A Madman's Rage: Aggron/Wailord/Espeon/Furret?!

Discussion in 'Deck Help and Strategy' started by Cyrus, Feb 1, 2004.

8 league13 468 60
Thread Status:
Not open for further replies.
  1. Cyrus

    Cyrus Iron Chef - Master Emeritus

    Now, I've played with and against this very good deck, and it is very powerful in all aspects. Yet it has really bad troubles against Gardevoir. Here's a little way to solve that!

    Pokemon (22):

    2 Aron (Sandstorm)
    2 Lairon (Sandstorm)
    2 Aggron ex
    2 Wailmer (Sandstorm)
    2 Wailord
    2 Eevee (Sandstorm)
    2 Espeon (Sandstorm)
    2 Sentret
    2 Furret
    4 Dunsparce (Sandstorm)

    Trainers (22):

    4 Professor Oak's Research
    4 Oracle
    4 Wally's Training
    3 Rare Candy
    3 Mr. Briney's Compassion
    2 Pokemon Fan Club
    2 Town Volunteers

    Energy (16):

    4 Metal Energy
    4 Boost Energy
    4 Cyclone Energy
    4 Water Energy

    Now, let me note that this deck does a LOT of unorthodox things, but all for the right reasons. Save Dunsparce, not a single Pokemon in here has more than two copies, since no specific card will ever be in used for a long amount of time. The exception to this is Aggron, but most likely, he'll never make more than one big, climactic appearance.

    This deck has lots of synergy: as much, if not more than the initial Aggron/Wailord theory. Dunsparce gets things situated, turn two Espeon EATS Gardevoir, turn two/three Wailord EATS Blaziken and its incarnations, Aggron is just big and beefy ('nuf said =P), and Furret is their director, fetching boosts for 'Lord and Eon, and getting plenty Metal for our EX bud.

    ...While I've played it, and it flows quite nicely, I still wonder if there's any room for:

    A: more draw cards.
    B: Power Charges.

    Any help appreciated-Thanks all!

    ~Patriarch
     
  2. Pidgeotto Trainer

    Pidgeotto Trainer New Member

    Squeezing in Espeon could work but not if you try to throw in so many unneeded cards. I've played Briney in Wailord/Aggron ex and it didn't work as well as I thought. What in the world are the Rare Candy for?? Hopefully you've Sparced for all the basics and don't need the speed. No reason for turn 2 Aggron ex. Prof. Elm's Training Method over Wally's Training every time. The deck is slow so I don't know why your trying speed cards. With 4 Sparce you don't need Fan Club. You need Switch and I think Warp Energy is better than Cyclone. Atleast go 2/2 or maybe just 2 Warp and 2 Rainbow. Even with 2 Town Volunteers 2-2-2 of everything will just not cut it. Any deck with Furret should 4 Birch. So atleast:
    -4 Wally
    +3 PETM

    -1 POR
    -3 Candy
    -2 Fan Club
    -2 Oracle
    -2 TV
    -3 Briney
    +4 Birch
    +1 Aron
    +1 Wailmer
    +4 Potion
    +1 Wailord
    +2 Switch
    +1 Lairon

    -2 Cyclone
    +2 Warp

    That actually looks like it can work with the 2-2 Espeon except you really need Shard too. -1 Wailord & -1 Lairon for +2 Shard. It looks like it may cut some consistancy to Aggron but I need to test some more to see how weak it is to Garde w/out Espeon.
     
Thread Status:
Not open for further replies.

Share This Page