Jonathan21810
New Member
So everyones been posting their ideal list for 6 Corners.
Most players have been doing well with it primarily because:
1) It dominates any deck except chandelure by using proper counters and great techs.
2) Up until recently, the deck was almost an auto top cut because it wasn't expected.
This deck works wonders if you get a great starting point. The only problem is that this deck doesn't have the energy acceleration to hit hard early enough to be a threat against a smart player. Unfortunate for me I live in an area where the deck is already well known by many of the players I play against and they already know how to outplay it. If you can simply set up by turn three against this deck you have increased your chances of winning. For the most part the deck only runs 1 MAYBE 2 attackers for each matchup with the exception of Virizion. So if you can waste the few attackers they can use against you, you can immediately declare victory.
So to make the list work (IMO, the right way) heres how I play it.
Pokemon:
3 Virizion (NV)
2 Cobalion(NV)
2 Terrakion (NV)
2 Kyurem (NV)
1 Reshiram (BW)
2 Shaymin
3-3 Electrode Prime
Supporters:
3 Pokemon Collector
3 Sage's Training
2 Professor Oak's New Theory
2 Professor Juniper
2 Natural (Aka N)
Trainers:
4 Junk Arm
3 Eviolite
2 Pokemon Communication
2 Pokemon Catcher
2 Switch
1 Pokegear 3.0
1 Super Rod
1 Plus Power
Energy:
4 Rainbow Energy
3:colorless::colorless:
2:grass:
2:fighting:
2:metal: (Basic)
1:water:
The attackers can always be changed depending on the meta in your area. This is just what works for me.
Thanks for reading
-Jonathan
Most players have been doing well with it primarily because:
1) It dominates any deck except chandelure by using proper counters and great techs.
2) Up until recently, the deck was almost an auto top cut because it wasn't expected.
This deck works wonders if you get a great starting point. The only problem is that this deck doesn't have the energy acceleration to hit hard early enough to be a threat against a smart player. Unfortunate for me I live in an area where the deck is already well known by many of the players I play against and they already know how to outplay it. If you can simply set up by turn three against this deck you have increased your chances of winning. For the most part the deck only runs 1 MAYBE 2 attackers for each matchup with the exception of Virizion. So if you can waste the few attackers they can use against you, you can immediately declare victory.
So to make the list work (IMO, the right way) heres how I play it.
Pokemon:
3 Virizion (NV)
2 Cobalion(NV)
2 Terrakion (NV)
2 Kyurem (NV)
1 Reshiram (BW)
2 Shaymin
3-3 Electrode Prime
Supporters:
3 Pokemon Collector
3 Sage's Training
2 Professor Oak's New Theory
2 Professor Juniper
2 Natural (Aka N)
Trainers:
4 Junk Arm
3 Eviolite
2 Pokemon Communication
2 Pokemon Catcher
2 Switch
1 Pokegear 3.0
1 Super Rod
1 Plus Power
Energy:
4 Rainbow Energy
3:colorless::colorless:
2:grass:
2:fighting:
2:metal: (Basic)
1:water:
The attackers can always be changed depending on the meta in your area. This is just what works for me.
Thanks for reading
-Jonathan
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