Mystery Thing
Administrator
Organizers have a tendency to be hyperbolic about the amount of time 75-minute top cuts will add to their tournaments. Part of the reason you believe your tournaments would be extended 2+ hours, though is because you are unaware of limits placed on top cut size. City Championships are limited to a Top 8. That means extending from 60 to 75 minutes in a City Championship extend your maximum tournament time by 45 minutes. (15 minutes for Top 8, Top 4 and Top 2). This is irrefutable math. If you want to denounce the proposed time extensions, feel free to, but at least have the good sense to admit you are not comfortable with extending your tournament by what will be at most 45 minutes.
I will give you that I was pulling the 2 hours off of a T16; my bad. But I thought you were arguing for 90 minutes? That would make it 1h30, not 45 mins. If we're trying to find room for 75 instead of 90, that would for obvious reasons be likely more doable.
If you read the article in its entirety, you will read that I actually use the possibility of a Turn 1 loss as a reason for Best 2-of-3. But this idea that 2-of-3 is only to ensure one legitimate game is misguided. What good does ensuring one complete game do when the winner of the only complete game loses the series because he loses a close Game 2 to the 4-Prize Rule and then a Sudden Death Game 3? Sure, you may have completed one game, but why does that matter? In such instances, you could argue that it would have been more fair to simply play a one game series than a 2-of-3 series.
And as I said in my post part 2, I don't think it's good that that's how it's set up. But what other way can it be read when we look at the time limits as written in the rules? Nobody here will try and argue that you can play 2 full games in 45 minutes; if we assume the goal is to do anything other than donk protection, there is simply not enough time in the rules, as the minimum is stated, to allow for that. And yes, that can result in the winner of game 1 getting massively hosed by the clock. 'tis the nature of the beast.
The player part of me would LOVE to have 90 minute cut rounds. I'm never going to sit here and try to tell anybody that, from a player perspective, 60 (or even 75) is better than 90, because that's just categorically untrue. The last year Gym Challenges existed I played in a final with no time limit, and we went over 120 minutes to get through the first two games. But from an organizer perspective, as much as I would love to give players at my CC and STP 90 minute cuts, it would be extremely difficult to run it up to 75, and 90 is more or less an impossibility without adding an extra day. You know, unless we cut lunch break, but I don't know how well that would go over. :wink: