Pokémon TCG: Sword and Shield—Brilliant Stars

quicktune vs banette (t2)

4 Quick Ball
4 Celios
2 Roseanne Research
3 Great Ball
1 Pokemon Fan Club

is the search pokes I used and it worked well,cause the fan club thinned of the shuppets and research basically got the NRG i needed.If gotten early then the shuppets. This was in my Banettech which will get better when DP4 is released.
 
then it dies,you power more than one nette or u retreat it. Also SSu in the deck isnt bad also.Also u play warps and switchs. Also u would rarely star with it in Banettech in which it would be in.
 
The DP4 version:

4-4 Banette SW
2 Lunatone GE
2 Solrock GE
1 Jolteon *

Now Version:

4-4 Banette
2-2-1 Lucario/Lucario Lv.X
1 Jolteon *

it helps against the darkness weakness,or you could T2 donk with either version. Your trainer is what makes it techable and playable,it depends on your playing style so I cant give u the trainer line.
 
And the DP4 version will be legal in what 2 months? 3 months?

Anyway, my 2 cents ...

Kricktune can deal it's damage more consistantly and has the advantage of being able to deal a special condiation for stall. However it's type, Grass, doesn't really help much in the current metagame, and the weakness is potentially a big problem if folks play Magmortar or Infernape.

Banette's damage is less consistant and it requires more effort to deal 80 with any regularity. However it's type, Psychic, is GREAT against many other popular card choices (Lucario, Gallade, Gardevoir, etc.) and it's weakness, Darkness, isn't likely to show up in the form that can OHKO it very often.

IMHO both decks are vulnerable to disruption and heavy hitters. If they don't kill you fast then they can have trouble keeping up.
 
Every deck that have quick pokemon have that problem is what people arent accepting. Disruption has problem with Disruption,Setup decks have problem with Disruption,and vice versa.

Skill is the determining factor for any deck you play, I havent seen any auto wins or a guaranteed win.
 
By disruption I'm thinking decks that deal conditions or shrink your hand. I think of Banette & Tune as speed damage decks. Disruption can nail both the speed and setup decks in some cases.
 
If thats the case,most disruption decks are really weak right now cause nothing besides Venusaur has a power or an attack to effect in you in a way. unless someone play Araidos/Magmortar Lv.x with Mars/Wadger/ and a Absol starter,but nobody will play such a deck,maybe Araidos.Mag tho,but not with a Absol Start.

Flaraidos is the only deck I knew of that could do that,but thats gone so nothing is really left. Speed and Setup are the top contenders right now for the metagame.
 
There are other good condition spreaders out there in format. Swalot comes to mind, as do both Venusaur. I'm sure there are others, but those are quickies off the top of my head.
 
There are other good condition spreaders out there in format. Swalot comes to mind, as do both Venusaur. I'm sure there are others, but those are quickies off the top of my head.

I am sure that he was talking about actualy playable cards......Swalot is a slow setup guy, and its attacks are good but, not good enough witht he cards in the format right now.
 
^^So can tune.

I'd say tune is better. Banette, from what I understand to be the strategy, usually wants to go like this:
T0: 2 shuppet
T1: attach to active, ascension
T2: attach to bench, ghost head, hope your active gets KO'd
T3: attach, find another banette, attack for 80

But after that, I get confused. At least with tune you are able to search for basics with tot's attack, and you're able to do 80 consistently.

T2 U Should Use Banettes Secound Attack For 80, Not Ghost Head
U Should Be Able 2 Get Banettes In Ur Discard Pile Other Ways... Some Lists Play 2 Adventurer, and 4TVR or the Other Way Around
I Played My List w/2 Adventurer + 4 TVR and every game I've played with it so far, except for 1, I've T2 80'ed.
After That, Its Still Not 2 Hard 2 Consistantly Get Banettes In Ur Discard Pile
 
Kricket can't handle the metagame and banette can pointblank. You don't ALWAYS need to hit for 80 or t2 ghost head. Banette is way better than it looks on paper.
 
4 Quick Ball
4 Celios
2 Roseanne Research
3 Great Ball
1 Pokemon Fan Club

is the search pokes I used and it worked well,cause the fan club thinned of the shuppets and research basically got the NRG i needed.If gotten early then the shuppets. This was in my Banettech which will get better when DP4 is released.

why would you play 2 rossanes and 1 fan club. Fan club is a Rossannes that cant search energy
 
why would you play 2 rossanes and 1 fan club. Fan club is a Rossannes that cant search energy

Thats why,cause you could just use the Research search for energy if needed. Its better than playing Three mentors or 3 roseanne research. Plus thats my line in Banettech so I play my trainer line different.
 
Thats why,cause you could just use the Research search for energy if needed. Its better than playing Three mentors or 3 roseanne research. Plus thats my line in Banettech so I play my trainer line different.

It's not better than Roseannes. Why would you take away the option of being able to get an energy?
 
Plus you HAVE to put the Pokemon you found on the bench with Fan Club.

Your logic makes no sense at all, ~´Flygon`~... -_-"
 
Plus you HAVE to put the Pokemon you found on the bench with Fan Club.

Your logic makes no sense at all, ~´Flygon`~... -_-"

Duh,who dosent read the cards they play, I would wanna put them on the bench, you dont have to understand my logic,cause honestly I dont care. :tongue: Its my trainer line and it works for me. o.0

Im not taking away the option of getting nrg,Im just not playing three roseannes.
 
Bannete wins for the sole fact that every game is meant to take prizes. Figure it out.

Ghost head = amazing.
Spiteful pain = even better.
 
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