Pokémon TCG: Sword and Shield—Brilliant Stars

2008-8-26 Metagross - LA 010/146

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The Power is very useful in certain Situations, combined with the Attack.

Really good.

Of Course its tricky with the Coinflip, but if you have more Metagross outside, should be no problem

9/10
 
The Coin flip is usefull, but unlikely to get right 3/5

Attack is good once it gets powered up and is on a role. 4/5

Total 8/10, Few decks will easily benefit from this card
 
Let's see here...

HP: Decent
Attack: Great (100 for 3)
Metal type always helps.
Retreat is big, but we always have warp point.
Power is wonnderful, and stackable.
I give it a 9.5/10
I may try a Gross deck out just for leauge play...
 
I'd say somewhat mediocre. I don't like stage 2 techs where the prevolutions are nothing special. Quite scary if you get 2 out and start flipping twice a turn.

6.5/10
 
One good thing about this card is beldum. Beldum searches for another beldum every time you attatch an energy to him, which is a great power. Players can skip using rosy t1 and use bebe right away instead to get mentang or metagross, which is helpful.

Metagross's power is great, and works with its attack. Even if you do 50 the first time you use extra comet punch, you can still get a ko by bringing up a basic and using pluspower. Then, you can do 100 constantly. Very nice.

Resistance is good, weakness isn't because I suspect fire will get big. For BR's, however, no one will play fire becasue of kingdra,.

8.5/10
 
Awesome as a tech. 3 energy makes it a bit tough to use his attack consistantly as a main attacker.

Modified
As a tech 9/10
As an attacker 7.5/10
 
I use this as a tech, and it's won me enough battles for me to really like this card. 9.7/10
 
PokePower: 8/10 Stacked it is lethal
Attack: 8.3/10 100 for 3 is good.
HP: 8/10 A bit low in a format where most Stage 2s have 130/140 HP.
Weakness: 7/10 Nasty against Magmortar
Resistance: 9/10 Nice against Gardy - buys you one more turn
Retreat Cost: 7/10 Not bad with teched Magnezone DP/Warp Point
Type Effectiveness: 9.5/10 Bye bye Glaceon - Special Metal Energy

Overall: 56.8/70

Not bad.
 
Very nice as a tech. I'd tech it into any Rare Candy deck. Gust of Wind returns! Only problem I see is that it's a flip.

9/10
 
With multiples, that power is pretty likely to work. I could even see it becoming a Tech in many decks.
Extra Comet Punch is also a really good atack. But Magnetic Reversal is the highlight.

9.5/10
 
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I love this card! But, i think it's uses are rather limited...perhaps bring a claydol up and kill it...IDK. We'll see.
7/10
9/10 if it were in last format...
 
really good card i like how you can hurt a card and ten pull another card out to do double which can be good if you drag out a not so strong or is powering up.

but it's a flip so ya... good card though.

8.5/10
 
A really nifty card indeed. I dunno about playing it as a deck itself, but definately a good tech, and I can really see this being played in a Magnezone deck. And this card+Dusknoir can be ownage, if you get the heads. Besides the fact that you gotta flip, great card!

9/10
 
Awesome tech. Even if flippy, wouldn't be a neccessity anyways.
7/10 in DP-on.
9.5/10 in unlimited or Hp-on due to Scramble and DRE.
 
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