Pokémon TCG: Sword and Shield—Brilliant Stars

2009-4-28 Bronzong G PL 41/127

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pretty good card, kinda like claydol....sits on the bench, doesnt attack 99.9% of the time, but love the power.

8/10
 
Great to move energies in SP decks but not in any other deck.
SP Pokémon => Basic => Has 90 HP, good for a Basic Pokémon
Retreat cost too high.
Attack : Why not but not very good :s

7/10

Third !
 
5th again ohh well.

great energy mover and anti houndoom. I love this card in my new deck and hope he sticks around for a few sets.

BTW this is my favorite pokemon
 
um

I have no idea why this card is good. If Galactic Switch was worded similarly to Energy Trans or Psychic Connect, then I could easily give this card a high score.

7/10
 
your bronzong sahould be getting hit so the damage isnt a big deal as for the move it just means less turns to power up a palkia or something you just drew into
 
Other than the fact that you're damaging yourself just to use the Power....and that the second attack could stand to lose an Energy cost, I'd give it a 7.5 out 10.
 
Today's CotD is Bronzong G from PT, a very decent tech for SP-oriented decks. Stat-wise, 90 HP is good for being a Basic, x2 Weakness to :psychic: is bad with Gengar floating about, -20 Resistance to :fire: is...well, better than nothing, and :colorless:colorless:colorless to Retreat is expensive (but ok since he should only ever be on your bench. The main reason you want to use this guy is for his Poke-Power, Galactic Switch, which lets you move an Energy attached to an SP Pokemon to one of your other Pokemon (note this can by ANY other Pokemon, not just another SP), but you have to put 2 damage counters on Bronzong. This is a decent trade-off; Galactic Switch gives you much more flexibility with your Energy, and you can simply pop a Poke-Turn once he's too damaged. Attack-wise, Bronzong G gets Psychic Pulse, which deals an expensive 40 for :metal::colorless:colorless (one less :colorless if Energy Gain is attached); it does deal an additional 10 damage to any of your opponent's benched Pokemon with damage counters though, so it could be ok for spread decks, like paired with Palkia G.

Modified - 8/10 (A great tech for SP decks if you can afford the bench space)
Limited - 6/10 (Depends on how many SP Pokemon you get, could or could not be useful)
Unlimited - 1/10 (No real use here)
 
Pretty much echo everyone else here. Works mainly as a one card tech for galatic switch, attach nrg and nrg gain to fresh, turn old pokes
 
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