Today's CotD is Conkeldurr from NV, the one that people talk about some. Statwise 140 HP is decent for a Stage 2, x2 Weakness to
sychic: is meh, no Resistance is common, and :colorless::colorless::colorless::colorless: to Retreat is super expensive. Craftsmanship is an interesting Ability to say the least; an extra 20 HP for each :fighting: Energy on Conkeldurr is potent, and assuming you use only :fighting: to power his attack, he comes out to a beastly 220 HP. Unfortunately, your friendly Reshirams and Zekroms still land a 2HKO on it unless you have an insane 6 :fighting: Energy on him, and most other big Pokemon deal enough damage to seriously slow down any attempts to get another ready on the Bench. Top Down is a bit weak at :fighting::colorless::colorless::colorless: for a mere 80, but if you're godly at flipping Heads, you can get rid of more cards from your opponent's deck than even Durant lol.
Modified - 4/10 (Things don't look too well with the advent of Mewtwo EX and other big EX Pokemon coming soon, most of whom even beat Conkeldurr in HP until you get 2 :fighting: Energy on him. Add in an attack that has to 2HKO most targets and it leaves something to be desired)
Limited - 5/10 (Slightly more useful, if you can ever get it out)
Unlimited - 1/10 (No use here, too long to power up and then you have lol decks like Gatr OHKOing it anyways)