well-thought out game one 6-0 in 57 minutes. The players take 2 minutes to shuffle and prepare. Player B takes a quick prize with SF Sableye and time is called. Player A can't quite hit the 60 damage mark. Sudden death game 3 - player B gets another quick prize with Sableye and wins the match.
Why should it be possible for one player to completely dominate an hour-long match and still lose it?
As for Dialga & Palkia Legend being the meaning for this change...really? It hasn't seen play in a sanctioned event yet. It gives up the same amount of prizes it puts down for its attack as when it is KOed, and it could easily be errata'd for a 6 prize max, which would balance it out for match play. (If you can't use the attack early, you're liable to lose the match by sending it active too early.)
So no, I can't really believe THAT'S the reason.
^^
It's not enough though. Any deck that is going to win in the first couple minutes is going to win with 3 extra turns.
Umm, I'm guessing I came to this thread too late and seriously don't understand anything that is going on here so please excuse me asking my question (I want to learn this game as much as possible)
@ Physics Squirrel
You said "If Player A is playing Player B in the top cut of a tournament, and Player B's deck can't get an early prize
easily, Player A will no longer play to win game 1. He will play to make game 1 last as long as possible. When time is called at the beginning of game 2, Player A automatically wins games 2 AND 3." How is it that time will be called at the beginning of game 2? I thought all games go 30+3. It's not like it says that all three matches have to be finished within a certain time period right?
In topcuts aka SEF, the matches are Bo3 within a set time frame. (minimun 45 min) There is no time limit for any single game...
21.3. Match Time Limits
Single-game matches should be a minimum of 30 minutes plus 3 turns for Constructed
tournaments or 20 minutes plus 3 turns for Limited tournaments.
Best-of-three matches should have a minimum time limit of 45 minutes plus 3 turns, with no
maximum time limit. The specific time limit for each round’s matches should be announced by
the Tournament Organizer at the outset of the tournament.
The more I play with this, the more I like Scipio's idea of an incomplete game 2 counting only if one player has two or fewer prizes remaining.
That is easy to determine by looking at the game state, does not require ANYONE to keep track of extra DPL prizes, and keeps the spirit of the rule alive.
Oh, and DPL can take one prize if that is what it needs to do in a one prize scenario. Quite easily if it is gearing to just get the one prize at all costs. Twists the way you play the deck, but is still effective.
Vince
Thoughts:
- Interesting that single-game matches aren't constrained to 30 minutes. Only "minimum"? So can a PTO choose 40 if they wish?
Yes a PTO can do 40 minutes Gameplay or 50 if they wish, however you cannot do 20 minutes gameplay. (30 is the lowest amount of time you can take)
- Bof3 is 45 min minimum. So you're saying they're typically an hour. But "no maximum time limit"? Isn't 1 hour a maximum time limit?
Same as above, you can do Matchplay (which is best of 3) 50 minutes, 1,5 hour, but never lower than 45 minutes.
It is written this way to give the TO the option to determinate how much time will be use for each round.
If P!P says max limit is 1 hour you would not be allowed to use 1,5 hour Matchplay rounds
- Then that paragraph says "The specific time limit for each round's matches..." Does it mean each round in the Bof3, or in the whole tournament? If the latter, strange that this sentence doesn't have its own paragraph. Because I was initially reading it that the time limit could be set (30 minutes) on each of the Bof3 games within the hour.
If you can't play around this rule than that's your fault. After time is called there's still 3 turns to be taken, if you can't win in those 3 turns than maybe you should lose games 2 and 3. I think this comes down to player skill and deck building, I've got nothing against it. I'm not going to complain about a ruling just to make winning easier for me.