Pokémon TCG: Sword and Shield—Brilliant Stars

2011-06-24 UD Energy Exchanger 073

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waynegg

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[gal=50664]2011-06-24 UD Energy Exchanger 073[/gal]​
 
this card is pretty useful actually.
it can grab a special energy in exchange for a basic, not many special energy search cards really.
7/10 not for every deck
 
Great card for many upcoming decks, exchange a basic to get any special energy. I use it in a lot of my decks. Great card and always helps. I give it an 8/10.
 
great for the hgss format because there is going to be a lot of decks with dce or two/three basic nrg types. Some with both lol
The problem is finding room for it when there is so many great trainers that could take its place such as plus power, ssu, switch, rare candy, nrg retrieval, victory medal, COMMUNICATION, junk arm, even pokeball. A great card but lets see if it ever gets its time in the limelight.

3/5
 
The communication for energies....

Great for decks that run DCE. For special metal energy, I would rather run Skarmory. And for special dark energy I would rather run Unown Dark. Reason is that the space for this card could be filled with other things, such as what I mentioned above. With Skarmory and Unown Dark, you can start getting the special energies on what you need early game, and just use the basic energies you draw into. The two Pokemon are also very useful late game, in case those energies end up back in your deck. I see this card coming in handy with decks that run DCE. Having a card that searches DCE out for you soon can be game changing. I could see this card working with energy search lol.

7/10
 
This is a useful card, but sometimes having that Energy in your hand is a problem. If you do, it's great to get whatever Energy you need, whether Basic or Special. The obvious ones have been mentioned, but Rescue Energy can also be sneaked out of the deck in this way.
 
This card is very underrated and a pretty good card at that. It can grab Special Energy as well as Basic Energy as well. Need a Special Metal? Here! Just evolve a Basic Metal. Same for Special Dark. 7/10 cuz it gets every energy but is also a one-time card so you have to use it wisely.
 
What the heck, I swear this wasn't up when I checked the site earlier...

Anyways, now a bloody day late, yesterday's CotD was Energy Exchanger from UD, kind of an oddball Trainer. It works basically as a Pokemon Communicator for your Energy, swaping one in your hand for one in your deck. At face value, it seems pretty useless; after all, why not just use Energy Search and keep the one in your hand while grabbing one? However, what this card isn't limited by is that you can trade any Energy you like for another, including Specials like DCE, Darkness, etc, which makes it kinda interesting if you use those.

Modified - 5/10 (Not for every decks, but for ones relying heavily on Special Energies, this can be a useful tool to weed them out)
Limited - 7/10 (Considering there's not many Trainers you can take, may as well use this if you run more than 1 type of Energy or got a Darkness/Metal to play with)
Unlimited - 1/10 (Not much use)
 
Energy Exchanger is one of those cards it is hard to believe isn't a reprint or an update. Energy Exchanger has you place an Energy card from your hand on top of your deck, then allows you to search your deck for an Energy card and add it to your hand. Perhaps the effect seems so familiar since it is basically Pokemon Trader or Pokemon Communication, but for Energy cards, and Pokemon Trader has been with us on and off since the original Base Set! You're hand is down by two cards (though one has merely been returned to the deck), but if your deck should run this, you'll have significantly improved the quality of your available Energy card.

So this card provides something quite rare in the Pokemon TCG: a reliable, if somewhat costly, method of obtaining Special Energy. Barring disruption, of course. ;) While writing this article I went to bounce this card off a returning player who was still relearning the card pool: he had dismissed this as inferior to Energy Search because he didn't notice any Energy, and not just Basic Energy cards were legal targets.

While not a must run for all or even most decks, there are many that need to get their Special Energy cards to hand quick and reliably, and can't afford to rely on mass draw or search based effects. I don't think this would be all that useful for Unlimited play just because that format features blisteringly fast draw and general search: odds are you'll either Professor Oak into what you need or have the cards in hand to Computer Search for it. In Limited play it will depend on what your running. Most of the time it will be at least good: you'll be running multiple Energy types and sometimes all of a particular Energy will be buried, plus it always gives you a peak at your deck. If you have something splashed in with very few of its needed Energy or actually pull some Darkness or Metal-Type Pokemon and their respective Special Energy card(s), then you'll most definitely be running it!

Ratings

Unlimited: 6/10

Modified (MD-On): 7/10

Modified (HGSS-On): 8/10

Limited: 7/10

Summary

Energy Exchanger most definitely has a niche use, and it isn't an especially small niche: if the format had a greater variety of Special Energy as some older ones had (I am thinking specifically of Call Energy and Warp Energy) this actually would be huge for most decks, as there is a definite appeal to having access to single or double copies of those cards regularly.
 
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